295 lines
9.0 KiB
C++
295 lines
9.0 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2016 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_CHALFLIFE2_H_
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#define _INCLUDE_SOURCEMOD_CHALFLIFE2_H_
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#include <sh_list.h>
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#include <sh_string.h>
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#include <sh_tinyhash.h>
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#include <am-utility.h>
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#include <am-hashset.h>
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#include <am-hashmap.h>
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#include <sm_stringhashmap.h>
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#include <sm_namehashset.h>
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#include "sm_globals.h"
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#include "sm_queue.h"
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#include <IGameHelpers.h>
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#include <KeyValues.h>
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#include <server_class.h>
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#include <datamap.h>
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#include <ihandleentity.h>
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#include <tier0/icommandline.h>
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#include <string_t.h>
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namespace SourceMod {
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class ICommandArgs;
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} // namespace SourceMod
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using namespace SourceHook;
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using namespace SourceMod;
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#define HUD_PRINTTALK 3
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#define HUD_PRINTCENTER 4
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#if defined _WIN32
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#define SOURCE_BIN_PREFIX ""
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#define SOURCE_BIN_SUFFIX ""
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#define SOURCE_BIN_EXT ".dll"
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#elif defined __APPLE__
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#define SOURCE_BIN_PREFIX ""
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#define SOURCE_BIN_SUFFIX ""
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#define SOURCE_BIN_EXT ".dylib"
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#elif defined __linux__
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#if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2 \
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|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_LEFT4DEAD2 || SOURCE_ENGINE == SE_NUCLEARDAWN \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_INSURGENCY || SOURCE_ENGINE == SE_DOI
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#define SOURCE_BIN_PREFIX "lib"
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#define SOURCE_BIN_SUFFIX "_srv"
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#elif SOURCE_ENGINE >= SE_LEFT4DEAD
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#define SOURCE_BIN_PREFIX "lib"
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#define SOURCE_BIN_SUFFIX ""
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#else
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#define SOURCE_BIN_PREFIX ""
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#define SOURCE_BIN_SUFFIX "_i486"
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#endif
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#define SOURCE_BIN_EXT ".so"
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#endif
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#define FORMAT_SOURCE_BIN_NAME(basename) \
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(SOURCE_BIN_PREFIX basename SOURCE_BIN_SUFFIX SOURCE_BIN_EXT)
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struct DataTableInfo
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{
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struct SendPropPolicy
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{
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static inline bool matches(const char *name, const sm_sendprop_info_t &info)
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{
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return strcmp(name, info.prop->GetName()) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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static inline bool matches(const char *name, const DataTableInfo *info)
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{
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return strcmp(name, info->sc->GetName()) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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DataTableInfo(ServerClass *sc)
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: sc(sc)
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{
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}
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ServerClass *sc;
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NameHashSet<sm_sendprop_info_t, SendPropPolicy> lookup;
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};
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struct DataMapCachePolicy
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{
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static inline bool matches(const char *name, const sm_datatable_info_t &info)
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{
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return strcmp(name, info.prop->fieldName) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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typedef NameHashSet<sm_datatable_info_t, DataMapCachePolicy> DataMapCache;
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struct DelayedFakeCliCmd
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{
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String cmd;
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int client;
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int userid;
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};
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struct CachedCommandInfo
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{
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const ICommandArgs *args;
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#if SOURCE_ENGINE <= SE_DARKMESSIAH
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char cmd[300];
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#endif
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};
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struct DelayedKickInfo
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{
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int userid;
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int client;
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char buffer[384];
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};
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// copy from game/shared/entitylist_base.h
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class CEntInfo
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{
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public:
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IHandleEntity *m_pEntity;
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int m_SerialNumber;
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CEntInfo *m_pPrev;
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CEntInfo *m_pNext;
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#if SOURCE_ENGINE >= SE_PORTAL2
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string_t m_iName;
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string_t m_iClassName;
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#endif
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};
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// Corresponds to TF2's eFindMapResult in eiface.h
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// Not yet in other games, but eventually in others on same branch.
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enum class SMFindMapResult : cell_t {
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Found,
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NotFound,
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FuzzyMatch,
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NonCanonical,
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PossiblyAvailable
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};
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class CHalfLife2 :
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public SMGlobalClass,
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public IGameHelpers
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{
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friend class AutoEnterCommand;
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public:
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CHalfLife2();
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~CHalfLife2();
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public:
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void OnSourceModStartup(bool late);
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void OnSourceModAllInitialized();
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void OnSourceModAllInitialized_Post();
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/*void OnSourceModAllShutdown();*/
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ConfigResult OnSourceModConfigChanged(const char *key, const char *value,
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ConfigSource source, char *error, size_t maxlength) override;
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public: //IGameHelpers
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SendProp *FindInSendTable(const char *classname, const char *offset);
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bool FindSendPropInfo(const char *classname, const char *offset, sm_sendprop_info_t *info);
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datamap_t *GetDataMap(CBaseEntity *pEntity);
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ServerClass *FindServerClass(const char *classname);
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typedescription_t *FindInDataMap(datamap_t *pMap, const char *offset);
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bool FindDataMapInfo(datamap_t *pMap, const char *offset, sm_datatable_info_t *pDataTable);
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void SetEdictStateChanged(edict_t *pEdict, unsigned short offset);
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bool TextMsg(int client, int dest, const char *msg);
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bool HintTextMsg(int client, const char *msg);
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bool HintTextMsg(cell_t *players, int count, const char *msg);
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bool ShowVGUIMenu(int client, const char *name, KeyValues *data, bool show);
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bool IsLANServer();
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bool KVLoadFromFile(KeyValues *kv, IBaseFileSystem *filesystem, const char *resourceName, const char *pathID = NULL);
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edict_t *EdictOfIndex(int index);
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int IndexOfEdict(edict_t *pEnt);
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edict_t *GetHandleEntity(CBaseHandle &hndl);
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void SetHandleEntity(CBaseHandle &hndl, edict_t *pEnt);
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const char *GetCurrentMap();
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void ServerCommand(const char *buffer);
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CBaseEntity *ReferenceToEntity(cell_t entRef);
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cell_t EntityToReference(CBaseEntity *pEntity);
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cell_t IndexToReference(int entIndex);
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int ReferenceToIndex(cell_t entRef);
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cell_t ReferenceToBCompatRef(cell_t entRef);
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CEntInfo *LookupEntity(int entIndex);
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cell_t EntityToBCompatRef(CBaseEntity *pEntity);
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void *GetGlobalEntityList();
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int GetSendPropOffset(SendProp *prop);
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ICommandLine *GetValveCommandLine();
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const char *GetEntityClassname(edict_t *pEdict);
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const char *GetEntityClassname(CBaseEntity *pEntity);
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bool IsMapValid(const char *map);
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SMFindMapResult FindMap(char *pMapName, size_t nMapNameMax);
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SMFindMapResult FindMap(const char *pMapName, char *pFoundMap = NULL, size_t nMapNameMax = 0);
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bool GetMapDisplayName(const char *pMapName, char *pDisplayname, size_t nMapNameMax);
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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string_t AllocPooledString(const char *pszValue);
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#endif
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bool GetServerSteam3Id(char *pszOut, size_t len) const override;
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uint64_t GetServerSteamId64() const override;
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public:
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void AddToFakeCliCmdQueue(int client, int userid, const char *cmd);
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void ProcessFakeCliCmdQueue();
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public:
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const ICommandArgs *PeekCommandStack();
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const char *CurrentCommandName();
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void AddDelayedKick(int client, int userid, const char *msg);
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void ProcessDelayedKicks();
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private:
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void PushCommandStack(const ICommandArgs *cmd);
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void PopCommandStack();
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DataTableInfo *_FindServerClass(const char *classname);
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private:
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void InitLogicalEntData();
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void InitCommandLine();
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private:
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typedef ke::HashMap<datamap_t *, DataMapCache *, ke::PointerPolicy<datamap_t> > DataTableMap;
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NameHashSet<DataTableInfo *> m_Classes;
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DataTableMap m_Maps;
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int m_MsgTextMsg;
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int m_HinTextMsg;
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int m_SayTextMsg;
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int m_VGUIMenu;
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Queue<DelayedFakeCliCmd *> m_CmdQueue;
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CStack<DelayedFakeCliCmd *> m_FreeCmds;
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CStack<CachedCommandInfo> m_CommandStack;
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Queue<DelayedKickInfo> m_DelayedKicks;
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void *m_pGetCommandLine;
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#if SOURCE_ENGINE == SE_CSGO
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public:
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bool CanSetCSGOEntProp(const char *pszPropName)
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{
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return !m_bFollowCSGOServerGuidelines || !m_CSGOBadList.has(pszPropName);
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}
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private:
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ke::HashSet<ke::AString, detail::StringHashMapPolicy> m_CSGOBadList;
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bool m_bFollowCSGOServerGuidelines = true;
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#endif
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};
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extern CHalfLife2 g_HL2;
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bool IndexToAThings(cell_t, CBaseEntity **pEntData, edict_t **pEdictData);
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class AutoEnterCommand
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{
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public:
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AutoEnterCommand(const ICommandArgs *args) {
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g_HL2.PushCommandStack(args);
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}
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~AutoEnterCommand() {
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g_HL2.PopCommandStack();
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}
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};
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#endif //_INCLUDE_SOURCEMOD_CHALFLIFE2_H_
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