sourcemod/plugins/basefuncommands.sp
David Anderson 5a16141bcf default damage is now 0 (amb864)
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401424
2007-09-13 16:46:36 +00:00

224 lines
5.9 KiB
SourcePawn

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basic Fun Commands Plugin
* Implements basic punishment commands.
*
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
public Plugin:myinfo =
{
name = "Basic Fun Commands",
author = "AlliedModders LLC",
description = "Basic Fun Commands",
version = SOURCEMOD_VERSION,
url = "http://www.sourcemod.net/"
};
public OnPluginStart()
{
LoadTranslations("common.phrases");
RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
RegAdminCmd("sm_slap", Command_Slap, ADMFLAG_SLAY, "sm_slap <#userid|name> [damage]");
RegAdminCmd("sm_slay", Command_Slay, ADMFLAG_SLAY, "sm_slay <#userid|name>");
RegAdminCmd("sm_play", Command_Play, ADMFLAG_GENERIC, "sm_play <#userid|name> <filename>");
}
public Action:Command_Play(client, args)
{
if (args < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_play <#userid|name> <filename>");
}
new String:Arguments[PLATFORM_MAX_PATH + 65];
GetCmdArgString(Arguments, sizeof(Arguments));
decl String:Arg[65];
new len = BreakString(Arguments, Arg, sizeof(Arg));
new target = FindTarget(client, Arg);
if (target == -1)
{
return Plugin_Handled;
}
/* Make sure it does not go out of bound by doing "sm_play user "*/
if (len == -1)
{
ReplyToCommand(client, "[SM] Usage: sm_play <#userid|name> <filename>");
return Plugin_Handled;
}
/* Incase they put quotes and white spaces after the quotes */
if (Arguments[len] == '"')
{
len++;
new FileLen = TrimString(Arguments[len]) + len;
if (Arguments[FileLen - 1] == '"')
{
Arguments[FileLen - 1] = '\0';
}
}
GetClientName(target, Arg, sizeof(Arg));
ShowActivity(client, "%t", "Played Sound", Arg);
LogAction(client, target, "\"%L\" played sound on \"%L\" (file \"%s\")", client, target, Arguments[len]);
ClientCommand(target, "playgamesound \"%s\"", Arguments[len]);
return Plugin_Handled;
}
public Action:Command_Burn(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new target = FindTarget(client, arg);
if (target == -1)
{
return Plugin_Handled;
}
GetClientName(target, arg, sizeof(arg));
if (!IsPlayerAlive(target))
{
ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", arg);
return Plugin_Handled;
}
new Float:seconds = 20.0;
if (args > 1)
{
decl String:time[20];
GetCmdArg(2, time, sizeof(time));
if (StringToFloatEx(time, seconds) == 0)
{
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
return Plugin_Handled;
}
}
ShowActivity(client, "%t", "Ignited player", arg);
LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
IgniteEntity(target, seconds);
return Plugin_Handled;
}
public Action:Command_Slap(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_slap <#userid|name> [damage]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new target = FindTarget(client, arg);
if (target == -1)
{
return Plugin_Handled;
}
GetClientName(target, arg, sizeof(arg));
if (!IsPlayerAlive(target))
{
ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", arg);
return Plugin_Handled;
}
new damage = 0;
if (args > 1)
{
decl String:arg2[20];
GetCmdArg(2, arg2, sizeof(arg2));
if (StringToIntEx(arg2, damage) == 0)
{
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
return Plugin_Handled;
}
}
ShowActivity(client, "%t", "Slapped player", arg);
LogAction(client, target, "\"%L\" slapped \"%L\" (damage \"%d\")", client, target, damage);
SlapPlayer(target, damage, true);
return Plugin_Handled;
}
public Action:Command_Slay(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_slay <#userid|name>");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new target = FindTarget(client, arg);
if (target == -1)
{
return Plugin_Handled;
}
GetClientName(target, arg, sizeof(arg));
if (!IsPlayerAlive(target))
{
ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", arg);
return Plugin_Handled;
}
ShowActivity(client, "%t", "Slayed player", arg);
LogAction(client, target, "\"%L\" slayed \"%L\"", client, target);
ForcePlayerSuicide(target);
return Plugin_Handled;
}