sourcemod/public/ReentrantList.h

174 lines
4.6 KiB
C++

// vim: set ts=4 sw=4 tw=99 noet :
// =============================================================================
// SourceMod
// Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _include_sourcemod_reentrant_iterator_h_
#define _include_sourcemod_reentrant_iterator_h_
#include <amtl/am-linkedlist.h>
#include <amtl/am-function.h>
namespace SourceMod {
// ReentrantList is a wrapper around a LinkedList, with special attention twoard
// reentrancy. The list may be mutated during iteration as long as its iterator
// protocol is obeyed: iterators may only be used on the stack in a LIFO manner,
// and it is illegal to request access to an iterator's item after the list has
// been mutated.
//
// We guard against this using assertions. If an item in a list is removed, and
// this affects any active iterators, those iterators cannot be used until their
// next() function is called.
template <typename T, class AllocPolicy = ke::SystemAllocatorPolicy>
class ReentrantList : public ke::LinkedList<T, AllocPolicy>
{
typedef typename ke::LinkedList<T> BaseType;
typedef typename ke::LinkedList<T>::iterator BaseTypeIter;
public:
ReentrantList(AllocPolicy ap = AllocPolicy())
: ke::LinkedList<T, AllocPolicy>(ap),
top_(nullptr)
{
}
// Begin and end are disallowed here.
void begin() = delete;
void end() = delete;
class iterator
{
friend class ReentrantList;
public:
iterator(ReentrantList& list)
: iterator(&list)
{}
iterator(ReentrantList* list)
: list_(list),
prev_(list_->top_),
impl_(list->impl_begin()),
mutated_(false)
{
list_->top_ = this;
}
~iterator() {
assert(list_->top_ == this);
list_->top_ = prev_;
}
// Returns true if the underlying iterator mutated during iteration.
bool mutated() const {
return mutated_;
}
bool more() {
return impl_ != list_->impl_end();
}
bool done() {
return impl_ == list_->impl_end();
}
// Accessors. It is illegal to access the current item if the list has
// mutated.
const T& operator *() const {
assert(!mutated());
return *impl_;
}
T& operator *() {
assert(!mutated());
return *impl_;
}
T* operator ->() {
assert(!mutated());
return &*impl_;
}
const T* operator ->() const {
assert(!mutated());
return &*impl_;
}
void next() {
if (mutated_) {
mutated_ = false;
return;
}
impl_++;
}
void remove() {
BaseTypeIter old_impl = impl_;
impl_ = list_->erase(impl_);
mutated_ = true;
for (iterator* p = prev_; p; p = p->prev_) {
if (p->impl_ == old_impl) {
p->impl_ = impl_;
p->mutated_ = true;
}
}
}
private:
ReentrantList* list_;
iterator* prev_;
BaseTypeIter impl_;
bool mutated_;
};
// Same protocol as LinkedList::remove, but we use our own iterator.
void remove(const T& obj) {
for (iterator iter(this); !iter.done(); iter.next()) {
if (*iter == obj) {
iter.remove();
break;
}
}
}
template <typename U>
void insertBefore(iterator& where, U &&obj) {
BaseType::insertBefore(where.impl_, ke::Forward<U>(obj));
}
template <typename U>
bool contains(const U &obj) {
return BaseType::find(obj) != BaseType::end();
}
private:
BaseTypeIter impl_begin() {
return BaseType::begin();
}
BaseTypeIter impl_end() {
return BaseType::end();
}
private:
iterator* top_;
};
} // namespace SourceMod
#endif // _include_sourcemod_reentrant_iterator_h_