sourcemod/core/smn_vector.cpp
Scott Ehlert a1009aed38 Updated license headers on virtually all files with extremely minor changes in the name of some sort of strange consistency.
All plugin and include file headers also have been changed to say about GPL3 instead of GPL2.

(This day shall henceforth be known as the Eighty Column Massacre of '07)

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401336
2007-08-15 06:19:30 +00:00

196 lines
5.6 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "sm_globals.h"
#include <vector.h>
#include <mathlib.h>
#define SET_VECTOR(addr, vec) \
addr[0] = sp_ftoc(vec.x); \
addr[1] = sp_ftoc(vec.y); \
addr[2] = sp_ftoc(vec.z);
static cell_t GetVectorLength(IPluginContext *pContext, const cell_t *params)
{
cell_t *addr;
pContext->LocalToPhysAddr(params[1], &addr);
Vector source(sp_ctof(addr[0]), sp_ctof(addr[1]), sp_ctof(addr[2]));
if (!params[2])
{
return sp_ftoc(source.Length());
} else {
return sp_ftoc(source.LengthSqr());
}
}
static cell_t GetVectorDistance(IPluginContext *pContext, const cell_t *params)
{
cell_t *addr1, *addr2;
pContext->LocalToPhysAddr(params[1], &addr1);
pContext->LocalToPhysAddr(params[2], &addr2);
Vector source(sp_ctof(addr1[0]), sp_ctof(addr1[1]), sp_ctof(addr1[2]));
Vector dest(sp_ctof(addr2[0]), sp_ctof(addr2[1]), sp_ctof(addr2[2]));
if (!params[3])
{
return sp_ftoc(source.DistTo(dest));
} else {
return sp_ftoc(source.DistToSqr(dest));
}
}
static cell_t GetVectorDotProduct(IPluginContext *pContext, const cell_t *params)
{
cell_t *addr1, *addr2;
pContext->LocalToPhysAddr(params[1], &addr1);
pContext->LocalToPhysAddr(params[2], &addr2);
Vector source(sp_ctof(addr1[0]), sp_ctof(addr1[1]), sp_ctof(addr1[2]));
Vector dest(sp_ctof(addr2[0]), sp_ctof(addr2[1]), sp_ctof(addr2[2]));
return sp_ftoc(source.Dot(dest));
}
static cell_t GetVectorCrossProduct(IPluginContext *pContext, const cell_t *params)
{
cell_t *addr1, *addr2, *set;
pContext->LocalToPhysAddr(params[1], &addr1);
pContext->LocalToPhysAddr(params[2], &addr2);
pContext->LocalToPhysAddr(params[3], &set);
Vector vec1(sp_ctof(addr1[0]), sp_ctof(addr1[1]), sp_ctof(addr1[2]));
Vector vec2(sp_ctof(addr2[0]), sp_ctof(addr2[1]), sp_ctof(addr2[2]));
Vector vec3 = vec1.Cross(vec2);
SET_VECTOR(set, vec3);
return 1;
}
static cell_t GetAngleVectors(IPluginContext *pContext, const cell_t *params)
{
cell_t *ang_addr;
pContext->LocalToPhysAddr(params[1], &ang_addr);
QAngle angle(sp_ctof(ang_addr[0]), sp_ctof(ang_addr[1]), sp_ctof(ang_addr[2]));
Vector fwd, right, up;
AngleVectors(angle, &fwd, &right, &up);
cell_t *addr_fwd, *addr_right, *addr_up;
pContext->LocalToPhysAddr(params[2], &addr_fwd);
pContext->LocalToPhysAddr(params[3], &addr_right);
pContext->LocalToPhysAddr(params[4], &addr_up);
SET_VECTOR(addr_fwd, fwd);
SET_VECTOR(addr_right, right);
SET_VECTOR(addr_up, up);
return 1;
}
static cell_t GetVectorAngles(IPluginContext *pContext, const cell_t *params)
{
cell_t *vec_addr;
pContext->LocalToPhysAddr(params[1], &vec_addr);
Vector vec(sp_ctof(vec_addr[0]), sp_ctof(vec_addr[1]), sp_ctof(vec_addr[2]));
QAngle angle;
VectorAngles(vec, angle);
cell_t *ang_addr;
pContext->LocalToPhysAddr(params[2], &ang_addr);
SET_VECTOR(ang_addr, angle);
return 1;
}
static cell_t GetVectorVectors(IPluginContext *pContext, const cell_t *params)
{
cell_t *vec_addr;
pContext->LocalToPhysAddr(params[1], &vec_addr);
Vector vec(sp_ctof(vec_addr[0]), sp_ctof(vec_addr[1]), sp_ctof(vec_addr[2]));
Vector right, up;
VectorVectors(vec, right, up);
cell_t *addr_right, *addr_up;
pContext->LocalToPhysAddr(params[2], &addr_right);
pContext->LocalToPhysAddr(params[3], &addr_up);
SET_VECTOR(addr_right, right);
SET_VECTOR(addr_up, up);
return 1;
}
static cell_t NormalizeVector(IPluginContext *pContext, const cell_t *params)
{
cell_t *addr;
pContext->LocalToPhysAddr(params[1], &addr);
Vector source(sp_ctof(addr[0]), sp_ctof(addr[1]), sp_ctof(addr[2]));
float length = VectorNormalize(source);
pContext->LocalToPhysAddr(params[2], &addr);
SET_VECTOR(addr, source);
return sp_ftoc(length);
}
REGISTER_NATIVES(vectorNatives)
{
{"GetAngleVectors", GetAngleVectors},
{"GetVectorAngles", GetVectorAngles},
{"GetVectorCrossProduct", GetVectorCrossProduct},
{"GetVectorDistance", GetVectorDistance},
{"GetVectorDotProduct", GetVectorDotProduct},
{"GetVectorLength", GetVectorLength},
{"GetVectorVectors", GetVectorVectors},
{"NormalizeVector", NormalizeVector},
{NULL, NULL}
};