sourcemod/plugins/basechat.sp
2019-10-20 12:28:44 +02:00

413 lines
11 KiB
SourcePawn

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basic Chat Plugin
* Implements basic communication commands.
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#pragma semicolon 1
#include <sourcemod>
#include <basecomm>
#pragma newdecls required
public Plugin myinfo =
{
name = "Basic Chat",
author = "AlliedModders LLC",
description = "Basic Communication Commands",
version = SOURCEMOD_VERSION,
url = "http://www.sourcemod.net/"
};
#define CHAT_SYMBOL '@'
char g_ColorNames[13][10] = {"White", "Red", "Green", "Blue", "Yellow", "Purple", "Cyan", "Orange", "Pink", "Olive", "Lime", "Violet", "Lightblue"};
int g_Colors[13][3] = {{255,255,255},{255,0,0},{0,255,0},{0,0,255},{255,255,0},{255,0,255},{0,255,255},{255,128,0},{255,0,128},{128,255,0},{0,255,128},{128,0,255},{0,128,255}};
ConVar g_Cvar_Chatmode;
EngineVersion g_GameEngine = Engine_Unknown;
public void OnPluginStart()
{
LoadTranslations("common.phrases");
g_GameEngine = GetEngineVersion();
g_Cvar_Chatmode = CreateConVar("sm_chat_mode", "1", "Allows player's to send messages to admin chat.", 0, true, 0.0, true, 1.0);
RegAdminCmd("sm_say", Command_SmSay, ADMFLAG_CHAT, "sm_say <message> - sends message to all players");
RegAdminCmd("sm_csay", Command_SmCsay, ADMFLAG_CHAT, "sm_csay <message> - sends centered message to all players");
/* HintText does not work on Dark Messiah */
if (g_GameEngine != Engine_DarkMessiah)
{
RegAdminCmd("sm_hsay", Command_SmHsay, ADMFLAG_CHAT, "sm_hsay <message> - sends hint message to all players");
}
RegAdminCmd("sm_tsay", Command_SmTsay, ADMFLAG_CHAT, "sm_tsay [color] <message> - sends top-left message to all players");
RegAdminCmd("sm_chat", Command_SmChat, ADMFLAG_CHAT, "sm_chat <message> - sends message to admins");
RegAdminCmd("sm_psay", Command_SmPsay, ADMFLAG_CHAT, "sm_psay <name or #userid> <message> - sends private message");
RegAdminCmd("sm_msay", Command_SmMsay, ADMFLAG_CHAT, "sm_msay <message> - sends message as a menu panel");
}
public Action OnClientSayCommand(int client, const char[] command, const char[] sArgs)
{
if (client <= 0 || BaseComm_IsClientGagged(client))
return Plugin_Continue;
int startidx;
if (sArgs[startidx] != CHAT_SYMBOL)
return Plugin_Continue;
startidx++;
if (strcmp(command, "say", false) == 0)
{
if (!CheckCommandAccess(client, "sm_psay_chat", ADMFLAG_CHAT))
{
return Plugin_Continue;
}
char arg[64];
int len = BreakString(sArgs[startidx], arg, sizeof(arg));
int target = FindTarget(client, arg, true, false);
if (target == -1 || len == -1)
return Plugin_Stop;
SendPrivateChat(client, target, sArgs[startidx+len]);
return Plugin_Stop;
}
else if (strcmp(command, "say_team", false) == 0 || strcmp(command, "say_squad", false) == 0)
{
if (!CheckCommandAccess(client, "sm_chat", ADMFLAG_CHAT) && !g_Cvar_Chatmode.BoolValue)
{
return Plugin_Continue;
}
SendChatToAdmins(client, sArgs[startidx]);
LogAction(client, -1, "\"%L\" triggered sm_chat (text %s)", client, sArgs[startidx]);
return Plugin_Stop;
}
return Plugin_Continue;
}
public Action Command_SmSay(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_say <message>");
return Plugin_Handled;
}
char text[192];
GetCmdArgString(text, sizeof(text));
SendChatToAll(client, text);
LogAction(client, -1, "\"%L\" triggered sm_say (text %s)", client, text);
return Plugin_Handled;
}
public Action Command_SmCsay(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_csay <message>");
return Plugin_Handled;
}
char text[192];
GetCmdArgString(text, sizeof(text));
DisplayCenterTextToAll(client, text);
LogAction(client, -1, "\"%L\" triggered sm_csay (text %s)", client, text);
return Plugin_Handled;
}
public Action Command_SmHsay(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_hsay <message>");
return Plugin_Handled;
}
char text[192];
GetCmdArgString(text, sizeof(text));
char nameBuf[MAX_NAME_LENGTH];
for (int i = 1; i <= MaxClients; i++)
{
if (!IsClientInGame(i) || IsFakeClient(i))
{
continue;
}
FormatActivitySource(client, i, nameBuf, sizeof(nameBuf));
PrintHintText(i, "%s: %s", nameBuf, text);
}
LogAction(client, -1, "\"%L\" triggered sm_hsay (text %s)", client, text);
return Plugin_Handled;
}
public Action Command_SmTsay(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_tsay <message>");
return Plugin_Handled;
}
char text[192], colorStr[16];
GetCmdArgString(text, sizeof(text));
int len = BreakString(text, colorStr, 16);
int color = FindColor(colorStr);
char nameBuf[MAX_NAME_LENGTH];
if (color == -1)
{
color = 0;
len = 0;
}
for (int i = 1; i <= MaxClients; i++)
{
if (!IsClientInGame(i) || IsFakeClient(i))
{
continue;
}
FormatActivitySource(client, i, nameBuf, sizeof(nameBuf));
SendDialogToOne(i, color, "%s: %s", nameBuf, text[len]);
}
LogAction(client, -1, "\"%L\" triggered sm_tsay (text %s)", client, text);
return Plugin_Handled;
}
public Action Command_SmChat(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_chat <message>");
return Plugin_Handled;
}
char text[192];
GetCmdArgString(text, sizeof(text));
SendChatToAdmins(client, text);
LogAction(client, -1, "\"%L\" triggered sm_chat (text %s)", client, text);
return Plugin_Handled;
}
public Action Command_SmPsay(int client, int args)
{
if (args < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_psay <name or #userid> <message>");
return Plugin_Handled;
}
char text[192], arg[64], message[192];
GetCmdArgString(text, sizeof(text));
int len = BreakString(text, arg, sizeof(arg));
BreakString(text[len], message, sizeof(message));
int target = FindTarget(client, arg, true, false);
if (target == -1)
return Plugin_Handled;
SendPrivateChat(client, target, message);
return Plugin_Handled;
}
public Action Command_SmMsay(int client, int args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_msay <message>");
return Plugin_Handled;
}
char text[192];
GetCmdArgString(text, sizeof(text));
SendPanelToAll(client, text);
LogAction(client, -1, "\"%L\" triggered sm_msay (text %s)", client, text);
return Plugin_Handled;
}
int FindColor(const char[] color)
{
for (int i = 0; i < sizeof(g_ColorNames); i++)
{
if (strcmp(color, g_ColorNames[i], false) == 0)
return i;
}
return -1;
}
void SendChatToAll(int client, const char[] message)
{
char nameBuf[MAX_NAME_LENGTH];
for (int i = 1; i <= MaxClients; i++)
{
if (!IsClientInGame(i) || IsFakeClient(i))
{
continue;
}
FormatActivitySource(client, i, nameBuf, sizeof(nameBuf));
if (g_GameEngine == Engine_CSGO)
PrintToChat(i, " \x01\x0B\x04%t: \x01%s", "Say all", nameBuf, message);
else
PrintToChat(i, "\x04%t: \x01%s", "Say all", nameBuf, message);
}
}
void DisplayCenterTextToAll(int client, const char[] message)
{
char nameBuf[MAX_NAME_LENGTH];
for (int i = 1; i <= MaxClients; i++)
{
if (!IsClientInGame(i) || IsFakeClient(i))
{
continue;
}
FormatActivitySource(client, i, nameBuf, sizeof(nameBuf));
PrintCenterText(i, "%s: %s", nameBuf, message);
}
}
void SendChatToAdmins(int from, const char[] message)
{
int fromAdmin = CheckCommandAccess(from, "sm_chat", ADMFLAG_CHAT);
for (int i = 1; i <= MaxClients; i++)
{
if (IsClientInGame(i) && (from == i || CheckCommandAccess(i, "sm_chat", ADMFLAG_CHAT)))
{
if (g_GameEngine == Engine_CSGO)
PrintToChat(i, " \x01\x0B\x04%t: \x01%s", fromAdmin ? "Chat admins" : "Chat to admins", from, message);
else
PrintToChat(i, "\x04%t: \x01%s", fromAdmin ? "Chat admins" : "Chat to admins", from, message);
}
}
}
void SendDialogToOne(int client, int color, const char[] text, any ...)
{
char message[100];
VFormat(message, sizeof(message), text, 4);
KeyValues kv = new KeyValues("Stuff", "title", message);
kv.SetColor("color", g_Colors[color][0], g_Colors[color][1], g_Colors[color][2], 255);
kv.SetNum("level", 1);
kv.SetNum("time", 10);
CreateDialog(client, kv, DialogType_Msg);
delete kv;
}
void SendPrivateChat(int client, int target, const char[] message)
{
if (!client)
{
PrintToServer("(Private to %N) %N: %s", target, client, message);
}
else if (target != client)
{
if (g_GameEngine == Engine_CSGO)
PrintToChat(client, " \x01\x0B\x04%t: \x01%s", "Private say to", target, client, message);
else
PrintToChat(client, "\x04%t: \x01%s", "Private say to", target, client, message);
}
if (g_GameEngine == Engine_CSGO)
PrintToChat(target, " \x01\x0B\x04%t: \x01%s", "Private say to", target, client, message);
else
PrintToChat(target, "\x04%t: \x01%s", "Private say to", target, client, message);
LogAction(client, target, "\"%L\" triggered sm_psay to \"%L\" (text %s)", client, target, message);
}
void SendPanelToAll(int from, char[] message)
{
char title[100];
Format(title, 64, "%N:", from);
ReplaceString(message, 192, "\\n", "\n");
Panel mSayPanel = new Panel();
mSayPanel.SetTitle(title);
mSayPanel.DrawItem("", ITEMDRAW_SPACER);
mSayPanel.DrawText(message);
mSayPanel.DrawItem("", ITEMDRAW_SPACER);
mSayPanel.CurrentKey = GetMaxPageItems(mSayPanel.Style);
mSayPanel.DrawItem("Exit", ITEMDRAW_CONTROL);
for(int i = 1; i <= MaxClients; i++)
{
if(IsClientInGame(i) && !IsFakeClient(i))
{
mSayPanel.Send(i, Handler_DoNothing, 10);
}
}
delete mSayPanel;
}
public int Handler_DoNothing(Menu menu, MenuAction action, int param1, int param2)
{
/* Do nothing */
}