sourcemod/public/IADTFactory.h

115 lines
3.5 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_ADT_FACTORY_H_
#define _INCLUDE_SOURCEMOD_ADT_FACTORY_H_
#include <IShareSys.h>
#define SMINTERFACE_ADTFACTORY_NAME "IADTFactory"
#define SMINTERFACE_ADTFACTORY_VERSION 2
/**
* @file IADTFactory.h
* @brief Creates abstract data types.
*/
namespace SourceMod
{
/**
* @brief A hash table data type.
*/
class IBasicTrie
{
public:
/**
* @brief Inserts a key/value pair.
*
* @param key Key string (null terminated).
* @param value Value pointer (may be anything).
* @return True on success, false if key already exists.
*/
virtual bool Insert(const char *key, void *value) =0;
/**
* @brief Retrieves the value of a key.
*
* @param key Key string (null terminated).
* @param value Optional pointer to store value pointer.
* @return True on success, false if key was not found.
*/
virtual bool Retrieve(const char *key, void **value) =0;
/**
* @brief Deletes a key.
*
* @param key Key string (null terminated).
* @return True on success, false if key was not found.
*/
virtual bool Delete(const char *key) =0;
/**
* @brief Flushes the entire trie of all keys.
*/
virtual void Clear() =0;
/**
* @brief Destroys the IBasicTrie object and frees all associated
* memory.
*/
virtual void Destroy() =0;
/**
* @brief Inserts a key/value pair, replacing an old inserted
* value if it already exists.
*
* @param key Key string (null terminated).
* @param value Value pointer (may be anything).
* @return True on success, false on failure.
*/
virtual bool Replace(const char *key, void *value) =0;
};
class IADTFactory : public SMInterface
{
public:
/**
* @brief Creates a basic Trie object.
*
* @return A new IBasicTrie object which must be destroyed
* via IBasicTrie::Destroy().
*/
virtual IBasicTrie *CreateBasicTrie() =0;
};
}
#endif //_INCLUDE_SOURCEMOD_ADT_FACTORY_H_