sourcemod/public/IAdminSystem.h
2014-05-29 13:31:12 -04:00

752 lines
26 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_ADMINISTRATION_SYSTEM_H_
#define _INCLUDE_SOURCEMOD_ADMINISTRATION_SYSTEM_H_
#include <IShareSys.h>
#define SMINTERFACE_ADMINSYS_NAME "IAdminSys"
#define SMINTERFACE_ADMINSYS_VERSION 8
/**
* @file IAdminSystem.h
* @brief Defines the interface to manage the Admin Users/Groups and Override caches.
*
* The administration system is more of a volatile cache than a system. It is designed to be
* temporary rather than permanent, in order to compensate for more storage methods. For example,
* a flat file might be read into the cache all at once. But a MySQL-based system might only cache
* admin permissions when that specific admin connects.
*
* The override cache is the simplest to explain. Any time an override is added, any existing
* and all future commands will gain a new access level set by the override. If unset, the default
* access level is restored. This cache is dynamically changeable.
*
* The group cache contains, for each group:
* 1] A set of inherent flags - fully readable/writable.
* 2] An immunity table - insertion and retrieval only.
* 3] An override table - insertion and retrieval only.
* Individual groups can be invalidated entirely. It should be considered an expensive
* operation, since each admin needs to be patched up to not reference the group.
*
* For more information, see the SourceMod Development wiki.
*/
namespace SourceMod
{
/**
* @brief Access levels (flags) for admins.
*/
enum AdminFlag
{
Admin_Reservation = 0, /**< Reserved slot */
Admin_Generic, /**< Generic admin abilities */
Admin_Kick, /**< Kick another user */
Admin_Ban, /**< Ban another user */
Admin_Unban, /**< Unban another user */
Admin_Slay, /**< Slay/kill/damage another user */
Admin_Changemap, /**< Change the map */
Admin_Convars, /**< Change basic convars */
Admin_Config, /**< Change configuration */
Admin_Chat, /**< Special chat privileges */
Admin_Vote, /**< Special vote privileges */
Admin_Password, /**< Set a server password */
Admin_RCON, /**< Use RCON */
Admin_Cheats, /**< Change sv_cheats and use its commands */
Admin_Root, /**< All access by default */
Admin_Custom1, /**< First custom flag type */
Admin_Custom2, /**< Second custom flag type */
Admin_Custom3, /**< Third custom flag type */
Admin_Custom4, /**< Fourth custom flag type */
Admin_Custom5, /**< Fifth custom flag type */
Admin_Custom6, /**< Sixth custom flag type */
/* --- */
AdminFlags_TOTAL,
};
#define ADMFLAG_RESERVATION (1<<0) /**< Convenience macro for Admin_Reservation as a FlagBit */
#define ADMFLAG_GENERIC (1<<1) /**< Convenience macro for Admin_Generic as a FlagBit */
#define ADMFLAG_KICK (1<<2) /**< Convenience macro for Admin_Kick as a FlagBit */
#define ADMFLAG_BAN (1<<3) /**< Convenience macro for Admin_Ban as a FlagBit */
#define ADMFLAG_UNBAN (1<<4) /**< Convenience macro for Admin_Unban as a FlagBit */
#define ADMFLAG_SLAY (1<<5) /**< Convenience macro for Admin_Slay as a FlagBit */
#define ADMFLAG_CHANGEMAP (1<<6) /**< Convenience macro for Admin_Changemap as a FlagBit */
#define ADMFLAG_CONVARS (1<<7) /**< Convenience macro for Admin_Convars as a FlagBit */
#define ADMFLAG_CONFIG (1<<8) /**< Convenience macro for Admin_Config as a FlagBit */
#define ADMFLAG_CHAT (1<<9) /**< Convenience macro for Admin_Chat as a FlagBit */
#define ADMFLAG_VOTE (1<<10) /**< Convenience macro for Admin_Vote as a FlagBit */
#define ADMFLAG_PASSWORD (1<<11) /**< Convenience macro for Admin_Password as a FlagBit */
#define ADMFLAG_RCON (1<<12) /**< Convenience macro for Admin_RCON as a FlagBit */
#define ADMFLAG_CHEATS (1<<13) /**< Convenience macro for Admin_Cheats as a FlagBit */
#define ADMFLAG_ROOT (1<<14) /**< Convenience macro for Admin_Root as a FlagBit */
#define ADMFLAG_CUSTOM1 (1<<15) /**< Convenience macro for Admin_Custom1 as a FlagBit */
#define ADMFLAG_CUSTOM2 (1<<16) /**< Convenience macro for Admin_Custom2 as a FlagBit */
#define ADMFLAG_CUSTOM3 (1<<17) /**< Convenience macro for Admin_Custom3 as a FlagBit */
#define ADMFLAG_CUSTOM4 (1<<18) /**< Convenience macro for Admin_Custom4 as a FlagBit */
#define ADMFLAG_CUSTOM5 (1<<19) /**< Convenience macro for Admin_Custom5 as a FlagBit */
#define ADMFLAG_CUSTOM6 (1<<20) /**< Convenience macro for Admin_Custom6 as a FlagBit */
/**
* @brief Specifies which type of command to override (command or command group).
*/
enum OverrideType
{
Override_Command = 1, /**< Command */
Override_CommandGroup, /**< Command group */
};
/**
* @brief Specifies how a command is overridden for a user group.
*/
enum OverrideRule
{
Command_Deny = 0, /**< Deny access */
Command_Allow = 1, /**< Allow access */
};
/**
* @brief DEPRECATED. Specifies a generic immunity type.
*/
enum ImmunityType
{
Immunity_Default = 1, /**< Immunity value of 1 */
Immunity_Global, /**< Immunity value of 2 */
};
/**
* @brief Defines user access modes.
*/
enum AccessMode
{
Access_Real, /**< Access the user has inherently */
Access_Effective, /**< Access the user has from their groups */
};
/**
* @brief Represents an index to one group.
*/
typedef int GroupId;
/**
* @brief Represents an index to one user entry.
*/
typedef int AdminId;
/**
* @brief Represents an invalid/nonexistent group or an erroneous operation.
*/
#define INVALID_GROUP_ID -1
/**
* @brief Represents an invalid/nonexistent user or an erroneous operation.
*/
#define INVALID_ADMIN_ID -1
/**
* @brief Represents the various cache regions.
*/
enum AdminCachePart
{
AdminCache_Overrides = 0, /**< Global overrides */
AdminCache_Groups = 1, /**< All groups (automatically invalidates admins too) */
AdminCache_Admins = 2, /**< All admins */
};
/**
* @brief Provides callbacks for admin cache operations.
*/
class IAdminListener
{
public:
virtual unsigned int GetInterfaceVersion()
{
return SMINTERFACE_ADMINSYS_VERSION;
}
public:
/**
* @brief Called when the admin cache needs to be rebuilt.
*
* @param auto_rebuild True if this is being called because of a group rebuild.
*/
virtual void OnRebuildAdminCache(bool auto_rebuild) =0;
/**
* @brief Called when the group cache needs to be rebuilt.
*/
virtual void OnRebuildGroupCache() =0;
/**
* @brief Called when the global override cache needs to be rebuilt.
*/
virtual void OnRebuildOverrideCache() =0;
};
/**
* @brief Admin permission levels.
*/
typedef unsigned int FlagBits;
/**
* @brief Provides functions for manipulating the admin options cache.
*/
class IAdminSystem : public SMInterface
{
public:
const char *GetInterfaceName()
{
return SMINTERFACE_ADMINSYS_NAME;
}
unsigned int GetInterfaceVersion()
{
return SMINTERFACE_ADMINSYS_VERSION;
}
public:
/**
* @brief Adds a global command flag override. Any command registered with this name
* will assume the new flag. This is applied retroactively as well.
*
* @param cmd String containing command name (case sensitive).
* @param type Override type (specific command or group).
* @param flags New admin flag.
*/
virtual void AddCommandOverride(const char *cmd, OverrideType type, FlagBits flags) =0;
/**
* @brief Returns a command override.
*
* @param cmd String containing command name (case sensitive).
* @param type Override type (specific command or group).
* @param pFlags Optional pointer to the set flag.
* @return True if there is an override, false otherwise.
*/
virtual bool GetCommandOverride(const char *cmd, OverrideType type, FlagBits *pFlags) =0;
/**
* @brief Unsets a command override.
*
* @param cmd String containing command name (case sensitive).
* @param type Override type (specific command or group).
*/
virtual void UnsetCommandOverride(const char *cmd, OverrideType type) =0;
/**
* @brief Adds a new group. Name must be unique.
*
* @param group_name String containing the group name.
* @return A new group id, INVALID_GROUP_ID if it already exists.
*/
virtual GroupId AddGroup(const char *group_name) =0;
/**
* @brief Finds a group by name.
*
* @param group_name String containing the group name.
* @return A group id, or INVALID_GROUP_ID if not found.
*/
virtual GroupId FindGroupByName(const char *group_name) =0;
/**
* @brief Adds or removes a flag from a group's flag set.
* Note: These are called "add flags" because they add to a user's flags.
*
* @param id Group id.
* @param flag Admin flag to toggle.
* @param enabled True to set the flag, false to unset/disable.
*/
virtual void SetGroupAddFlag(GroupId id, AdminFlag flag, bool enabled) =0;
/**
* @brief Gets the set value of an add flag on a group's flag set.
*
* @param id Group id.
* @param flag Admin flag to retrieve.
* @return True if enabled, false otherwise,
*/
virtual bool GetGroupAddFlag(GroupId id, AdminFlag flag) =0;
/**
* @brief Returns an array of flag bits that are added to a user from their group.
* Note: These are called "add flags" because they add to a user's flags.
*
* @param id GroupId of the group.
* @return Bit string containing the bits of each flag.
*/
virtual FlagBits GetGroupAddFlags(GroupId id) =0;
/**
* @brief DEPRECATED. Sets a group's immunity level using backwards
* compatible types.
*
* If the new level being set is lower than the group's actual immunity
* level, no operation takes place.
*
* @param id Group id.
* @param type Immunity type which will be converted to a
* numerical level.
* @param enabled True to set the level. False sets the
* group's immunity value to 0.
*/
virtual void SetGroupGenericImmunity(GroupId id, ImmunityType type, bool enabled) =0;
/**
* @brief DEPRECATED. Returns whether a group has an immunity level
* using backwards compatible types.
*
* This simply checks whether the group's immunity value is greater
* than or equal to the new-style value for the old type.
*
* @param id Group id.
* @param type Generic immunity type.
* @return True if the group has this immunity, false
* otherwise.
*/
virtual bool GetGroupGenericImmunity(GroupId id, ImmunityType type) =0;
/**
* @brief Adds immunity to a specific group.
*
* @param id Group id.
* @param other_id Group id to receive immunity to.
*/
virtual void AddGroupImmunity(GroupId id, GroupId other_id) =0;
/**
* @brief Returns the number of specific group immunities.
*
* @param id Group id.
* @return Number of group immunities.
*/
virtual unsigned int GetGroupImmunityCount(GroupId id) =0;
/**
* @brief Returns a group that this group is immune to given an index.
*
* @param id Group id.
* @param number Index from 0 to N-1, from GetGroupImmunities().
* @return GroupId that this group is immune to.
*/
virtual GroupId GetGroupImmunity(GroupId id, unsigned int number) =0;
/**
* @brief Adds a group-specific override type.
*
* @param id Group id.
* @param name String containing command name (case sensitive).
* @param type Override type (specific command or group).
* @param rule Override allow/deny setting.
*/
virtual void AddGroupCommandOverride(GroupId id,
const char *name,
OverrideType type,
OverrideRule rule) =0;
/**
* @brief Retrieves a group-specific command override.
*
* @param id Group id.
* @param name String containing command name (case sensitive).
* @param type Override type (specific command or group).
* @param pRule Optional pointer to store allow/deny setting.
* @return True if an override exists, false otherwise.
*/
virtual bool GetGroupCommandOverride(GroupId id,
const char *name,
OverrideType type,
OverrideRule *pRule) =0;
/**
* @brief Tells the admin system to dump a portion of the cache.
* This calls into plugin forwards to rebuild the cache.
*
* @param part Portion of the cache to dump.
* @param rebuild If true, the rebuild forwards/events will fire.
*/
virtual void DumpAdminCache(AdminCachePart part, bool rebuild) =0;
/**
* @brief Adds an admin interface listener.
*
* @param pListener Pointer to an IAdminListener to add.
*/
virtual void AddAdminListener(IAdminListener *pListener) =0;
/**
* @brief Removes an admin interface listener.
*
* @param pListener Pointer to an IAdminListener to remove.
*/
virtual void RemoveAdminListener(IAdminListener *pListener) =0;
/**
* @brief Registers an authentication identity type.
* Note: Default types are "steam," "name," and "ip."
*
* @param name String containing the type name.
*/
virtual void RegisterAuthIdentType(const char *name) =0;
/**
* @brief Creates a new user entry.
*
* @param name Name for this entry (does not have to be unique).
* Specify NULL for an anonymous admin.
* @return A new AdminId index.
*/
virtual AdminId CreateAdmin(const char *name) =0;
/**
* @brief Gets an admin's user name.
*
* @param id AdminId index for this admin.
* @return A string containing the admin's name, or NULL
* if the admin was created anonymously.
*/
virtual const char *GetAdminName(AdminId id) =0;
/**
* @brief Binds a user entry to a particular auth method.
* This bind must be unique.
*
* @param id AdminId index of the admin.
* @param auth Auth method to use.
* @param ident Identity string to bind to.
* @return True on success, false if auth method was not found,
* id was invalid, or ident was already taken.
*/
virtual bool BindAdminIdentity(AdminId id, const char *auth, const char *ident) =0;
/**
* @brief Sets whether or not a flag is enabled on an admin.
*
* @param id AdminId index of the admin.
* @param flag Admin flag to use.
* @param enabled True to enable, false to disable.
*/
virtual void SetAdminFlag(AdminId id, AdminFlag flag, bool enabled) =0;
/**
* @brief Returns whether or not a flag is enabled on an admin.
*
* @param id AdminId index of the admin.
* @param flag Admin flag to use.
* @param mode Access mode to check.
* @return True if enabled, false otherwise.
*/
virtual bool GetAdminFlag(AdminId id, AdminFlag flag, AccessMode mode) =0;
/**
* @brief Returns the bitstring of access flags on an admin.
*
* @param id AdminId index of the admin.
* @param mode Access mode to use.
* @return A bit string containing which flags are enabled.
*/
virtual FlagBits GetAdminFlags(AdminId id, AccessMode mode) =0;
/**
* @brief Sets the bitstring of access flags on an admin.
*
* @param id AdminId index of the admin.
* @param mode Access mode to use (real affects both).
* @param bits Bitstring to set.
*/
virtual void SetAdminFlags(AdminId id, AccessMode mode, FlagBits bits) =0;
/**
* @brief Adds a group to an admin's inherited group list.
* Any flags the group has will be added to the admin's effective flags.
*
* @param id AdminId index of the admin.
* @param gid GroupId index of the group.
* @return True on success, false on invalid input or duplicate membership.
*/
virtual bool AdminInheritGroup(AdminId id, GroupId gid) =0;
/**
* @brief Returns the number of groups this admin is a member of.
*
* @param id AdminId index of the admin.
* @return Number of groups this admin is a member of.
*/
virtual unsigned int GetAdminGroupCount(AdminId id) =0;
/**
* @brief Returns group information from an admin.
*
* @param id AdminId index of the admin.
* @param index Group number to retrieve, from 0 to N-1, where N
* is the value of GetAdminGroupCount(id).
* @param name Optional pointer to store the group's name.
* @return A GroupId index and a name pointer, or
* INVALID_GROUP_ID and NULL if an error occurred.
*/
virtual GroupId GetAdminGroup(AdminId id, unsigned int index, const char **name) =0;
/**
* @brief Sets a password on an admin.
*
* @param id AdminId index of the admin.
* @param password String containing the password.
*/
virtual void SetAdminPassword(AdminId id, const char *password) =0;
/**
* @brief Gets an admin's password.
*
* @param id AdminId index of the admin.
* @return Password of the admin, or NULL if none.
*/
virtual const char *GetAdminPassword(AdminId id) =0;
/**
* @brief Attempts to find an admin by an auth method and an identity.
*
* @param auth Auth method to try.
* @param identity Identity string to look up.
* @return An AdminId index if found, INVALID_ADMIN_ID otherwise.
*/
virtual AdminId FindAdminByIdentity(const char *auth, const char *identity) =0;
/**
* @brief Invalidates an admin from the cache so its resources can be re-used.
*
* @param id AdminId index to invalidate.
* @return True on success, false otherwise.
*/
virtual bool InvalidateAdmin(AdminId id) =0;
/**
* @brief Converts a flag bit string to a bit array.
*
* @param bits Bit string containing the flags.
* @param array Array to write the flags to. Enabled flags will be 'true'.
* @param maxSize Maximum number of flags the array can store.
* @return Number of flags written.
*/
virtual unsigned int FlagBitsToBitArray(FlagBits bits, bool array[], unsigned int maxSize) =0;
/**
* @brief Converts a flag array to a bit string.
*
* @param array Array containing true or false for each AdminFlag.
* @param maxSize Maximum size of the flag array.
* @return A bit string composed of the array bits.
*/
virtual FlagBits FlagBitArrayToBits(const bool array[], unsigned int maxSize) =0;
/**
* @brief Converts an array of flags to bits.
*
* @param array Array containing flags that are enabled.
* @param numFlags Number of flags in the array.
* @return A bit string composed of the array flags.
*/
virtual FlagBits FlagArrayToBits(const AdminFlag array[], unsigned int numFlags) =0;
/**
* @brief Converts a bit string to an array of flags.
*
* @param bits Bit string containing the flags.
* @param array Output array to write flags.
* @param maxSize Maximum size of the flag array.
* @return Number of flags written.
*/
virtual unsigned int FlagBitsToArray(FlagBits bits, AdminFlag array[], unsigned int maxSize) =0;
/**
* @brief Checks whether a user has access to a given set of flag bits.
* Note: This is a wrapper around GetAdminFlags().
*
* @param id AdminId index of admin.
* @param bits Bitstring containing the permissions to check.
* @return True if user has permission, false otherwise.
*/
virtual bool CheckAdminFlags(AdminId id, FlagBits bits) =0;
/**
* @brief Checks whether an AdminId can target another AdminId.
*
* The hueristics for this check are as follows:
* 0. If the targeting AdminId is INVALID_ADMIN_ID, targeting fails.
* 1. If the targeted AdminId is INVALID_ADMIN_ID, targeting succeeds.
* 2. If the targeted AdminId is the same as the targeting AdminId,
* (self) targeting succeeds.
* 3. If the targeting admin is root, targeting succeeds.
* 4. If the targeted admin has access higher (as interpreted by
* (sm_immunity_mode) than the targeting admin, then targeting fails.
* 5. If the targeted admin has specific immunity from the
* targeting admin via group immunities, targeting fails.
* 6. Targeting succeeds.
*
* @param id AdminId index of admin doing the targeting. Can be INVALID_ADMIN_ID.
* @param target AdminId index of the target admin. Can be INVALID_ADMIN_ID.
* @return True if this admin has permission to target the other admin.
*/
virtual bool CanAdminTarget(AdminId id, AdminId target) =0;
/**
* @brief Returns a flag from a named string.
*
* @param flagname Case sensitive flag name string (like "kick").
* @param pAdmFlag Pointer to store the found admin flag in.
* @return True on success, false on failure.
*/
virtual bool FindFlag(const char *flagname, AdminFlag *pAdmFlag) =0;
/**
* @brief Reads a single character as a flag.
*
* @param c Flag character.
* @param pAdmFlag Pointer to store the admin flag.
* @return True on success, false if invalid.
*/
virtual bool FindFlag(char c, AdminFlag *pAdmFlag) =0;
/**
* @brief Reads a string of flag letters and returns its access value.
*
* @param flags Flag string.
* @param end Pointer to store the last value read. On success,
* this will store a pointer to the null terminator.
* @return FlagBits value of the flags.
*/
virtual FlagBits ReadFlagString(const char *flags, const char **end) =0;
/**
* @brief Returns a "serial number" for an AdminId. If the serial
* number has changed for a given AdminId, it means the permissions
* have changed.
*
* @param id AdminId value.
* @return Serial number, or 0 on failure.
*/
virtual unsigned int GetAdminSerialChange(AdminId id) =0;
/**
* @brief Checks whether an admin can use the given command name.
*
* If the command does not exist, this will return true.
*
* @param client Client index.
* @param cmd Command name.
* @return True on success, false on failure.
*/
virtual bool CanAdminUseCommand(int client, const char *cmd) =0;
/**
* @brief Returns the name of a group.
*
* @param gid Group Id.
* @return Group name, or NULL on failure.
*/
virtual const char *GetGroupName(GroupId gid) =0;
/**
* @brief Sets the immunity level of a group.
*
* @param gid Group Id.
* @param level Immunity level value.
* @return Old immunity level.
*/
virtual unsigned int SetGroupImmunityLevel(GroupId gid, unsigned int level) =0;
/**
* @brief Retrieves the immunity level of a group.
*
* @param gid Group Id.
* @return Immunity level value.
*/
virtual unsigned int GetGroupImmunityLevel(GroupId gid) =0;
/**
* @brief Sets the immunity level of an admin.
*
* @param id Admin Id.
* @param level Immunity level value.
* @return Old immunity level.
*/
virtual unsigned int SetAdminImmunityLevel(AdminId id, unsigned int level) =0;
/**
* @brief Retrieves the immunity level of an admin.
*
* @param id Admin Id.
* @return Immunity level value.
*/
virtual unsigned int GetAdminImmunityLevel(AdminId id) =0;
/**
* @brief Computers access to an override.
*
* @param client Client index.
* @param cmd Override name.
* @param flags Default flags.
* @param override_only If false, if a command matches the override,
* then its flags will override the default.
* @return True if the client has access, false otherwise.
*/
virtual bool CheckAccess(int client,
const char *cmd,
FlagBits flags,
bool override_only) =0;
/**
* @brief Reads a flag as the corresponding character.
*
* @param flag Flag to look up.
* @param c Variable to store flag char.
* @return True on success, false if not found.
*/
virtual bool FindFlagChar(AdminFlag flag, char *c) =0;
/**
* @brief Returns whether or not an admin id is valid.
*
* @param id Admin id to check.
* @return True if valid, otherwise false.
*/
virtual bool IsValidAdmin(AdminId id) =0;
/**
* @brief Returns whether or not a client has access to a given command.
*
* @param client Client index.
* @param cmd Command name.
* @param flags Command admin flags.
* @return True if allowed access, otherwise false;
*/
virtual bool CheckClientCommandAccess(int client, const char *cmd, FlagBits cmdflags) =0;
};
}
#endif //_INCLUDE_SOURCEMOD_ADMINISTRATION_SYSTEM_H_