sourcemod/plugins/reservedslots.sp
David Anderson 1f04ba166a fixed bug amb795 - reservedslots could crash
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401357
2007-08-18 22:51:25 +00:00

137 lines
3.9 KiB
SourcePawn

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Reserved Slots Plugin
* Provides basic reserved slots.
*
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#pragma semicolon 1
#include <sourcemod>
public Plugin:myinfo =
{
name = "Reserved Slots",
author = "AlliedModders LLC",
description = "Provides basic reserved slots",
version = SOURCEMOD_VERSION,
url = "http://www.sourcemod.net/"
};
/* Maximum number of clients that can connect to server */
new g_MaxClients;
/* Handles to convars used by plugin */
new Handle:sm_reserved_slots;
new Handle:sm_hide_slots;
new Handle:sv_visiblemaxplayers;
public OnPluginStart()
{
LoadTranslations("reservedslots.phrases");
sm_reserved_slots = CreateConVar("sm_reserved_slots", "0", "Number of reserved player slots", 0, true, 0.0);
sm_hide_slots = CreateConVar("sm_hide_slots", "0", "If set to 1, reserved slots will hidden (subtracted from the max slot count)", 0, true, 0.0, true, 1.0);
sv_visiblemaxplayers = FindConVar("sv_visiblemaxplayers");
}
public OnMapStart()
{
g_MaxClients = GetMaxClients();
}
public OnConfigsExecuted()
{
if (GetConVarBool(sm_hide_slots))
{
SetVisibleMaxSlots(GetClientCount(false), g_MaxClients - GetConVarInt(sm_reserved_slots));
}
}
public Action:OnTimedKick(Handle:timer, any:value)
{
new client = GetClientOfUserId(value);
if (!client || !IsClientInGame(client))
{
return Plugin_Handled;
}
KickClient(client, "%T", "Slot reserved", client);
return Plugin_Handled;
}
public OnClientPostAdminCheck(client)
{
new reserved = GetConVarInt(sm_reserved_slots);
if (reserved > 0)
{
new clients = GetClientCount(false);
new limit = g_MaxClients - reserved;
new flags = GetUserFlagBits(client);
if (clients <= limit || IsFakeClient(client) || flags & ADMFLAG_ROOT || flags & ADMFLAG_RESERVATION)
{
if (GetConVarBool(sm_hide_slots))
{
SetVisibleMaxSlots(clients, limit);
}
return;
}
/* Kick player because there are no public slots left */
CreateTimer(0.1, OnTimedKick, GetClientUserId(client));
}
}
public OnClientDisconnect_Post(client)
{
if (GetConVarBool(sm_hide_slots))
{
SetVisibleMaxSlots(GetClientCount(false), g_MaxClients - GetConVarInt(sm_reserved_slots));
}
}
SetVisibleMaxSlots(clients, limit)
{
new num = clients + 1;
if (clients == g_MaxClients)
{
num = g_MaxClients;
} else if (clients < limit) {
num = limit;
}
SetConVarInt(sv_visiblemaxplayers, num);
}