771 lines
20 KiB
C++
771 lines
20 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet:
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include <stdio.h>
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#include <assert.h>
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#include "sourcemod.h"
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#include "sourcemm_api.h"
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#include "sm_globals.h"
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#include "sm_autonatives.h"
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#include "sm_stringutil.h"
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#include "Logger.h"
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#include "TimerSys.h"
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#include "logic_bridge.h"
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#include "PlayerManager.h"
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#include "HalfLife2.h"
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#include "MenuManager.h"
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#include "CoreConfig.h"
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#include "ConCmdManager.h"
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#include "IDBDriver.h"
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#include "provider.h"
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#include "sm_convar.h"
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#include <amtl/os/am-shared-library.h>
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#include <amtl/os/am-path.h>
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#include <bridge/include/IVEngineServerBridge.h>
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#include <bridge/include/IPlayerInfoBridge.h>
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#include <bridge/include/IFileSystemBridge.h>
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sm_logic_t logicore;
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IThreader *g_pThreader = nullptr;
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ITextParsers *textparsers = nullptr;
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ITranslator *translator = nullptr;
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IScriptManager *scripts = nullptr;
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IShareSys *sharesys = nullptr;
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IExtensionSys *extsys = nullptr;
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IHandleSys *handlesys = nullptr;
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IForwardManager *forwardsys = nullptr;
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IAdminSystem *adminsys = nullptr;
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ILogger *logger = nullptr;
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IRootConsole *rootmenu = nullptr;
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class VEngineServer_Logic : public IVEngineServerBridge
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{
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public:
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virtual bool IsDedicatedServer()
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{
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return engine->IsDedicatedServer();
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}
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virtual void InsertServerCommand(const char *cmd)
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{
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engine->InsertServerCommand(cmd);
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}
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virtual void ServerCommand(const char *cmd)
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{
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engine->ServerCommand(cmd);
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}
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virtual void ServerExecute()
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{
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engine->ServerExecute();
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}
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virtual const char *GetClientConVarValue(int clientIndex, const char *name)
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{
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return engine->GetClientConVarValue(clientIndex, name);
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}
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virtual void ClientCommand(edict_t *pEdict, const char *szCommand)
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{
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engine->ClientCommand(pEdict, "%s", szCommand);
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}
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virtual void FakeClientCommand(edict_t *pEdict, const char *szCommand)
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{
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serverpluginhelpers->ClientCommand(pEdict, szCommand);
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}
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} engine_wrapper;
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class VFileSystem_Logic : public IFileSystemBridge
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{
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public:
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const char *FindFirstEx(const char *pWildCard, const char *pPathID, FileFindHandle_t *pHandle)
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{
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return filesystem->FindFirstEx(pWildCard, pPathID, pHandle);
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}
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const char *FindNext(FileFindHandle_t handle)
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{
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return filesystem->FindNext(handle);
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}
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bool FindIsDirectory(FileFindHandle_t handle)
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{
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return filesystem->FindIsDirectory(handle);
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}
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void FindClose(FileFindHandle_t handle)
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{
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filesystem->FindClose(handle);
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}
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FileHandle_t Open(const char *pFileName, const char *pOptions, const char *pathID = 0)
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{
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return filesystem->Open(pFileName, pOptions, pathID);
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}
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void Close(FileHandle_t file)
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{
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filesystem->Close(file);
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}
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char *ReadLine(char *pOutput, int maxChars, FileHandle_t file)
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{
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return filesystem->ReadLine(pOutput, maxChars, file);
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}
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bool EndOfFile(FileHandle_t file)
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{
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return filesystem->EndOfFile(file);
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}
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bool FileExists(const char *pFileName, const char *pPathID = 0)
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{
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return filesystem->FileExists(pFileName, pPathID);
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}
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unsigned int Size(const char *pFileName, const char *pPathID = 0)
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{
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return filesystem->Size(pFileName, pPathID);
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}
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int Read(void* pOutput, int size, FileHandle_t file)
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{
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return filesystem->Read(pOutput, size, file);
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}
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int Write(void const* pInput, int size, FileHandle_t file)
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{
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return filesystem->Write(pInput, size, file);
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}
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void Seek(FileHandle_t file, int pos, int seekType)
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{
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filesystem->Seek(file, pos, (FileSystemSeek_t) seekType);
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}
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unsigned int Tell(FileHandle_t file)
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{
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return filesystem->Tell(file);
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}
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int FPrint(FileHandle_t file, const char *pData)
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{
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return filesystem->FPrintf(file, "%s", pData);
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}
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void Flush(FileHandle_t file)
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{
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filesystem->Flush(file);
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}
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bool IsOk(FileHandle_t file)
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{
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return filesystem->IsOk(file);
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}
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void RemoveFile(const char *pRelativePath, const char *pathID)
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{
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filesystem->RemoveFile(pRelativePath, pathID);
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}
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void RenameFile(char const *pOldPath, char const *pNewPath, const char *pathID)
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{
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filesystem->RenameFile(pOldPath, pNewPath, pathID);
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}
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bool IsDirectory(const char *pFileName, const char *pathID)
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{
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return filesystem->IsDirectory(pFileName, pathID);
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}
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void CreateDirHierarchy(const char *path, const char *pathID)
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{
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filesystem->CreateDirHierarchy(path, pathID);
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}
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} fs_wrapper;
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class VPlayerInfo_Logic : public IPlayerInfoBridge
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{
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public:
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bool IsObserver(IPlayerInfo *pInfo)
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{
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return pInfo->IsObserver();
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}
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int GetTeamIndex(IPlayerInfo *pInfo)
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{
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return pInfo->GetTeamIndex();
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}
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int GetFragCount(IPlayerInfo *pInfo)
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{
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return pInfo->GetFragCount();
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}
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int GetDeathCount(IPlayerInfo *pInfo)
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{
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return pInfo->GetDeathCount();
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}
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int GetArmorValue(IPlayerInfo *pInfo)
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{
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return pInfo->GetArmorValue();
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}
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void GetAbsOrigin(IPlayerInfo *pInfo, float *x, float *y, float *z)
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{
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Vector vec = pInfo->GetAbsOrigin();
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*x = vec.x;
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*y = vec.y;
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*z = vec.z;
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}
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void GetAbsAngles(IPlayerInfo *pInfo, float *x, float *y, float *z)
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{
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QAngle ang = pInfo->GetAbsAngles();
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*x = ang.x;
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*y = ang.y;
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*z = ang.z;
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}
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void GetPlayerMins(IPlayerInfo *pInfo, float *x, float *y, float *z)
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{
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Vector vec = pInfo->GetPlayerMins();
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*x = vec.x;
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*y = vec.y;
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*z = vec.z;
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}
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void GetPlayerMaxs(IPlayerInfo *pInfo, float *x, float *y, float *z)
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{
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Vector vec = pInfo->GetPlayerMaxs();
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*x = vec.x;
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*y = vec.y;
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*z = vec.z;
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}
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const char *GetWeaponName(IPlayerInfo *pInfo)
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{
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return pInfo->GetWeaponName();
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}
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const char *GetModelName(IPlayerInfo *pInfo)
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{
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return pInfo->GetModelName();
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}
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int GetHealth(IPlayerInfo *pInfo)
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{
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return pInfo->GetHealth();
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}
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void ChangeTeam(IPlayerInfo *pInfo, int iTeamNum)
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{
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pInfo->ChangeTeam(iTeamNum);
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}
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} playerinfo_wrapper;
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static ConVar sm_show_activity("sm_show_activity", "13", FCVAR_SPONLY, "Activity display setting (see sourcemod.cfg)");
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static ConVar sm_immunity_mode("sm_immunity_mode", "1", FCVAR_SPONLY, "Mode for deciding immunity protection");
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static ConVar sm_datetime_format("sm_datetime_format", "%m/%d/%Y - %H:%M:%S", 0, "Default formatting time rules");
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static const char* get_core_config_value(const char* key)
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{
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return g_CoreConfig.GetCoreConfigValue(key);
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}
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static void keyvalues_to_dbinfo(KeyValues *kv, DatabaseInfo *out)
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{
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out->database = kv->GetString("database", "");
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out->driver = kv->GetString("driver", "default");
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out->host = kv->GetString("host", "");
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out->maxTimeout = kv->GetInt("timeout", 0);
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out->pass = kv->GetString("pass", "");
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out->port = kv->GetInt("port", 0);
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out->user = kv->GetString("user", "");
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}
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static int get_activity_flags()
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{
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return sm_show_activity.GetInt();
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}
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static int get_immunity_mode()
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{
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return sm_immunity_mode.GetInt();
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}
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static void update_admin_cmd_flags(const char *cmd, OverrideType type, FlagBits bits, bool remove)
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{
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g_ConCmds.UpdateAdminCmdFlags(cmd, type, bits, remove);
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}
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static bool look_for_cmd_admin_flags(const char *cmd, FlagBits *pFlags)
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{
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return g_ConCmds.LookForCommandAdminFlags(cmd, pFlags);
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}
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void do_global_plugin_loads()
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{
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g_SourceMod.DoGlobalPluginLoads();
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}
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static int get_global_target()
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{
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return g_SourceMod.GetGlobalTarget();
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}
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void UTIL_ConsolePrintVa(const char *fmt, va_list ap)
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{
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char buffer[512];
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size_t len = ke::SafeVsprintf(buffer, sizeof(buffer), fmt, ap);
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if (len >= sizeof(buffer) - 1)
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{
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buffer[510] = '\n';
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buffer[511] = '\0';
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} else {
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buffer[len++] = '\n';
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buffer[len] = '\0';
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}
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META_CONPRINT(buffer);
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}
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void UTIL_ConsolePrint(const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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UTIL_ConsolePrintVa(fmt, ap);
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va_end(ap);
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}
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#if SOURCE_ENGINE == SE_LEFT4DEAD
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#define GAMEFIX "2.l4d"
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#elif SOURCE_ENGINE == SE_LEFT4DEAD2
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#define GAMEFIX "2.l4d2"
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#elif SOURCE_ENGINE == SE_NUCLEARDAWN
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#define GAMEFIX "2.nd"
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#elif SOURCE_ENGINE == SE_ALIENSWARM
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#define GAMEFIX "2.swarm"
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#elif SOURCE_ENGINE == SE_ORANGEBOX
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#define GAMEFIX "2.ep2"
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#elif SOURCE_ENGINE == SE_BLOODYGOODTIME
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#define GAMEFIX "2.bgt"
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#elif SOURCE_ENGINE == SE_EYE
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#define GAMEFIX "2.eye"
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#elif SOURCE_ENGINE == SE_CSS
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#define GAMEFIX "2.css"
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#elif SOURCE_ENGINE == SE_HL2DM
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#define GAMEFIX "2.hl2dm"
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#elif SOURCE_ENGINE == SE_DODS
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#define GAMEFIX "2.dods"
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#elif SOURCE_ENGINE == SE_SDK2013
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#define GAMEFIX "2.sdk2013"
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#elif SOURCE_ENGINE == SE_BMS
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#define GAMEFIX "2.bms"
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#elif SOURCE_ENGINE == SE_TF2
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#define GAMEFIX "2.tf2"
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#elif SOURCE_ENGINE == SE_DARKMESSIAH
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#define GAMEFIX "2.darkm"
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#elif SOURCE_ENGINE == SE_PORTAL2
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#define GAMEFIX "2.portal2"
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#elif SOURCE_ENGINE == SE_BLADE
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#define GAMEFIX "2.blade"
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#elif SOURCE_ENGINE == SE_INSURGENCY
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#define GAMEFIX "2.insurgency"
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#elif SOURCE_ENGINE == SE_DOI
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#define GAMEFIX "2.doi"
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#elif SOURCE_ENGINE == SE_CSGO
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#define GAMEFIX "2.csgo"
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#elif SOURCE_ENGINE == SE_CONTAGION
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#define GAMEFIX "2.contagion"
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#else
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#define GAMEFIX "2.ep1"
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#endif
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static ServerGlobals serverGlobals;
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CoreProviderImpl sCoreProviderImpl;
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CoreProviderImpl::CoreProviderImpl()
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{
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this->sm = &g_SourceMod;
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this->engine = &engine_wrapper;
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this->filesystem = &fs_wrapper;
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this->playerInfo = &playerinfo_wrapper;
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this->timersys = &g_Timers;
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this->playerhelpers = &g_Players;
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this->gamehelpers = &g_HL2;
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this->menus = &g_Menus;
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this->spe1 = &g_pSourcePawn;
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this->spe2 = &g_pSourcePawn2;
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this->GetCoreConfigValue = get_core_config_value;
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this->DoGlobalPluginLoads = do_global_plugin_loads;
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this->AreConfigsExecuted = SM_AreConfigsExecuted;
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this->ExecuteConfigs = SM_ExecuteForPlugin;
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this->GetDBInfoFromKeyValues = keyvalues_to_dbinfo;
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this->GetActivityFlags = get_activity_flags;
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this->GetImmunityMode = get_immunity_mode;
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this->UpdateAdminCmdFlags = update_admin_cmd_flags;
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this->LookForCommandAdminFlags = look_for_cmd_admin_flags;
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this->GetGlobalTarget = get_global_target;
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this->gamesuffix = GAMEFIX;
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this->serverGlobals = &::serverGlobals;
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this->serverFactory = nullptr;
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this->engineFactory = nullptr;
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this->matchmakingDSFactory = nullptr;
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this->listeners = nullptr;
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}
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ConVar *CoreProviderImpl::FindConVar(const char *name)
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{
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return icvar->FindVar(name);
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}
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const char *CoreProviderImpl::GetCvarString(ConVar* cvar)
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{
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return cvar->GetString();
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}
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bool CoreProviderImpl::GetCvarBool(ConVar* cvar)
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{
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return cvar->GetBool();
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}
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bool CoreProviderImpl::GetGameName(char *buffer, size_t maxlength)
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{
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KeyValues *pGameInfo = new KeyValues("GameInfo");
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if (g_HL2.KVLoadFromFile(pGameInfo, basefilesystem, "gameinfo.txt"))
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{
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const char *str;
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if ((str = pGameInfo->GetString("game", NULL)) != NULL)
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{
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ke::SafeStrcpy(buffer, maxlength, str);
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pGameInfo->deleteThis();
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return true;
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}
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}
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pGameInfo->deleteThis();
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return false;
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}
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const char *CoreProviderImpl::GetGameDescription()
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{
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return SERVER_CALL(GetGameDescription)();
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}
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const char *CoreProviderImpl::GetSourceEngineName()
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{
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#if !defined SOURCE_ENGINE
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# error "Unknown engine type"
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#endif
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#if SOURCE_ENGINE == SE_EPISODEONE
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return "original";
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#elif SOURCE_ENGINE == SE_DARKMESSIAH
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return "darkmessiah";
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#elif SOURCE_ENGINE == SE_ORANGEBOX
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return "orangebox";
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#elif SOURCE_ENGINE == SE_BLOODYGOODTIME
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return "bloodygoodtime";
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#elif SOURCE_ENGINE == SE_EYE
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return "eye";
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#elif SOURCE_ENGINE == SE_CSS
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return "css";
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#elif SOURCE_ENGINE == SE_HL2DM
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return "hl2dm";
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#elif SOURCE_ENGINE == SE_DODS
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return "dods";
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#elif SOURCE_ENGINE == SE_SDK2013
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return "sdk2013";
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#elif SOURCE_ENGINE == SE_BMS
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return "bms";
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#elif SOURCE_ENGINE == SE_TF2
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return "tf2";
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#elif SOURCE_ENGINE == SE_LEFT4DEAD
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return "left4dead";
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#elif SOURCE_ENGINE == SE_NUCLEARDAWN
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return "nucleardawn";
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#elif SOURCE_ENGINE == SE_CONTAGION
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return "contagion";
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#elif SOURCE_ENGINE == SE_LEFT4DEAD2
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return "left4dead2";
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#elif SOURCE_ENGINE == SE_ALIENSWARM
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return "alienswarm";
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#elif SOURCE_ENGINE == SE_PORTAL2
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return "portal2";
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#elif SOURCE_ENGINE == SE_BLADE
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return "blade";
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#elif SOURCE_ENGINE == SE_INSURGENCY
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return "insurgency";
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#elif SOURCE_ENGINE == SE_DOI
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return "doi";
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#elif SOURCE_ENGINE == SE_CSGO
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return "csgo";
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#endif
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}
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bool CoreProviderImpl::SymbolsAreHidden()
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{
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#if (SOURCE_ENGINE == SE_CSS) \
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|| (SOURCE_ENGINE == SE_HL2DM) \
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|| (SOURCE_ENGINE == SE_DODS) \
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|| (SOURCE_ENGINE == SE_SDK2013) \
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|| (SOURCE_ENGINE == SE_BMS) \
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|| (SOURCE_ENGINE == SE_TF2) \
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|| (SOURCE_ENGINE == SE_LEFT4DEAD) \
|
|
|| (SOURCE_ENGINE == SE_NUCLEARDAWN) \
|
|
|| (SOURCE_ENGINE == SE_LEFT4DEAD2) \
|
|
|| (SOURCE_ENGINE == SE_INSURGENCY) \
|
|
|| (SOURCE_ENGINE == SE_DOI) \
|
|
|| (SOURCE_ENGINE == SE_BLADE) \
|
|
|| (SOURCE_ENGINE == SE_CSGO)
|
|
return true;
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
void CoreProviderImpl::LogToGame(const char *message)
|
|
{
|
|
Engine_LogPrintWrapper(message);
|
|
}
|
|
|
|
void CoreProviderImpl::ConPrint(const char *message)
|
|
{
|
|
META_CONPRINT(message);
|
|
}
|
|
|
|
void CoreProviderImpl::ConsolePrint(const char *fmt, ...)
|
|
{
|
|
va_list ap;
|
|
va_start(ap, fmt);
|
|
UTIL_ConsolePrintVa(fmt, ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
void CoreProviderImpl::ConsolePrintVa(const char *message, va_list ap)
|
|
{
|
|
UTIL_ConsolePrintVa(message, ap);
|
|
}
|
|
|
|
bool CoreProviderImpl::IsMapLoading()
|
|
{
|
|
return g_SourceMod.IsMapLoading();
|
|
}
|
|
|
|
bool CoreProviderImpl::IsMapRunning()
|
|
{
|
|
return g_SourceMod.IsMapRunning();
|
|
}
|
|
|
|
int CoreProviderImpl::MaxClients()
|
|
{
|
|
return g_Players.MaxClients();
|
|
}
|
|
|
|
bool CoreProviderImpl::DescribePlayer(int index, const char **namep, const char **authp, int *useridp)
|
|
{
|
|
CPlayer *player = g_Players.GetPlayerByIndex(index);
|
|
if (!player || !player->IsConnected())
|
|
return false;
|
|
|
|
if (namep)
|
|
*namep = player->GetName();
|
|
if (authp) {
|
|
const char *auth = player->GetAuthString();
|
|
*authp = (auth && *auth) ? auth : "STEAM_ID_PENDING";
|
|
}
|
|
if (useridp)
|
|
*useridp = ::engine->GetPlayerUserId(player->GetEdict());
|
|
return true;
|
|
}
|
|
|
|
int CoreProviderImpl::LoadMMSPlugin(const char *file, bool *ok, char *error, size_t maxlength)
|
|
{
|
|
bool ignore_already;
|
|
PluginId id = g_pMMPlugins->Load(file, g_PLID, ignore_already, error, maxlength);
|
|
|
|
Pl_Status status;
|
|
|
|
if (!id || (g_pMMPlugins->Query(id, NULL, &status, NULL) && status < Pl_Paused))
|
|
{
|
|
*ok = false;
|
|
}
|
|
else
|
|
{
|
|
*ok = true;
|
|
}
|
|
|
|
return id;
|
|
}
|
|
|
|
void CoreProviderImpl::UnloadMMSPlugin(int id)
|
|
{
|
|
char ignore[255];
|
|
g_pMMPlugins->Unload(id, true, ignore, sizeof(ignore));
|
|
}
|
|
|
|
bool CoreProviderImpl::IsClientConVarQueryingSupported()
|
|
{
|
|
return hooks_.GetClientCvarQueryMode() != ClientCvarQueryMode::Unavailable;
|
|
}
|
|
|
|
int CoreProviderImpl::QueryClientConVar(int client, const char *cvar)
|
|
{
|
|
#if SOURCE_ENGINE != SE_DARKMESSIAH
|
|
switch (hooks_.GetClientCvarQueryMode()) {
|
|
case ClientCvarQueryMode::DLL:
|
|
return ::engine->StartQueryCvarValue(PEntityOfEntIndex(client), cvar);
|
|
case ClientCvarQueryMode::VSP:
|
|
return serverpluginhelpers->StartQueryCvarValue(PEntityOfEntIndex(client), cvar);
|
|
default:
|
|
return InvalidQueryCvarCookie;
|
|
}
|
|
#endif
|
|
return -1;
|
|
}
|
|
|
|
void CoreProviderImpl::InitializeBridge()
|
|
{
|
|
::serverGlobals.universalTime = g_pUniversalTime;
|
|
::serverGlobals.frametime = &gpGlobals->frametime;
|
|
::serverGlobals.interval_per_tick = &gpGlobals->interval_per_tick;
|
|
|
|
this->engineFactory = (void *)g_SMAPI->GetEngineFactory(false);
|
|
this->serverFactory = (void *)g_SMAPI->GetServerFactory(false);
|
|
this->listeners = SMGlobalClass::head;
|
|
|
|
if (ke::RefPtr<ke::SharedLib> mmlib = ke::SharedLib::Open(FORMAT_SOURCE_BIN_NAME("matchmaking_ds"), NULL, 0)) {
|
|
this->matchmakingDSFactory =
|
|
mmlib->get<decltype(sCoreProviderImpl.matchmakingDSFactory)>("CreateInterface");
|
|
}
|
|
|
|
logic_init_(this, &logicore);
|
|
|
|
// Join logic's SMGlobalClass instances.
|
|
SMGlobalClass* glob = SMGlobalClass::head;
|
|
while (glob->m_pGlobalClassNext)
|
|
glob = glob->m_pGlobalClassNext;
|
|
glob->m_pGlobalClassNext = logicore.head;
|
|
|
|
g_pThreader = logicore.threader;
|
|
translator = logicore.translator;
|
|
scripts = logicore.scripts;
|
|
sharesys = logicore.sharesys;
|
|
extsys = logicore.extsys;
|
|
g_pCoreIdent = logicore.core_ident;
|
|
handlesys = logicore.handlesys;
|
|
forwardsys = logicore.forwardsys;
|
|
adminsys = logicore.adminsys;
|
|
logger = logicore.logger;
|
|
rootmenu = logicore.rootmenu;
|
|
}
|
|
|
|
bool CoreProviderImpl::LoadBridge(char *error, size_t maxlength)
|
|
{
|
|
char file[PLATFORM_MAX_PATH];
|
|
|
|
/* Now it's time to load the logic binary */
|
|
g_SMAPI->PathFormat(file,
|
|
sizeof(file),
|
|
"%s/bin/" PLATFORM_ARCH_FOLDER "sourcemod.logic." PLATFORM_LIB_EXT,
|
|
g_SourceMod.GetSourceModPath());
|
|
|
|
char myerror[255];
|
|
logic_ = ke::SharedLib::Open(file, myerror, sizeof(myerror));
|
|
if (!logic_) {
|
|
ke::SafeSprintf(error, maxlength, "failed to load %s: %s", file, myerror);
|
|
return false;
|
|
}
|
|
|
|
LogicLoadFunction llf = logic_->get<decltype(llf)>("logic_load");
|
|
if (!llf) {
|
|
logic_ = nullptr;
|
|
ke::SafeStrcpy(error, maxlength, "could not find logic_load function");
|
|
return false;
|
|
}
|
|
|
|
GetITextParsers getitxt = logic_->get<decltype(getitxt)>("get_textparsers");
|
|
textparsers = getitxt();
|
|
|
|
logic_init_ = llf(SM_LOGIC_MAGIC);
|
|
if (!logic_init_) {
|
|
ke::SafeStrcpy(error, maxlength, "component version mismatch");
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
ke::RefPtr<CommandHook>
|
|
CoreProviderImpl::AddCommandHook(ConCommand *cmd, const CommandHook::Callback &callback)
|
|
{
|
|
return hooks_.AddCommandHook(cmd, callback);
|
|
}
|
|
|
|
ke::RefPtr<CommandHook>
|
|
CoreProviderImpl::AddPostCommandHook(ConCommand *cmd, const CommandHook::Callback &callback)
|
|
{
|
|
return hooks_.AddPostCommandHook(cmd, callback);
|
|
}
|
|
|
|
CoreProviderImpl::CommandImpl::CommandImpl(ConCommand *cmd, CommandHook *hook)
|
|
: cmd_(cmd),
|
|
hook_(hook)
|
|
{
|
|
}
|
|
|
|
CoreProviderImpl::CommandImpl::~CommandImpl()
|
|
{
|
|
hook_ = nullptr;
|
|
|
|
g_SMAPI->UnregisterConCommandBase(g_PLAPI, cmd_);
|
|
delete [] const_cast<char *>(cmd_->GetHelpText());
|
|
delete [] const_cast<char *>(cmd_->GetName());
|
|
delete cmd_;
|
|
}
|
|
|
|
void
|
|
CoreProviderImpl::DefineCommand(const char *name, const char *help, const CommandFunc &callback)
|
|
{
|
|
char *new_name = sm_strdup(name);
|
|
char *new_help = sm_strdup(help);
|
|
int flags = 0;
|
|
|
|
auto ignore_callback = [] (DISPATCH_ARGS) -> void {
|
|
};
|
|
|
|
ConCommand *cmd = new ConCommand(new_name, ignore_callback, new_help, flags);
|
|
ke::RefPtr<CommandHook> hook = AddCommandHook(cmd, callback);
|
|
|
|
ke::RefPtr<CommandImpl> impl = new CommandImpl(cmd, hook);
|
|
commands_.append(impl);
|
|
}
|
|
|
|
void CoreProviderImpl::InitializeHooks()
|
|
{
|
|
hooks_.Start();
|
|
}
|
|
|
|
void CoreProviderImpl::OnVSPReceived()
|
|
{
|
|
hooks_.OnVSPReceived();
|
|
}
|
|
|
|
void CoreProviderImpl::ShutdownHooks()
|
|
{
|
|
commands_.clear();
|
|
hooks_.Shutdown();
|
|
}
|
|
|
|
void CoreProviderImpl::ShutdownBridge()
|
|
{
|
|
logic_ = nullptr;
|
|
}
|
|
|
|
void InitLogicBridge()
|
|
{
|
|
sCoreProviderImpl.InitializeBridge();
|
|
}
|
|
|
|
bool StartLogicBridge(char *error, size_t maxlength)
|
|
{
|
|
return sCoreProviderImpl.LoadBridge(error, maxlength);
|
|
}
|
|
|
|
void ShutdownLogicBridge()
|
|
{
|
|
sCoreProviderImpl.ShutdownBridge();
|
|
}
|