79 lines
2.5 KiB
C++
79 lines
2.5 KiB
C++
/**
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* vim: set ts=4 sw=4 :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include <time.h>
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#include "sourcemod.h"
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#include "sourcemm_api.h"
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#include "sm_stringutil.h"
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#include "Logger.h"
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#include "TimerSys.h"
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#include "logic_bridge.h"
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#include <sourcemod_version.h>
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#include <bridge/include/IProviderCallbacks.h>
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bool g_in_game_log_hook = false;
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static LoggerCore g_LoggerCore;
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SH_DECL_HOOK1_void(IVEngineServer, LogPrint, SH_NOATTRIB, false, const char *);
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static void HookLogPrint(const char *message)
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{
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g_in_game_log_hook = true;
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bool stopped = logicore.callbacks->OnLogPrint(message);
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g_in_game_log_hook = false;
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if (stopped)
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RETURN_META(MRES_SUPERCEDE);
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}
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void LoggerCore::OnSourceModStartup(bool late)
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{
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SH_ADD_HOOK(IVEngineServer, LogPrint, engine, SH_STATIC(HookLogPrint), false);
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}
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void LoggerCore::OnSourceModAllShutdown()
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{
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SH_REMOVE_HOOK(IVEngineServer, LogPrint, engine, SH_STATIC(HookLogPrint), false);
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}
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void Engine_LogPrintWrapper(const char *msg)
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{
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if (g_in_game_log_hook)
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{
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ENGINE_CALL(LogPrint)(msg);
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}
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else
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{
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engine->LogPrint(msg);
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}
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}
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