413 lines
11 KiB
SourcePawn
413 lines
11 KiB
SourcePawn
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Basic Chat Plugin
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* Implements basic communication commands.
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*
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#pragma semicolon 1
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#include <sourcemod>
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#include <basecomm>
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#pragma newdecls required
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public Plugin myinfo =
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{
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name = "Basic Chat",
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author = "AlliedModders LLC",
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description = "Basic Communication Commands",
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version = SOURCEMOD_VERSION,
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url = "http://www.sourcemod.net/"
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};
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#define CHAT_SYMBOL '@'
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char g_ColorNames[13][10] = {"White", "Red", "Green", "Blue", "Yellow", "Purple", "Cyan", "Orange", "Pink", "Olive", "Lime", "Violet", "Lightblue"};
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int g_Colors[13][3] = {{255,255,255},{255,0,0},{0,255,0},{0,0,255},{255,255,0},{255,0,255},{0,255,255},{255,128,0},{255,0,128},{128,255,0},{0,255,128},{128,0,255},{0,128,255}};
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ConVar g_Cvar_Chatmode;
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EngineVersion g_GameEngine = Engine_Unknown;
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public void OnPluginStart()
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{
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LoadTranslations("common.phrases");
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g_GameEngine = GetEngineVersion();
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g_Cvar_Chatmode = CreateConVar("sm_chat_mode", "1", "Allows player's to send messages to admin chat.", 0, true, 0.0, true, 1.0);
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RegAdminCmd("sm_say", Command_SmSay, ADMFLAG_CHAT, "sm_say <message> - sends message to all players");
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RegAdminCmd("sm_csay", Command_SmCsay, ADMFLAG_CHAT, "sm_csay <message> - sends centered message to all players");
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/* HintText does not work on Dark Messiah */
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if (g_GameEngine != Engine_DarkMessiah)
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{
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RegAdminCmd("sm_hsay", Command_SmHsay, ADMFLAG_CHAT, "sm_hsay <message> - sends hint message to all players");
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}
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RegAdminCmd("sm_tsay", Command_SmTsay, ADMFLAG_CHAT, "sm_tsay [color] <message> - sends top-left message to all players");
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RegAdminCmd("sm_chat", Command_SmChat, ADMFLAG_CHAT, "sm_chat <message> - sends message to admins");
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RegAdminCmd("sm_psay", Command_SmPsay, ADMFLAG_CHAT, "sm_psay <name or #userid> <message> - sends private message");
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RegAdminCmd("sm_msay", Command_SmMsay, ADMFLAG_CHAT, "sm_msay <message> - sends message as a menu panel");
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}
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public Action OnClientSayCommand(int client, const char[] command, const char[] sArgs)
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{
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if (client <= 0 || BaseComm_IsClientGagged(client))
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return Plugin_Continue;
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int startidx;
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if (sArgs[startidx] != CHAT_SYMBOL)
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return Plugin_Continue;
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startidx++;
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if (strcmp(command, "say", false) == 0)
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{
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if (!CheckCommandAccess(client, "sm_psay_chat", ADMFLAG_CHAT))
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{
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return Plugin_Continue;
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}
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char arg[64];
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int len = BreakString(sArgs[startidx], arg, sizeof(arg));
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int target = FindTarget(client, arg, true, false);
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if (target == -1 || len == -1)
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return Plugin_Stop;
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SendPrivateChat(client, target, sArgs[startidx+len]);
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return Plugin_Stop;
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}
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else if (strcmp(command, "say_team", false) == 0 || strcmp(command, "say_squad", false) == 0)
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{
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if (!CheckCommandAccess(client, "sm_chat", ADMFLAG_CHAT) && !g_Cvar_Chatmode.BoolValue)
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{
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return Plugin_Continue;
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}
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SendChatToAdmins(client, sArgs[startidx]);
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LogAction(client, -1, "\"%L\" triggered sm_chat (text %s)", client, sArgs[startidx]);
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return Plugin_Stop;
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}
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return Plugin_Continue;
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}
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public Action Command_SmSay(int client, int args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_say <message>");
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return Plugin_Handled;
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}
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char text[192];
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GetCmdArgString(text, sizeof(text));
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SendChatToAll(client, text);
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LogAction(client, -1, "\"%L\" triggered sm_say (text %s)", client, text);
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return Plugin_Handled;
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}
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public Action Command_SmCsay(int client, int args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_csay <message>");
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return Plugin_Handled;
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}
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char text[192];
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GetCmdArgString(text, sizeof(text));
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DisplayCenterTextToAll(client, text);
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LogAction(client, -1, "\"%L\" triggered sm_csay (text %s)", client, text);
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return Plugin_Handled;
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}
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public Action Command_SmHsay(int client, int args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_hsay <message>");
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return Plugin_Handled;
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}
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char text[192];
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GetCmdArgString(text, sizeof(text));
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char nameBuf[MAX_NAME_LENGTH];
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for (int i = 1; i <= MaxClients; i++)
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{
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if (!IsClientInGame(i) || IsFakeClient(i))
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{
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continue;
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}
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FormatActivitySource(client, i, nameBuf, sizeof(nameBuf));
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PrintHintText(i, "%s: %s", nameBuf, text);
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}
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LogAction(client, -1, "\"%L\" triggered sm_hsay (text %s)", client, text);
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return Plugin_Handled;
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}
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public Action Command_SmTsay(int client, int args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_tsay <message>");
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return Plugin_Handled;
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}
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char text[192], colorStr[16];
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GetCmdArgString(text, sizeof(text));
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int len = BreakString(text, colorStr, 16);
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int color = FindColor(colorStr);
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char nameBuf[MAX_NAME_LENGTH];
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if (color == -1)
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{
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color = 0;
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len = 0;
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}
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for (int i = 1; i <= MaxClients; i++)
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{
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if (!IsClientInGame(i) || IsFakeClient(i))
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{
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continue;
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}
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FormatActivitySource(client, i, nameBuf, sizeof(nameBuf));
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SendDialogToOne(i, color, "%s: %s", nameBuf, text[len]);
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}
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LogAction(client, -1, "\"%L\" triggered sm_tsay (text %s)", client, text);
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return Plugin_Handled;
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}
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public Action Command_SmChat(int client, int args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_chat <message>");
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return Plugin_Handled;
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}
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char text[192];
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GetCmdArgString(text, sizeof(text));
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SendChatToAdmins(client, text);
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LogAction(client, -1, "\"%L\" triggered sm_chat (text %s)", client, text);
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return Plugin_Handled;
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}
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public Action Command_SmPsay(int client, int args)
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{
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if (args < 2)
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{
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ReplyToCommand(client, "[SM] Usage: sm_psay <name or #userid> <message>");
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return Plugin_Handled;
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}
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char text[192], arg[64], message[192];
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GetCmdArgString(text, sizeof(text));
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int len = BreakString(text, arg, sizeof(arg));
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BreakString(text[len], message, sizeof(message));
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int target = FindTarget(client, arg, true, false);
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if (target == -1)
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return Plugin_Handled;
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SendPrivateChat(client, target, message);
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return Plugin_Handled;
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}
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public Action Command_SmMsay(int client, int args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_msay <message>");
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return Plugin_Handled;
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}
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char text[192];
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GetCmdArgString(text, sizeof(text));
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SendPanelToAll(client, text);
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LogAction(client, -1, "\"%L\" triggered sm_msay (text %s)", client, text);
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return Plugin_Handled;
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}
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int FindColor(const char[] color)
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{
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for (int i = 0; i < sizeof(g_ColorNames); i++)
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{
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if (strcmp(color, g_ColorNames[i], false) == 0)
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return i;
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}
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return -1;
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}
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void SendChatToAll(int client, const char[] message)
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{
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char nameBuf[MAX_NAME_LENGTH];
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for (int i = 1; i <= MaxClients; i++)
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{
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if (!IsClientInGame(i) || IsFakeClient(i))
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{
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continue;
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}
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FormatActivitySource(client, i, nameBuf, sizeof(nameBuf));
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if (g_GameEngine == Engine_CSGO)
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PrintToChat(i, " \x01\x0B\x04%t: \x01%s", "Say all", nameBuf, message);
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else
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PrintToChat(i, "\x04%t: \x01%s", "Say all", nameBuf, message);
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}
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}
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void DisplayCenterTextToAll(int client, const char[] message)
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{
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char nameBuf[MAX_NAME_LENGTH];
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for (int i = 1; i <= MaxClients; i++)
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{
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if (!IsClientInGame(i) || IsFakeClient(i))
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{
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continue;
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}
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FormatActivitySource(client, i, nameBuf, sizeof(nameBuf));
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PrintCenterText(i, "%s: %s", nameBuf, message);
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}
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}
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void SendChatToAdmins(int from, const char[] message)
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{
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int fromAdmin = CheckCommandAccess(from, "sm_chat", ADMFLAG_CHAT);
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for (int i = 1; i <= MaxClients; i++)
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{
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if (IsClientInGame(i) && (from == i || CheckCommandAccess(i, "sm_chat", ADMFLAG_CHAT)))
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{
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if (g_GameEngine == Engine_CSGO)
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PrintToChat(i, " \x01\x0B\x04%t: \x01%s", fromAdmin ? "Chat admins" : "Chat to admins", from, message);
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else
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PrintToChat(i, "\x04%t: \x01%s", fromAdmin ? "Chat admins" : "Chat to admins", from, message);
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}
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}
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}
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void SendDialogToOne(int client, int color, const char[] text, any ...)
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{
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char message[100];
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VFormat(message, sizeof(message), text, 4);
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KeyValues kv = new KeyValues("Stuff", "title", message);
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kv.SetColor("color", g_Colors[color][0], g_Colors[color][1], g_Colors[color][2], 255);
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kv.SetNum("level", 1);
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kv.SetNum("time", 10);
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CreateDialog(client, kv, DialogType_Msg);
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delete kv;
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}
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void SendPrivateChat(int client, int target, const char[] message)
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{
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if (!client)
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{
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PrintToServer("(Private to %N) %N: %s", target, client, message);
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}
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else if (target != client)
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{
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if (g_GameEngine == Engine_CSGO)
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PrintToChat(client, " \x01\x0B\x04%t: \x01%s", "Private say to", target, client, message);
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else
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PrintToChat(client, "\x04%t: \x01%s", "Private say to", target, client, message);
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}
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if (g_GameEngine == Engine_CSGO)
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PrintToChat(target, " \x01\x0B\x04%t: \x01%s", "Private say to", target, client, message);
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else
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PrintToChat(target, "\x04%t: \x01%s", "Private say to", target, client, message);
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LogAction(client, target, "\"%L\" triggered sm_psay to \"%L\" (text %s)", client, target, message);
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}
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void SendPanelToAll(int from, char[] message)
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{
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char title[100];
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Format(title, 64, "%N:", from);
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ReplaceString(message, 192, "\\n", "\n");
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Panel mSayPanel = new Panel();
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mSayPanel.SetTitle(title);
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mSayPanel.DrawItem("", ITEMDRAW_SPACER);
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mSayPanel.DrawText(message);
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mSayPanel.DrawItem("", ITEMDRAW_SPACER);
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mSayPanel.CurrentKey = GetMaxPageItems(mSayPanel.Style);
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mSayPanel.DrawItem("Exit", ITEMDRAW_CONTROL);
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsClientInGame(i) && !IsFakeClient(i))
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{
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mSayPanel.Send(i, Handler_DoNothing, 10);
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}
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}
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delete mSayPanel;
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}
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public int Handler_DoNothing(Menu menu, MenuAction action, int param1, int param2)
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{
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/* Do nothing */
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}
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