sourcemod/gamedata/sdktools.games/game.nucleardawn.txt

258 lines
4.9 KiB
Plaintext

"Games"
{
/* Nuclear Dawn */
/* General Temp Entities */
"#default"
{
"Offsets"
{
/* Offset into CBaseTempEntity constructor */
"s_pTempEntities"
{
"windows" "19"
}
"GetTEName"
{
"windows" "4"
"linux" "4"
"mac" "4"
}
"GetTENext"
{
"windows" "8"
"linux" "8"
"mac" "8"
}
"TE_GetServerClass"
{
"windows" "0"
"linux" "0"
"mac" "0"
}
}
"Signatures"
{
"CBaseTempEntity"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x08\xC7\x2A\x2A\x2A\x2A\x2A\x89\x48\x04\x8B"
}
"s_pTempEntities"
{
"library" "server"
"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
}
}
}
/* CGlobalEntityList */
"#default"
{
"Signatures"
{
/* Functions in CGlobalEntityList */
"FindEntityByClassname"
{
"library" "server"
"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x08\x57\x85\xC9\x74\x16\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\x03\xC0\x8B\x3C\xC6\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x31\x8B"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
}
}
/* IServer interface pointer */
"#default"
{
"Keys"
{
/* Signature for the beginning of IVEngineServer::CreateFakeClient.
*
* The engine binary is not actually scanned in order to look for
* this. SourceHook is used to used to determine the address of the
* function and this signature is used to verify that it contains
* the expected code. A pointer to sv (IServer interface) is used
* here.
*/
"CreateFakeClient_Windows" "\x55\x8B\xEC\x8B\x45\x08\x50\xB9"
}
"Offsets"
{
/* Offset into IVEngineServer::CreateFakeClient */
"sv"
{
"windows" "8"
}
}
"Signatures"
{
/* CBaseServer object for IServer interface */
"sv"
{
"library" "engine"
"linux" "@sv"
"mac" "@sv"
}
}
}
/* SetUserInfo data */
"#default"
{
"Offsets"
{
/**
* CBaseClient::SetUserCVar(char const*,char const*);
* Linux offset straight from VTable dump.
* Windows offset is crazy. Found the windows SetName function using string "(%d)%-.*s" (aD_S in IDA)
* Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1)
*/
"SetUserCvar"
{
/* Not 100% sure on this, why would windows change and not linux - TEST ME */
"windows" "17"
"linux" "61"
"mac" "61"
}
/**
* CBaseClient::SetName(char const*);
* Linux offset straight from VTable dump.
* Has string "(%d)%-0.*s"
*/
"SetClientName"
{
"windows" "16"
"linux" "60"
"mac" "60"
}
/**
* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
* Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end.
* Linux: mov byte ptr [esi+0B0h], 0
* Win: mov byte ptr [esi+0B0h], 0
*
* L4D2: This has been moved into CBaseClient::UpdateUserSettings(), rest of the details are still relevant.
*/
"InfoChanged"
{
"windows" "164"
"linux" "164"
"mac" "164"
}
}
}
"nucleardawn"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "443"
"linux" "444"
"mac" "444"
}
"RemovePlayerItem"
{
"windows" "301"
"linux" "302"
"mac" "302"
}
"Weapon_GetSlot"
{
"windows" "299"
"linux" "300"
"mac" "300"
}
"Ignite"
{
"windows" "234"
"linux" "235"
"mac" "235"
}
"Extinguish"
{
"windows" "237"
"linux" "238"
"mac" "238"
}
"Teleport"
{
"windows" "128"
"linux" "129"
"mac" "129"
}
"CommitSuicide"
{
"windows" "488"
"linux" "488"
"mac" "488"
}
"GetVelocity"
{
"windows" "160"
"linux" "161"
"mac" "161"
}
"EyeAngles"
{
"windows" "151"
"linux" "152"
"mac" "152"
}
"AcceptInput"
{
"windows" "44"
"linux" "45"
"mac" "45"
}
"SetEntityModel"
{
"windows" "27"
"linux" "28"
"mac" "28"
}
"WeaponEquip"
{
"windows" "292"
"linux" "293"
"mac" "293"
}
"Activate"
{
"windows" "36"
"linux" "37"
"mac" "37"
}
"PlayerRunCmd"
{
"windows" "466"
"linux" "467"
"mac" "467"
}
}
"Keys"
{
"GameRulesProxy" "CNuclearDawnRulesProxy"
"GameRulesDataTable" "nd_gamerules_data"
}
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xEC\x14\xD9\x45\x10\x8B\x45\x0C\x56\x8B"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}