sourcemod/plugins/adminmenu.sp

270 lines
7.1 KiB
SourcePawn

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Admin Menu Plugin
* Creates the base admin menu, for plugins to add items to.
*
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#pragma semicolon 1
#include <sourcemod>
#include <topmenus>
#pragma newdecls required
public Plugin myinfo =
{
name = "Admin Menu",
author = "AlliedModders LLC",
description = "Administration Menu",
version = SOURCEMOD_VERSION,
url = "http://www.sourcemod.net/"
};
/* Forwards */
GlobalForward hOnAdminMenuReady;
GlobalForward hOnAdminMenuCreated;
/* Menus */
TopMenu hAdminMenu;
/* Top menu objects */
TopMenuObject obj_playercmds = INVALID_TOPMENUOBJECT;
TopMenuObject obj_servercmds = INVALID_TOPMENUOBJECT;
TopMenuObject obj_votingcmds = INVALID_TOPMENUOBJECT;
#include "adminmenu/dynamicmenu.sp"
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
CreateNative("GetAdminTopMenu", __GetAdminTopMenu);
CreateNative("AddTargetsToMenu", __AddTargetsToMenu);
CreateNative("AddTargetsToMenu2", __AddTargetsToMenu2);
RegPluginLibrary("adminmenu");
return APLRes_Success;
}
public void OnPluginStart()
{
LoadTranslations("common.phrases");
LoadTranslations("adminmenu.phrases");
hOnAdminMenuCreated = new GlobalForward("OnAdminMenuCreated", ET_Ignore, Param_Cell);
hOnAdminMenuReady = new GlobalForward("OnAdminMenuReady", ET_Ignore, Param_Cell);
RegAdminCmd("sm_admin", Command_DisplayMenu, ADMFLAG_GENERIC, "Displays the admin menu");
}
public void OnConfigsExecuted()
{
char path[PLATFORM_MAX_PATH];
char error[256];
BuildPath(Path_SM, path, sizeof(path), "configs/adminmenu_sorting.txt");
if (!hAdminMenu.LoadConfig(path, error, sizeof(error)))
{
LogError("Could not load admin menu config (file \"%s\": %s)", path, error);
return;
}
}
public void OnMapStart()
{
ParseConfigs();
}
public void OnAllPluginsLoaded()
{
hAdminMenu = new TopMenu(DefaultCategoryHandler);
obj_playercmds = hAdminMenu.AddCategory("PlayerCommands", DefaultCategoryHandler);
obj_servercmds = hAdminMenu.AddCategory("ServerCommands", DefaultCategoryHandler);
obj_votingcmds = hAdminMenu.AddCategory("VotingCommands", DefaultCategoryHandler);
BuildDynamicMenu();
Call_StartForward(hOnAdminMenuCreated);
Call_PushCell(hAdminMenu);
Call_Finish();
Call_StartForward(hOnAdminMenuReady);
Call_PushCell(hAdminMenu);
Call_Finish();
}
public void DefaultCategoryHandler(TopMenu topmenu,
TopMenuAction action,
TopMenuObject object_id,
int param,
char[] buffer,
int maxlength)
{
if (action == TopMenuAction_DisplayTitle)
{
if (object_id == INVALID_TOPMENUOBJECT)
{
Format(buffer, maxlength, "%T:", "Admin Menu", param);
}
else if (object_id == obj_playercmds)
{
Format(buffer, maxlength, "%T:", "Player Commands", param);
}
else if (object_id == obj_servercmds)
{
Format(buffer, maxlength, "%T:", "Server Commands", param);
}
else if (object_id == obj_votingcmds)
{
Format(buffer, maxlength, "%T:", "Voting Commands", param);
}
}
else if (action == TopMenuAction_DisplayOption)
{
if (object_id == obj_playercmds)
{
Format(buffer, maxlength, "%T", "Player Commands", param);
}
else if (object_id == obj_servercmds)
{
Format(buffer, maxlength, "%T", "Server Commands", param);
}
else if (object_id == obj_votingcmds)
{
Format(buffer, maxlength, "%T", "Voting Commands", param);
}
}
}
public any __GetAdminTopMenu(Handle plugin, int numParams)
{
return hAdminMenu;
}
public int __AddTargetsToMenu(Handle plugin, int numParams)
{
bool alive_only = false;
if (numParams >= 4)
{
alive_only = GetNativeCell(4);
}
return UTIL_AddTargetsToMenu(GetNativeCell(1), GetNativeCell(2), GetNativeCell(3), alive_only);
}
public int __AddTargetsToMenu2(Handle plugin, int numParams)
{
return UTIL_AddTargetsToMenu2(GetNativeCell(1), GetNativeCell(2), GetNativeCell(3));
}
public Action Command_DisplayMenu(int client, int args)
{
if (client == 0)
{
ReplyToCommand(client, "[SM] %t", "Command is in-game only");
return Plugin_Handled;
}
hAdminMenu.Display(client, TopMenuPosition_Start);
return Plugin_Handled;
}
stock int UTIL_AddTargetsToMenu2(Menu menu, int source_client, int flags)
{
char user_id[12];
char name[MAX_NAME_LENGTH];
char display[MAX_NAME_LENGTH+12];
int num_clients;
for (int i = 1; i <= MaxClients; i++)
{
if (!IsClientConnected(i) || IsClientInKickQueue(i))
{
continue;
}
if (((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
&& IsFakeClient(i))
{
continue;
}
if (((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED)
&& !IsClientInGame(i))
{
continue;
}
if (((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
&& !IsPlayerAlive(i))
{
continue;
}
if (((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
&& IsPlayerAlive(i))
{
continue;
}
if ((source_client && ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY))
&& !CanUserTarget(source_client, i))
{
continue;
}
IntToString(GetClientUserId(i), user_id, sizeof(user_id));
GetClientName(i, name, sizeof(name));
Format(display, sizeof(display), "%s (%s)", name, user_id);
menu.AddItem(user_id, display);
num_clients++;
}
return num_clients;
}
stock int UTIL_AddTargetsToMenu(Menu menu, int source_client, bool in_game_only, bool alive_only)
{
int flags = 0;
if (!in_game_only)
{
flags |= COMMAND_FILTER_CONNECTED;
}
if (alive_only)
{
flags |= COMMAND_FILTER_ALIVE;
}
return UTIL_AddTargetsToMenu2(menu, source_client, flags);
}