38ddbb37b9
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401237
147 lines
4.6 KiB
C++
147 lines
4.6 KiB
C++
/**
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* vim: set ts=4 :
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* ================================================================
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* SourceMod
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* ================================================================
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License,
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* version 3.0, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to
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* link the code of this program (as well as its derivative works) to
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* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
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* Game MODs that run on software by the Valve Corporation. You must
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* obey the GNU General Public License in all respects for all other
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* code used. Additionally, AlliedModders LLC grants this exception
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* to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version
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* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#if defined CRAZY_DEBUG
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#include "sm_globals.h"
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#include "sourcemm_api.h"
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#include "Tlhelp32.h"
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#include "LibrarySys.h"
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#include "minidump.h"
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BOOL
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WINAPI
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MiniDumpWriteDump2(
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IN HANDLE hProcess,
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IN DWORD ProcessId,
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IN HANDLE hFile,
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IN MINIDUMP_TYPE DumpType,
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IN CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, OPTIONAL
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IN CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, OPTIONAL
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IN CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam OPTIONAL
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)
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{
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DumpType = (MINIDUMP_TYPE)((int)DumpType|MiniDumpWithFullMemory|MiniDumpWithHandleData);
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return MiniDumpWriteDump(hProcess, ProcessId, hFile, DumpType, ExceptionParam, UserStreamParam, CallbackParam);
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}
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FARPROC WINAPI GetProcAddress2(HMODULE hModule, LPCSTR lpProcName)
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{
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if (strcmp(lpProcName, "MiniDumpWriteDump") == 0)
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{
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return (FARPROC)MiniDumpWriteDump2;
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}
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return GetProcAddress(hModule, lpProcName);
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}
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class CrazyWindowsDebugger : public SMGlobalClass
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{
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public:
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void OnSourceModAllInitialized()
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{
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HANDLE hModuleList = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, GetCurrentProcessId());
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MODULEENTRY32 me32;
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me32.dwSize = sizeof(MODULEENTRY32);
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if (!Module32First(hModuleList, &me32))
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{
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Error("Could not initialize crazy debugger!");
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}
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bool found = false;
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do
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{
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if (strcasecmp(me32.szModule, "steam.dll") == 0)
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{
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IMAGE_DOS_HEADER *dos = (IMAGE_DOS_HEADER *)me32.modBaseAddr;
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if (dos->e_magic != IMAGE_DOS_SIGNATURE)
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{
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Error("[SM] Could not detect steam.dll with valid DOS signature");
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}
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char *base = (char *)dos;
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IMAGE_NT_HEADERS *nt = (IMAGE_NT_HEADERS *)(base + dos->e_lfanew);
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if (nt->Signature != IMAGE_NT_SIGNATURE)
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{
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Error("[SM] Could not detect steam.dll with valid NT signature");
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}
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IMAGE_IMPORT_DESCRIPTOR *desc =
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(IMAGE_IMPORT_DESCRIPTOR *)
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(base + nt->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);
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if (base == (char *)desc)
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{
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Error("[SM] Could not find the steam.dll IAT");
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}
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while (desc->Name)
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{
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if (desc->FirstThunk != 0)
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{
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IMAGE_THUNK_DATA *data = (IMAGE_THUNK_DATA *)(base + desc->OriginalFirstThunk);
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DWORD *iat = (DWORD *)(base + desc->FirstThunk);
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while (data->u1.Function)
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{
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if ((data->u1.Ordinal & IMAGE_ORDINAL_FLAG32) != IMAGE_ORDINAL_FLAG32)
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{
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IMAGE_IMPORT_BY_NAME *import = (IMAGE_IMPORT_BY_NAME *)(base + data->u1.AddressOfData);
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if (strcmp((char *)import->Name, "GetProcAddress") == 0)
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{
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DWORD oldprot, oldprot2;
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VirtualProtect(iat, 4, PAGE_READWRITE, &oldprot);
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*iat = (DWORD)GetProcAddress2;
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VirtualProtect(iat, 4, oldprot, &oldprot2);
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found = true;
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goto _end;
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}
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}
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data++;
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iat++;
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}
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}
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desc++;
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}
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break;
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}
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} while (Module32Next(hModuleList, &me32));
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_end:
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if (!found)
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{
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Error("Could not find steam.dll's GetProcAddress IAT entry");
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}
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CloseHandle(hModuleList);
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}
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} s_CrazyDebugger;
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#endif
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