d4c602f022
updated sdk bases for most extensions --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401232
199 lines
6.2 KiB
C++
199 lines
6.2 KiB
C++
/**
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* vim: set ts=4 :
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* ================================================================
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* SourceMod
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* ================================================================
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License,
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* version 3.0, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to
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* link the code of this program (as well as its derivative works) to
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* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
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* Game MODs that run on software by the Valve Corporation. You must
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* obey the GNU General Public License in all respects for all other
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* code used. Additionally, AlliedModders LLC grants this exception
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* to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version
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* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_MAIN_HELPER_INTERFACE_H_
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#define _INCLUDE_SOURCEMOD_MAIN_HELPER_INTERFACE_H_
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/**
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* @file ISourceMod.h
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* @brief Defines miscellaneous helper functions useful to extensions.
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*/
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#include <IHandleSys.h>
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#include <sp_vm_api.h>
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#include <IDataPack.h>
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#define SMINTERFACE_SOURCEMOD_NAME "ISourceMod"
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#define SMINTERFACE_SOURCEMOD_VERSION 3
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/**
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* @brief Forward declaration of the KeyValues class.
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*/
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class KeyValues;
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namespace SourceMod
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{
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/**
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* @brief Describes various ways of formatting a base path.
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*/
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enum PathType
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{
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Path_None = 0, /**< No base path */
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Path_Game, /**< Base path is absolute mod folder */
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Path_SM, /**< Base path is absolute to SourceMod */
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Path_SM_Rel, /**< Base path is relative to SourceMod */
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};
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/**
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* @brief Contains miscellaneous helper functions.
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*/
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class ISourceMod : public SMInterface
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{
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public:
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virtual const char *GetInterfaceName()
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{
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return SMINTERFACE_SOURCEMOD_NAME;
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}
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virtual unsigned int GetInterfaceVersion()
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{
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return SMINTERFACE_SOURCEMOD_VERSION;
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}
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public:
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/**
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* @brief Returns the full path to the game directory.
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*
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* @return A string containing the full game path.
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*/
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virtual const char *GetGamePath() const =0;
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/**
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* @brief Returns the full path to the SourceMod directory.
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*
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* @return A string containing the full SourceMod path.
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*/
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virtual const char *GetSourceModPath() const =0;
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/**
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* @brief Builds a platform path for a specific target base path.
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*
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* @param type Type of path to use as a base.
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* @param buffer Buffer to write to.
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* @param maxlength Size of buffer.
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* @param format Format string.
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* @param ... Format arguments.
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* @return Number of bytes written.
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*/
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virtual size_t BuildPath(PathType type, char *buffer, size_t maxlength, char *format, ...) =0;
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/**
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* @brief Logs a message to the SourceMod logs.
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*
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* @param pExt Extension calling this function.
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* @param format Message format.
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* @param ... Message format parameters.
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*/
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virtual void LogMessage(IExtension *pExt, const char *format, ...) =0;
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/**
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* @brief Logs a message to the SourceMod error logs.
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*
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* @param pExt Extension calling this function.
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* @param format Message format.
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* @param ... Message format parameters.
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*/
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virtual void LogError(IExtension *pExt, const char *format, ...) =0;
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/**
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* @brief Formats a string from a native.
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*
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* @param buffer Buffer to store message.
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* @param maxlength Maximum length of buffer (including null terminator).
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* @param pContext Pointer to the plugin's context.
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* @param params Parameter array that was passed to the native.
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* @param param Parameter index where format string and variable arguments begin.
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* Note: parameter indexes start at 1.
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* @return Number of bytes written, not including the null terminator.
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*/
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virtual size_t FormatString(char *buffer,
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size_t maxlength,
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SourcePawn::IPluginContext *pContext,
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const cell_t *params,
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unsigned int param) =0;
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/**
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* @brief Creates a data pack object.
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*
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* @return A new IDataPack object.
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*/
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virtual IDataPack *CreateDataPack() =0;
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/**
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* @brief Releases a data pack's resources so it can be re-used.
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*
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* @param pack An IDataPack object to release.
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*/
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virtual void FreeDataPack(IDataPack *pack) =0;
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/**
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* @brief Not implemented, do not use.
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*
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* @param readonly Ignored
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* @return 0
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*/
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virtual HandleType_t GetDataPackHandleType(bool readonly=false) =0;
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/**
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* @brief Retrieves a KeyValues pointer from a handle.
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*
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* @param hndl Handle_t from which to retrieve contents.
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* @param err Optional address to store a possible handle error.
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* @param root If true it will return the root KeyValues pointer for the whole structure.
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*
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* @return The KeyValues pointer, or NULL for any error encountered.
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*/
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virtual KeyValues *ReadKeyValuesHandle(Handle_t hndl, HandleError *err=NULL, bool root=false) =0;
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/**
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* @brief Returns the name of the game directory.
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*
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* @return A string containing the name of the game directory.
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*/
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virtual const char *GetGameFolderName() const =0;
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/**
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* @brief Returns the scripting engine interface.
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*
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* @return A pointer to the scripting engine interface.
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*/
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virtual SourcePawn::ISourcePawnEngine *GetScriptingEngine() =0;
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/**
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* @brief Returns the JIT interface.
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*
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* @return A pointer to the JIT interface.
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*/
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virtual SourcePawn::IVirtualMachine *GetScriptingVM() =0;
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};
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}
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#endif //_INCLUDE_SOURCEMOD_MAIN_HELPER_INTERFACE_H_
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