ba8b42ef1b
This doesn't break any extensions NOT using IDataPack, and we do not know of any that are. * The extension storage utility of this interface has been broken for the last 9 months, with ISourceMod::CreateDataPack being disabled. * The plugin interop utility of this interface (its stated purpose) has been broken for the last 11+ years, with ISourceMod::GetDataPackHandleType being disabled. I imagine it only survived the first cleanup 11 years ago because CSS:DM was using it internally, which it has now been migrated away from. Compiled all the included extensions without changes (API compat), and loaded extensions build pre-change without issue (ABI compat).
784 lines
19 KiB
C++
784 lines
19 KiB
C++
/**
|
|
* vim: set ts=4 sw=4 tw=99 noet:
|
|
* =============================================================================
|
|
* SourceMod
|
|
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
|
|
* =============================================================================
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it under
|
|
* the terms of the GNU General Public License, version 3.0, as published by the
|
|
* Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
|
* details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with
|
|
* this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
* As a special exception, AlliedModders LLC gives you permission to link the
|
|
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
|
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
|
* by the Valve Corporation. You must obey the GNU General Public License in
|
|
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
|
* this exception to all derivative works. AlliedModders LLC defines further
|
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
|
* or <http://www.sourcemod.net/license.php>.
|
|
*
|
|
* Version: $Id$
|
|
*/
|
|
|
|
#include <stdio.h>
|
|
#include "sourcemod.h"
|
|
#include "sourcemm_api.h"
|
|
#include <sh_string.h>
|
|
#include "CoreConfig.h"
|
|
#include "Logger.h"
|
|
#include "sm_stringutil.h"
|
|
#include "PlayerManager.h"
|
|
#include "TimerSys.h"
|
|
#include <IGameConfigs.h>
|
|
#include "frame_hooks.h"
|
|
#include "logic_bridge.h"
|
|
#include "provider.h"
|
|
#include <amtl/os/am-shared-library.h>
|
|
#include <amtl/os/am-path.h>
|
|
#include <bridge/include/IExtensionBridge.h>
|
|
#include <bridge/include/IScriptManager.h>
|
|
#include <bridge/include/IProviderCallbacks.h>
|
|
#include <bridge/include/ILogger.h>
|
|
|
|
SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
|
|
SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, false);
|
|
SH_DECL_HOOK1_void(IServerGameDLL, GameFrame, SH_NOATTRIB, false, bool);
|
|
SH_DECL_HOOK1_void(IServerGameDLL, Think, SH_NOATTRIB, false, bool);
|
|
SH_DECL_HOOK1_void(IVEngineServer, ServerCommand, SH_NOATTRIB, false, const char *);
|
|
|
|
SourceModBase g_SourceMod;
|
|
|
|
ke::RefPtr<ke::SharedLib> g_JIT;
|
|
SourceHook::String g_BaseDir;
|
|
ISourcePawnEngine *g_pSourcePawn = NULL;
|
|
ISourcePawnEngine2 *g_pSourcePawn2 = NULL;
|
|
ISourcePawnEnvironment *g_pPawnEnv = NULL;
|
|
IdentityToken_t *g_pCoreIdent = NULL;
|
|
IForward *g_pOnMapEnd = NULL;
|
|
IGameConfig *g_pGameConf = NULL;
|
|
bool g_Loaded = false;
|
|
bool sm_show_debug_spew = false;
|
|
bool sm_disable_jit = false;
|
|
SMGlobalClass *SMGlobalClass::head = nullptr;
|
|
|
|
#ifdef PLATFORM_WINDOWS
|
|
ConVar sm_basepath("sm_basepath", "addons\\sourcemod", 0, "SourceMod base path (set via command line)");
|
|
#elif defined PLATFORM_LINUX || defined PLATFORM_APPLE
|
|
ConVar sm_basepath("sm_basepath", "addons/sourcemod", 0, "SourceMod base path (set via command line)");
|
|
#endif
|
|
|
|
void ShutdownJIT()
|
|
{
|
|
if (g_pPawnEnv) {
|
|
g_pPawnEnv->Shutdown();
|
|
delete g_pPawnEnv;
|
|
|
|
g_pPawnEnv = NULL;
|
|
g_pSourcePawn2 = NULL;
|
|
g_pSourcePawn = NULL;
|
|
}
|
|
|
|
g_JIT = nullptr;
|
|
}
|
|
|
|
SourceModBase::SourceModBase()
|
|
{
|
|
m_IsMapLoading = false;
|
|
m_ExecPluginReload = false;
|
|
m_GotBasePath = false;
|
|
}
|
|
|
|
ConfigResult SourceModBase::OnSourceModConfigChanged(const char *key,
|
|
const char *value,
|
|
ConfigSource source,
|
|
char *error,
|
|
size_t maxlength)
|
|
{
|
|
if (strcasecmp(key, "BasePath") == 0)
|
|
{
|
|
if (source == ConfigSource_Console)
|
|
{
|
|
ke::SafeStrcpy(error, maxlength, "Cannot be set at runtime");
|
|
return ConfigResult_Reject;
|
|
}
|
|
|
|
if (!m_GotBasePath)
|
|
{
|
|
ke::path::Format(m_SMBaseDir, sizeof(m_SMBaseDir), "%s/%s", g_BaseDir.c_str(), value);
|
|
ke::path::Format(m_SMRelDir, sizeof(m_SMRelDir), value);
|
|
|
|
m_GotBasePath = true;
|
|
}
|
|
|
|
return ConfigResult_Accept;
|
|
}
|
|
else if (strcasecmp(key, "DebugSpew") == 0)
|
|
{
|
|
sm_show_debug_spew = (strcasecmp(value, "yes") == 0) ? true : false;
|
|
|
|
return ConfigResult_Accept;
|
|
}
|
|
else if (strcasecmp(key, "DisableJIT") == 0)
|
|
{
|
|
sm_disable_jit = (strcasecmp(value, "yes") == 0) ? true : false;
|
|
if (g_pSourcePawn2)
|
|
g_pSourcePawn2->SetJitEnabled(!sm_disable_jit);
|
|
|
|
return ConfigResult_Accept;
|
|
}
|
|
|
|
return ConfigResult_Ignore;
|
|
}
|
|
|
|
static bool sSourceModInitialized = false;
|
|
|
|
bool SourceModBase::InitializeSourceMod(char *error, size_t maxlength, bool late)
|
|
{
|
|
const char *gamepath = g_SMAPI->GetBaseDir();
|
|
|
|
/* Store full path to game */
|
|
g_BaseDir.assign(gamepath);
|
|
|
|
/* Store name of game directory by itself */
|
|
size_t len = strlen(gamepath);
|
|
for (size_t i = len - 1; i < len; i--)
|
|
{
|
|
if (gamepath[i] == PLATFORM_SEP_CHAR)
|
|
{
|
|
ke::SafeStrcpy(m_ModDir, sizeof(m_ModDir), &gamepath[++i]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
const char *basepath = icvar->GetCommandLineValue("sm_basepath");
|
|
/* Set a custom base path if there is one. */
|
|
if (basepath != NULL && basepath[0] != '\0')
|
|
{
|
|
m_GotBasePath = true;
|
|
}
|
|
/* Otherwise, use a default and keep the m_GotBasePath unlocked. */
|
|
else
|
|
{
|
|
basepath = sm_basepath.GetDefault();
|
|
}
|
|
|
|
ke::path::Format(m_SMBaseDir, sizeof(m_SMBaseDir), "%s/%s", g_BaseDir.c_str(), basepath);
|
|
ke::path::Format(m_SMRelDir, sizeof(m_SMRelDir), "%s", basepath);
|
|
|
|
if (!sCoreProviderImpl.LoadBridge(error, maxlength))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/* There will always be a path by this point, since it was force-set above. */
|
|
m_GotBasePath = true;
|
|
|
|
/* Attempt to load the JIT! */
|
|
char file[PLATFORM_MAX_PATH];
|
|
char myerror[255];
|
|
g_SMAPI->PathFormat(file, sizeof(file), "%s/bin/" PLATFORM_ARCH_FOLDER "sourcepawn.jit.x86.%s",
|
|
GetSourceModPath(),
|
|
PLATFORM_LIB_EXT
|
|
);
|
|
|
|
g_JIT = ke::SharedLib::Open(file, myerror, sizeof(myerror));
|
|
if (!g_JIT)
|
|
{
|
|
if (error && maxlength)
|
|
{
|
|
ke::SafeSprintf(error, maxlength, "%s (failed to load bin/" PLATFORM_ARCH_FOLDER "sourcepawn.jit.x86.%s)",
|
|
myerror,
|
|
PLATFORM_LIB_EXT);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
GetSourcePawnFactoryFn factoryFn =
|
|
g_JIT->get<decltype(factoryFn)>("GetSourcePawnFactory");
|
|
|
|
if (!factoryFn) {
|
|
if (error && maxlength)
|
|
ke::SafeStrcpy(error, maxlength, "SourcePawn library is out of date");
|
|
ShutdownJIT();
|
|
return false;
|
|
}
|
|
|
|
ISourcePawnFactory *factory = factoryFn(SOURCEPAWN_API_VERSION);
|
|
if (!factory) {
|
|
if (error && maxlength)
|
|
ke::SafeStrcpy(error, maxlength, "SourcePawn library is out of date");
|
|
ShutdownJIT();
|
|
return false;
|
|
}
|
|
|
|
g_pPawnEnv = factory->NewEnvironment();
|
|
if (!g_pPawnEnv) {
|
|
if (error && maxlength)
|
|
ke::SafeStrcpy(error, maxlength, "Could not create a SourcePawn environment!");
|
|
ShutdownJIT();
|
|
return false;
|
|
}
|
|
|
|
g_pSourcePawn = g_pPawnEnv->APIv1();
|
|
g_pSourcePawn2 = g_pPawnEnv->APIv2();
|
|
|
|
g_pSourcePawn2->SetDebugListener(logicore.debugger);
|
|
|
|
if (sm_disable_jit)
|
|
g_pSourcePawn2->SetJitEnabled(!sm_disable_jit);
|
|
|
|
sSourceModInitialized = true;
|
|
|
|
/* Hook this now so we can detect startup without calling StartSourceMod() */
|
|
SH_ADD_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(this, &SourceModBase::LevelInit), false);
|
|
|
|
/* Only load if we're not late */
|
|
if (!late)
|
|
{
|
|
StartSourceMod(false);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void SourceModBase::StartSourceMod(bool late)
|
|
{
|
|
SH_ADD_HOOK(IServerGameDLL, LevelShutdown, gamedll, SH_MEMBER(this, &SourceModBase::LevelShutdown), false);
|
|
SH_ADD_HOOK(IServerGameDLL, GameFrame, gamedll, SH_MEMBER(&g_Timers, &TimerSystem::GameFrame), false);
|
|
|
|
enginePatch = SH_GET_CALLCLASS(engine);
|
|
gamedllPatch = SH_GET_CALLCLASS(gamedll);
|
|
|
|
sCoreProviderImpl.InitializeBridge();
|
|
|
|
/* Initialize CoreConfig to get the SourceMod base path properly - this parses core.cfg */
|
|
g_CoreConfig.Initialize();
|
|
|
|
/* Notify! */
|
|
SMGlobalClass *pBase = SMGlobalClass::head;
|
|
while (pBase)
|
|
{
|
|
pBase->OnSourceModStartup(false);
|
|
pBase = pBase->m_pGlobalClassNext;
|
|
}
|
|
g_pGameConf = logicore.GetCoreGameConfig();
|
|
|
|
sCoreProviderImpl.InitializeHooks();
|
|
|
|
/* Notify! */
|
|
pBase = SMGlobalClass::head;
|
|
while (pBase)
|
|
{
|
|
pBase->OnSourceModAllInitialized();
|
|
pBase = pBase->m_pGlobalClassNext;
|
|
}
|
|
|
|
/* Notify! */
|
|
pBase = SMGlobalClass::head;
|
|
while (pBase)
|
|
{
|
|
pBase->OnSourceModAllInitialized_Post();
|
|
pBase = pBase->m_pGlobalClassNext;
|
|
}
|
|
|
|
/* Add us now... */
|
|
sharesys->AddInterface(NULL, this);
|
|
|
|
/* We're loaded! */
|
|
g_Loaded = true;
|
|
|
|
/* Initialize VSP stuff */
|
|
if (vsp_interface != NULL)
|
|
{
|
|
g_SourceMod_Core.OnVSPListening(vsp_interface);
|
|
}
|
|
|
|
if (late)
|
|
{
|
|
/* We missed doing anythin gin this if we late-loaded. Sneak it in now. */
|
|
AllPluginsLoaded();
|
|
}
|
|
|
|
/* If we want to autoload, do that now */
|
|
const char *disabled = GetCoreConfigValue("DisableAutoUpdate");
|
|
if (disabled == NULL || strcasecmp(disabled, "yes") != 0)
|
|
{
|
|
extsys->LoadAutoExtension("updater.ext." PLATFORM_LIB_EXT);
|
|
}
|
|
|
|
const char *timeout = GetCoreConfigValue("SlowScriptTimeout");
|
|
if (timeout == NULL)
|
|
{
|
|
timeout = "8";
|
|
}
|
|
if (atoi(timeout) != 0)
|
|
{
|
|
g_pSourcePawn2->InstallWatchdogTimer(atoi(timeout) * 1000);
|
|
}
|
|
|
|
SH_ADD_HOOK(IServerGameDLL, Think, gamedll, SH_MEMBER(logicore.callbacks, &IProviderCallbacks::OnThink), false);
|
|
}
|
|
|
|
static bool g_LevelEndBarrier = false;
|
|
bool SourceModBase::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
|
|
{
|
|
g_Players.MaxPlayersChanged();
|
|
|
|
/* If we're not loaded... */
|
|
if (!g_Loaded)
|
|
{
|
|
/* Do all global initialization now */
|
|
StartSourceMod(true);
|
|
}
|
|
|
|
m_IsMapLoading = true;
|
|
m_ExecPluginReload = true;
|
|
|
|
/* Notify! */
|
|
SMGlobalClass *pBase = SMGlobalClass::head;
|
|
while (pBase)
|
|
{
|
|
pBase->OnSourceModLevelChange(pMapName);
|
|
pBase = pBase->m_pGlobalClassNext;
|
|
}
|
|
|
|
DoGlobalPluginLoads();
|
|
|
|
m_IsMapLoading = false;
|
|
|
|
/* Notify! */
|
|
pBase = SMGlobalClass::head;
|
|
while (pBase)
|
|
{
|
|
pBase->OnSourceModPluginsLoaded();
|
|
pBase = pBase->m_pGlobalClassNext;
|
|
}
|
|
|
|
if (!g_pOnMapEnd)
|
|
{
|
|
g_pOnMapEnd = forwardsys->CreateForward("OnMapEnd", ET_Ignore, 0, NULL);
|
|
}
|
|
|
|
g_LevelEndBarrier = true;
|
|
|
|
RETURN_META_VALUE(MRES_IGNORED, true);
|
|
}
|
|
|
|
void SourceModBase::LevelShutdown()
|
|
{
|
|
if (g_LevelEndBarrier)
|
|
{
|
|
SMGlobalClass *next = SMGlobalClass::head;
|
|
while (next)
|
|
{
|
|
next->OnSourceModLevelEnd();
|
|
next = next->m_pGlobalClassNext;
|
|
}
|
|
|
|
if (g_pOnMapEnd != NULL)
|
|
{
|
|
g_pOnMapEnd->Execute(NULL);
|
|
}
|
|
extsys->CallOnCoreMapEnd();
|
|
|
|
g_Timers.RemoveMapChangeTimers();
|
|
|
|
g_LevelEndBarrier = false;
|
|
}
|
|
|
|
g_OnMapStarted = false;
|
|
|
|
if (m_ExecPluginReload)
|
|
{
|
|
scripts->RefreshAll();
|
|
m_ExecPluginReload = false;
|
|
}
|
|
}
|
|
|
|
bool SourceModBase::IsMapLoading() const
|
|
{
|
|
return m_IsMapLoading;
|
|
}
|
|
|
|
void SourceModBase::DoGlobalPluginLoads()
|
|
{
|
|
char config_path[PLATFORM_MAX_PATH];
|
|
char plugins_path[PLATFORM_MAX_PATH];
|
|
|
|
BuildPath(Path_SM, config_path,
|
|
sizeof(config_path),
|
|
"configs/plugin_settings.cfg");
|
|
BuildPath(Path_SM, plugins_path,
|
|
sizeof(plugins_path),
|
|
"plugins");
|
|
|
|
/* Load any auto extensions */
|
|
extsys->TryAutoload();
|
|
|
|
/* Fire the extensions ready message */
|
|
g_SMAPI->MetaFactory(SOURCEMOD_NOTICE_EXTENSIONS, NULL, NULL);
|
|
|
|
/* Load any game extension */
|
|
const char *game_ext;
|
|
if ((game_ext = g_pGameConf->GetKeyValue("GameExtension")) != NULL)
|
|
{
|
|
char path[PLATFORM_MAX_PATH];
|
|
ke::SafeSprintf(path, sizeof(path), "%s.ext." PLATFORM_LIB_EXT, game_ext);
|
|
extsys->LoadAutoExtension(path);
|
|
}
|
|
|
|
scripts->LoadAll(config_path, plugins_path);
|
|
}
|
|
|
|
size_t SourceModBase::BuildPath(PathType type, char *buffer, size_t maxlength, const char *format, ...)
|
|
{
|
|
char _buffer[PLATFORM_MAX_PATH];
|
|
va_list ap;
|
|
|
|
va_start(ap, format);
|
|
vsnprintf(_buffer, PLATFORM_MAX_PATH, format, ap);
|
|
va_end(ap);
|
|
|
|
/* If we get a "file://" notation, strip off the file:// part so we're left
|
|
* with an absolute path. Note that the absolute path gets returned, so
|
|
* usage with relative paths here is completely invalid.
|
|
*/
|
|
if (type != Path_SM_Rel && strncmp(_buffer, "file://", 7) == 0)
|
|
{
|
|
return ke::path::Format(buffer, maxlength, "%s", &_buffer[7]);
|
|
}
|
|
|
|
const char *base = NULL;
|
|
if (type == Path_Game)
|
|
{
|
|
base = GetGamePath();
|
|
}
|
|
else if (type == Path_SM)
|
|
{
|
|
base = GetSourceModPath();
|
|
}
|
|
else if (type == Path_SM_Rel)
|
|
{
|
|
base = m_SMRelDir;
|
|
}
|
|
|
|
if (base)
|
|
{
|
|
return ke::path::Format(buffer, maxlength, "%s/%s", base, _buffer);
|
|
}
|
|
else
|
|
{
|
|
return ke::path::Format(buffer, maxlength, "%s", _buffer);
|
|
}
|
|
}
|
|
|
|
void SourceModBase::CloseSourceMod()
|
|
{
|
|
if (!sSourceModInitialized)
|
|
return;
|
|
|
|
SH_REMOVE_HOOK(IServerGameDLL, LevelInit, gamedll, SH_MEMBER(this, &SourceModBase::LevelInit), false);
|
|
|
|
if (g_Loaded)
|
|
{
|
|
/* Force a level end */
|
|
LevelShutdown();
|
|
ShutdownServices();
|
|
}
|
|
|
|
/* Rest In Peace */
|
|
sCoreProviderImpl.ShutdownBridge();
|
|
ShutdownJIT();
|
|
}
|
|
|
|
void SourceModBase::ShutdownServices()
|
|
{
|
|
/* Unload plugins */
|
|
scripts->Shutdown();
|
|
|
|
/* Unload extensions */
|
|
extsys->Shutdown();
|
|
|
|
if (g_pOnMapEnd)
|
|
forwardsys->ReleaseForward(g_pOnMapEnd);
|
|
|
|
/* Notify! */
|
|
SMGlobalClass *pBase = SMGlobalClass::head;
|
|
while (pBase)
|
|
{
|
|
pBase->OnSourceModShutdown();
|
|
pBase = pBase->m_pGlobalClassNext;
|
|
}
|
|
|
|
sCoreProviderImpl.ShutdownHooks();
|
|
|
|
/* Notify! */
|
|
pBase = SMGlobalClass::head;
|
|
while (pBase)
|
|
{
|
|
pBase->OnSourceModAllShutdown();
|
|
pBase = pBase->m_pGlobalClassNext;
|
|
}
|
|
|
|
if (enginePatch)
|
|
{
|
|
SH_RELEASE_CALLCLASS(enginePatch);
|
|
enginePatch = NULL;
|
|
}
|
|
|
|
if (gamedllPatch)
|
|
{
|
|
SH_RELEASE_CALLCLASS(gamedllPatch);
|
|
gamedllPatch = NULL;
|
|
}
|
|
|
|
SH_REMOVE_HOOK(IServerGameDLL, LevelShutdown, gamedll, SH_MEMBER(this, &SourceModBase::LevelShutdown), false);
|
|
SH_REMOVE_HOOK(IServerGameDLL, GameFrame, gamedll, SH_MEMBER(&g_Timers, &TimerSystem::GameFrame), false);
|
|
SH_REMOVE_HOOK(IServerGameDLL, Think, gamedll, SH_MEMBER(logicore.callbacks, &IProviderCallbacks::OnThink), false);
|
|
}
|
|
|
|
void SourceModBase::LogMessage(IExtension *pExt, const char *format, ...)
|
|
{
|
|
IExtensionInterface *pAPI = pExt->GetAPI();
|
|
const char *tag = pAPI->GetExtensionTag();
|
|
char buffer[2048];
|
|
va_list ap;
|
|
|
|
va_start(ap, format);
|
|
vsnprintf(buffer, sizeof(buffer), format, ap);
|
|
va_end(ap);
|
|
|
|
if (tag)
|
|
{
|
|
logger->LogMessage("[%s] %s", tag, buffer);
|
|
} else {
|
|
logger->LogMessage("%s", buffer);
|
|
}
|
|
}
|
|
|
|
void SourceModBase::LogError(IExtension *pExt, const char *format, ...)
|
|
{
|
|
IExtensionInterface *pAPI = pExt->GetAPI();
|
|
const char *tag = pAPI->GetExtensionTag();
|
|
char buffer[2048];
|
|
va_list ap;
|
|
|
|
va_start(ap, format);
|
|
vsnprintf(buffer, sizeof(buffer), format, ap);
|
|
va_end(ap);
|
|
|
|
if (tag)
|
|
{
|
|
logger->LogError("[%s] %s", tag, buffer);
|
|
} else {
|
|
logger->LogError("%s", buffer);
|
|
}
|
|
}
|
|
|
|
size_t SourceModBase::FormatString(char *buffer, size_t maxlength, IPluginContext *pContext, const cell_t *params, unsigned int param)
|
|
{
|
|
char *fmt;
|
|
|
|
pContext->LocalToString(params[param], &fmt);
|
|
|
|
int lparam = ++param;
|
|
|
|
return logicore.atcprintf(buffer, maxlength, fmt, pContext, params, &lparam);
|
|
}
|
|
|
|
const char *SourceModBase::GetSourceModPath() const
|
|
{
|
|
return m_SMBaseDir;
|
|
}
|
|
|
|
const char *SourceModBase::GetGamePath() const
|
|
{
|
|
return g_BaseDir.c_str();
|
|
}
|
|
|
|
unsigned int SourceModBase::SetGlobalTarget(unsigned int index)
|
|
{
|
|
unsigned int old = m_target;
|
|
m_target = index;
|
|
return old;
|
|
}
|
|
|
|
unsigned int SourceModBase::GetGlobalTarget() const
|
|
{
|
|
return m_target;
|
|
}
|
|
|
|
void *SourceModBase::CreateDataPack()
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
void SourceModBase::FreeDataPack(void *pack)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Handle_t SourceModBase::GetDataPackHandleType(bool readonly)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
const char *SourceModBase::GetGameFolderName() const
|
|
{
|
|
return m_ModDir;
|
|
}
|
|
|
|
ISourcePawnEngine *SourceModBase::GetScriptingEngine()
|
|
{
|
|
return g_pSourcePawn;
|
|
}
|
|
|
|
IVirtualMachine *SourceModBase::GetScriptingVM()
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
void SourceModBase::AllPluginsLoaded()
|
|
{
|
|
if (!g_Loaded)
|
|
{
|
|
return;
|
|
}
|
|
|
|
SMGlobalClass *base = SMGlobalClass::head;
|
|
while (base)
|
|
{
|
|
base->OnSourceModGameInitialized();
|
|
base = base->m_pGlobalClassNext;
|
|
}
|
|
}
|
|
|
|
time_t SourceModBase::GetAdjustedTime()
|
|
{
|
|
return ::GetAdjustedTime();
|
|
}
|
|
|
|
void SourceModBase::AddGameFrameHook(GAME_FRAME_HOOK hook)
|
|
{
|
|
m_frame_hooks.push_back(hook);
|
|
}
|
|
|
|
void SourceModBase::RemoveGameFrameHook(GAME_FRAME_HOOK hook)
|
|
{
|
|
for (size_t i = 0; i < m_frame_hooks.size(); i++)
|
|
{
|
|
if (m_frame_hooks[i] == hook)
|
|
{
|
|
m_frame_hooks.erase(m_frame_hooks.iterAt(i));
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SourceModBase::ProcessGameFrameHooks(bool simulating)
|
|
{
|
|
if (m_frame_hooks.size() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (size_t i = 0; i < m_frame_hooks.size(); i++)
|
|
{
|
|
m_frame_hooks[i](simulating);
|
|
}
|
|
}
|
|
|
|
size_t SourceModBase::Format(char *buffer, size_t maxlength, const char *fmt, ...)
|
|
{
|
|
size_t len;
|
|
va_list ap;
|
|
|
|
va_start(ap, fmt);
|
|
len = FormatArgs(buffer, maxlength, fmt, ap);
|
|
va_end(ap);
|
|
|
|
return len;
|
|
}
|
|
|
|
size_t SourceModBase::FormatArgs(char *buffer,
|
|
size_t maxlength,
|
|
const char *fmt,
|
|
va_list ap)
|
|
{
|
|
return ke::SafeVsprintf(buffer, maxlength, fmt, ap);
|
|
}
|
|
|
|
void SourceModBase::AddFrameAction(FRAMEACTION fn, void *data)
|
|
{
|
|
::AddFrameAction(FrameAction(fn, data));
|
|
}
|
|
|
|
const char *SourceModBase::GetCoreConfigValue(const char *key)
|
|
{
|
|
return g_CoreConfig.GetCoreConfigValue(key);
|
|
}
|
|
|
|
int SourceModBase::GetPluginId()
|
|
{
|
|
return g_PLID;
|
|
}
|
|
|
|
int SourceModBase::GetShApiVersion()
|
|
{
|
|
int api, impl;
|
|
g_SMAPI->GetShVersions(api, impl);
|
|
|
|
return api;
|
|
}
|
|
|
|
bool SourceModBase::IsMapRunning()
|
|
{
|
|
return g_OnMapStarted;
|
|
}
|
|
|
|
void *SourceModBase::FromPseudoAddress(uint32_t pseudoAddr)
|
|
{
|
|
return logicore.FromPseudoAddress(pseudoAddr);
|
|
}
|
|
|
|
uint32_t SourceModBase::ToPseudoAddress(void *addr)
|
|
{
|
|
return logicore.ToPseudoAddress(addr);
|
|
}
|
|
|
|
class ConVarRegistrar :
|
|
public IConCommandBaseAccessor,
|
|
public SMGlobalClass
|
|
{
|
|
public:
|
|
void OnSourceModStartup(bool late) override
|
|
{
|
|
#if SOURCE_ENGINE >= SE_ORANGEBOX
|
|
g_pCVar = icvar;
|
|
#endif
|
|
CONVAR_REGISTER(this);
|
|
}
|
|
|
|
bool RegisterConCommandBase(ConCommandBase *pCommand) override
|
|
{
|
|
META_REGCVAR(pCommand);
|
|
|
|
// Override values of convars created by SourceMod convar manager if
|
|
// specified on command line.
|
|
const char *cmdLineValue = icvar->GetCommandLineValue(pCommand->GetName());
|
|
if (cmdLineValue && !pCommand->IsCommand())
|
|
static_cast<ConVar *>(pCommand)->SetValue(cmdLineValue);
|
|
|
|
return true;
|
|
}
|
|
} sConVarRegistrar;
|