sourcemod/gamedata/core.games/common.games.txt
Nick Hastings 149b16cbf3 Enable ShowMenu support for Reactive Drop (see #1938)
Note: Currently only works on beta version of game
(cherry picked from commit 397b70add0)
2023-08-30 22:08:46 +02:00

386 lines
6.1 KiB
Plaintext

/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
"#default"
{
"Offsets"
{
"m_lifeState"
{
"class" "CBasePlayer"
"prop" "m_lifeState"
}
"CSendPropExtra_UtlVector::m_Offset"
{
"windows" "16"
"linux" "16"
}
}
}
/* Send properties and datamaps used by stocks in entity_prop_stocks.inc */
"#default"
{
"Keys"
{
"m_fFlags" "m_fFlags"
"m_MoveType" "m_MoveType"
"m_nRenderMode" "m_nRenderMode"
"m_nRenderFX" "m_nRenderFX"
"m_clrRender" "m_clrRender"
"m_flGravity" "m_flGravity"
"m_iHealth" "m_iHealth"
"m_nButtons" "m_nButtons"
}
}
/* Original engine specifics */
"#default"
{
"#supported"
{
"engine" "original"
}
"Offsets"
{
"GetDataDescMap"
{
"windows" "13"
"linux" "14"
}
}
}
/* Dark Messiah engine specifics */
"#default"
{
"#supported"
{
"engine" "darkmessiah"
}
"Keys"
{
"m_iHealth" "m_fHealth"
"HintTextPreByte" "yes"
"ChatSayText" "yes"
}
"Offsets"
{
"GetDataDescMap"
{
"windows" "12"
}
}
}
/* OB/L4D engine specifics */
"#default"
{
"#supported"
{
"engine" "orangebox"
"engine" "bloodygoodtime"
"engine" "eye"
"engine" "orangebox_valve"
"engine" "css"
"engine" "left4dead"
"engine" "left4dead2"
"engine" "alienswarm"
"engine" "blade"
"engine" "insurgency"
"engine" "doi"
"engine" "csgo"
"engine" "sdk2013"
"engine" "contagion"
}
"Offsets"
{
"GetDataDescMap"
{
"windows" "11"
"windows64" "11"
"linux" "12"
"linux64" "12"
"mac" "12"
"mac64" "12"
}
}
}
"#default"
{
"#supported"
{
"engine" "bms"
}
"Offsets"
{
"GetDataDescMap"
{
"windows" "13"
"linux" "14"
"mac" "14"
}
}
}
/* The Ship is completely different */
"ship"
{
"Offsets"
{
"GetDataDescMap"
{
"windows" "18"
"linux" "19"
}
}
}
/* Which games support ShowMenu? */
"#default"
{
"#supported"
{
"game" "cstrike"
"game" "dod"
"game" "sourceforts"
"game" "$Insurgency" // mod
"game" "$INSURGENCY" // retail game
"game" "tf"
"game" "pvkii"
"game" "diprip"
"game" "synergy"
"game" "left4dead"
"game" "left4dead2"
"game" "obsidian"
"game" "empires"
"game" "gesource"
"game" "NeotokyoSource"
"game" "bg2"
"game" "cspromod"
"game" "FortressForever"
"game" "zps"
"game" "gesource"
"game" "RnLBeta"
"game" "fas"
"game" "fof"
"game" "dinodday"
"game" "esmod"
"game" "nucleardawn"
"game" "berimbau"
"game" "nmrih"
"game" "kz"
"game" "doi"
"game" "bms"
"game" "iosoccer"
}
"Keys"
{
"HudRadioMenuMsg" "ShowMenu"
}
}
"#default"
{
"#supported"
{
"engine" "csgo"
}
"Keys"
{
"HudRadioMenuMsg" "ShowMenu"
}
}
/* Which games need a radio menu timeout? */
"#default"
{
"#supported"
{
"game" "tf"
"game" "synergy"
"game" "dod"
"game" "empires"
"game" "NeotokyoSource"
"game" "bg2"
"game" "cspromod"
"game" "pvkii"
"game" "FortressForever"
"game" "zps"
"game" "gesource"
"game" "obsidian"
"game" "cstrike"
"game" "RnLBeta"
"game" "fof"
"game" "dinodday"
"game" "nucleardawn"
"game" "berimbau"
"game" "$INSURGENCY" // retail game
"game" "nmrih"
"game" "kz"
"game" "doi"
"game" "bms"
"game" "iosoccer"
"game" "reactivedrop"
}
"Keys"
{
"RadioMenuTimeout" "4"
}
}
"#default"
{
"#supported"
{
"engine" "csgo"
}
"Keys"
{
"RadioMenuTimeout" "4"
}
}
/**
* Which games support HudMsg?
*/
"#default"
{
"#supported"
{
"game" "hl2mp"
"game" "sourceforts"
"game" "tf"
"game" "ageofchivalry"
"game" "obsidian"
"game" "zombie_master"
"game" "bg2"
"game" "$Insurgency" // mod
"game" "cspromod"
"game" "pvkii"
"game" "zps"
"game" "gesource"
"game" "RnLBeta"
"game" "fas"
"game" "fof"
"game" "swarm"
"game" "dinodday"
"game" "esmod"
"game" "ios"
"game" "eye"
"game" "nucleardawn"
"game" "hl2ctf"
"game" "ag2"
"game" "nmrih"
"game" "berimbau"
"game" "cstrike"
"game" "synergy"
"game" "bms"
"game" "kz"
"game" "csgo"
"game" "reactivedrop"
"game" "FortressForever"
}
"Keys"
{
"HudTextMsg" "HudMsg"
}
}
"cstrike"
{
"Keys"
{
"GameExtension" "game.cstrike"
}
}
"#default"
{
"#supported"
{
"engine" "csgo"
}
"Keys"
{
"GameExtension" "game.cstrike"
}
}
"tf"
{
"Keys"
{
"GameExtension" "game.tf2"
}
}
"$Insurgency" // mod
{
"Keys"
{
"ChatSayText" "yes"
}
}
"#default"
{
"#supported"
{
"engine" "csgo"
"engine" "blade"
"engine" "insurgency"
}
"Keys"
{
"RadioMenuMaxPageItems" "9"
}
}
"bms"
{
"Keys"
{
"RadioMenuMaxPageItems" "6"
}
}
"#default"
{
"#supported"
{
"engine" "left4dead"
"engine" "left4dead2"
"engine" "nucleardawn"
}
"Keys"
{
"RadioMenuClosesOnInvalidSlot" "yes"
}
}
}