ec7f1727e5
Special characters only, minus a couple of potentially-problematic characters. Technically this is a breaking change - but anyone using multi-char triggers is probably crazy anyway and has been driven off by now.
470 lines
13 KiB
C++
470 lines
13 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include <ITextParsers.h>
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#include "ChatTriggers.h"
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#include "sm_stringutil.h"
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#include "ConCmdManager.h"
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#include "PlayerManager.h"
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#include "HalfLife2.h"
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#include "logic_bridge.h"
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#include "sourcemod.h"
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#include "provider.h"
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#include <bridge/include/ILogger.h>
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#include <amtl/am-string.h>
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ChatTriggers g_ChatTriggers;
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bool g_bSupressSilentFails = false;
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ChatTriggers::ChatTriggers() : m_bWillProcessInPost(false),
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m_ReplyTo(SM_REPLY_CONSOLE), m_ArgSBackup(NULL)
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{
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m_PubTrigger = "!";
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m_PrivTrigger = "/";
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m_bIsChatTrigger = false;
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m_bPluginIgnored = true;
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#if SOURCE_ENGINE == SE_EPISODEONE
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m_bIsINS = false;
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#endif
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}
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ChatTriggers::~ChatTriggers()
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{
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delete [] m_ArgSBackup;
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m_ArgSBackup = NULL;
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}
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void ChatTriggers::SetChatTrigger(ChatTriggerType type, const char *value)
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{
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ke::AutoPtr<char[]> filtered(new char[strlen(value) + 1]);
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const char *src = value;
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char *dest = filtered.get();
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char c;
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while ((c = *src++) != '\0') {
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if (c <= ' ' || c == '"' || c == '\'' || (c >= '0' && c <= '9') || c == ';' || (c >= 'A' && c <= 'Z') || c == '\\' || (c >= 'a' && c <= 'z') || c >= 0x7F) {
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logger->LogError("Ignoring %s chat trigger character '%c', not in valid set: %s", (type == ChatTrigger_Private ? "silent" : "public"), c, "!#$%&()*+,-./:<=>?@[]^_`{|}~");
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continue;
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}
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*dest++ = c;
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}
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*dest = '\0';
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if (type == ChatTrigger_Private) {
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m_PrivTrigger = filtered.get();
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} else {
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m_PubTrigger = filtered.get();
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}
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}
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ConfigResult ChatTriggers::OnSourceModConfigChanged(const char *key,
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const char *value,
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ConfigSource source,
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char *error,
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size_t maxlength)
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{
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if (strcmp(key, "PublicChatTrigger") == 0)
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{
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SetChatTrigger(ChatTrigger_Public, value);
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return ConfigResult_Accept;
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}
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else if (strcmp(key, "SilentChatTrigger") == 0)
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{
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SetChatTrigger(ChatTrigger_Private, value);
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return ConfigResult_Accept;
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}
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else if (strcmp(key, "SilentFailSuppress") == 0)
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{
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g_bSupressSilentFails = strcmp(value, "yes") == 0;
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return ConfigResult_Accept;
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}
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return ConfigResult_Ignore;
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}
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void ChatTriggers::OnSourceModAllInitialized()
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{
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m_pShouldFloodBlock = forwardsys->CreateForward("OnClientFloodCheck", ET_Event, 1, NULL, Param_Cell);
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m_pDidFloodBlock = forwardsys->CreateForward("OnClientFloodResult", ET_Event, 2, NULL, Param_Cell, Param_Cell);
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m_pOnClientSayCmd = forwardsys->CreateForward("OnClientSayCommand", ET_Event, 3, NULL, Param_Cell, Param_String, Param_String);
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m_pOnClientSayCmd_Post = forwardsys->CreateForward("OnClientSayCommand_Post", ET_Ignore, 3, NULL, Param_Cell, Param_String, Param_String);
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}
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void ChatTriggers::OnSourceModAllInitialized_Post()
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{
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logicore.AddCorePhraseFile("antiflood.phrases");
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}
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void ChatTriggers::OnSourceModGameInitialized()
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{
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ConCommand *say_team = FindCommand("say_team");
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CommandHook::Callback pre_hook = [this] (int client, const ICommandArgs *args) -> bool {
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return this->OnSayCommand_Pre(client, args);
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};
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CommandHook::Callback post_hook = [this] (int client, const ICommandArgs *args) -> bool {
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return this->OnSayCommand_Post(client, args);
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};
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if (ConCommand *say = FindCommand("say")) {
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hooks_.append(sCoreProviderImpl.AddCommandHook(say, pre_hook));
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hooks_.append(sCoreProviderImpl.AddPostCommandHook(say, post_hook));
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}
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if (ConCommand *say_team = FindCommand("say_team")) {
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hooks_.append(sCoreProviderImpl.AddCommandHook(say_team, pre_hook));
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hooks_.append(sCoreProviderImpl.AddPostCommandHook(say_team, post_hook));
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}
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#if SOURCE_ENGINE == SE_EPISODEONE
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m_bIsINS = (strcmp(g_SourceMod.GetGameFolderName(), "insurgency") == 0);
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if (m_bIsINS) {
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if (ConCommand *say2 = FindCommand("say2")) {
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hooks_.append(sCoreProviderImpl.AddCommandHook(say2, pre_hook));
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hooks_.append(sCoreProviderImpl.AddPostCommandHook(say2, post_hook));
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}
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}
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#elif SOURCE_ENGINE == SE_NUCLEARDAWN
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if (ConCommand *say_squad = FindCommand("say_squad")) {
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hooks_.append(sCoreProviderImpl.AddCommandHook(say_squad, pre_hook));
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hooks_.append(sCoreProviderImpl.AddPostCommandHook(say_squad, post_hook));
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}
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#endif
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}
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void ChatTriggers::OnSourceModShutdown()
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{
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hooks_.clear();
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forwardsys->ReleaseForward(m_pShouldFloodBlock);
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forwardsys->ReleaseForward(m_pDidFloodBlock);
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forwardsys->ReleaseForward(m_pOnClientSayCmd);
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forwardsys->ReleaseForward(m_pOnClientSayCmd_Post);
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}
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bool ChatTriggers::OnSayCommand_Pre(int client, const ICommandArgs *command)
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{
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m_bIsChatTrigger = false;
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m_bWasFloodedMessage = false;
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m_bPluginIgnored = true;
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const char *args = command->ArgS();
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if (!args)
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return false;
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/* Save these off for post hook as the command data returned from the engine in older engine versions
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* can be NULL, despite the data still being there and valid. */
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m_Arg0Backup = command->Arg(0);
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size_t len = strlen(args);
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#if SOURCE_ENGINE == SE_EPISODEONE
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if (m_bIsINS)
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{
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if (strcmp(m_Arg0Backup, "say2") == 0 && len >= 4)
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{
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args += 4;
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len -= 4;
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}
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if (len == 0)
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return true;
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}
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#endif
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/* The first pair of quotes are stripped from client say commands, but not console ones.
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* We do not want the forwards to differ from what is displayed.
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* So only strip the first pair of quotes from client say commands. */
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bool is_quoted = false;
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if (
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#if SOURCE_ENGINE == SE_EPISODEONE
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!m_bIsINS &&
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#endif
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client != 0 && args[0] == '"' && args[len-1] == '"')
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{
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/* The server normally won't display empty say commands, but in this case it does.
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* I don't think it's desired so let's block it. */
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if (len <= 2)
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return true;
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args++;
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len--;
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is_quoted = true;
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}
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/* Some? engines strip the last quote when printing the string to chat.
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* This results in having a double-quoted message passed to the OnClientSayCommand ("message") forward,
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* but losing the last quote in the OnClientSayCommand_Post ("message) forward.
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* To compensate this, we copy the args into our own buffer where the engine won't mess with
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* and strip the quotes. */
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delete [] m_ArgSBackup;
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m_ArgSBackup = new char[CCommand::MaxCommandLength()+1];
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memcpy(m_ArgSBackup, args, len+1);
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/* Strip the quotes from the argument */
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if (is_quoted)
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{
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if (m_ArgSBackup[len-1] == '"')
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{
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m_ArgSBackup[--len] = '\0';
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}
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}
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/* The server console cannot do this */
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if (client == 0)
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{
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if (CallOnClientSayCommand(client) >= Pl_Handled)
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return true;
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return false;
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}
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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/* We guarantee the client is connected */
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if (!pPlayer || !pPlayer->IsConnected())
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return false;
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/* Check if we need to block this message from being sent */
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if (ClientIsFlooding(client))
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{
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char buffer[128];
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if (!logicore.CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "Flooding the server", &client))
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ke::SafeSprintf(buffer, sizeof(buffer), "You are flooding the server!");
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/* :TODO: we should probably kick people who spam too much. */
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char fullbuffer[192];
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ke::SafeSprintf(fullbuffer, sizeof(fullbuffer), "[SM] %s", buffer);
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g_HL2.TextMsg(client, HUD_PRINTTALK, fullbuffer);
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m_bWasFloodedMessage = true;
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return true;
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}
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bool is_trigger = false;
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bool is_silent = false;
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// Prefer the silent trigger in case of clashes.
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if (strchr(m_PrivTrigger.chars(), m_ArgSBackup[0])) {
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is_trigger = true;
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is_silent = true;
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} else if (strchr(m_PubTrigger.chars(), m_ArgSBackup[0])) {
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is_trigger = true;
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}
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if (is_trigger) {
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// Bump the args past the chat trigger - we only support single-character triggers now.
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args = &m_ArgSBackup[1];
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}
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/**
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* Test if this is actually a command!
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*/
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if (is_trigger && PreProcessTrigger(PEntityOfEntIndex(client), args))
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{
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m_bIsChatTrigger = true;
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/**
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* We'll execute it in post.
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*/
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m_bWillProcessInPost = true;
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}
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if (is_silent && (m_bIsChatTrigger || (g_bSupressSilentFails && pPlayer->GetAdminId() != INVALID_ADMIN_ID)))
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return true;
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if (CallOnClientSayCommand(client) >= Pl_Handled)
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return true;
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/* Otherwise, let the command continue */
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return false;
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}
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bool ChatTriggers::OnSayCommand_Post(int client, const ICommandArgs *command)
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{
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if (m_bWillProcessInPost)
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{
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/* Reset this for re-entrancy */
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m_bWillProcessInPost = false;
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/* Execute the cached command */
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unsigned int old = SetReplyTo(SM_REPLY_CHAT);
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serverpluginhelpers->ClientCommand(PEntityOfEntIndex(client), m_ToExecute);
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SetReplyTo(old);
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}
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if (!m_bPluginIgnored && m_pOnClientSayCmd_Post->GetFunctionCount() != 0)
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{
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m_pOnClientSayCmd_Post->PushCell(client);
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m_pOnClientSayCmd_Post->PushString(m_Arg0Backup);
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m_pOnClientSayCmd_Post->PushString(m_ArgSBackup);
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m_pOnClientSayCmd_Post->Execute(NULL);
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}
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m_bIsChatTrigger = false;
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m_bWasFloodedMessage = false;
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return false;
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}
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bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args)
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{
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/* Extract a command. This is kind of sloppy. */
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char cmd_buf[64];
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size_t cmd_len = 0;
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const char *inptr = args;
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while (*inptr != '\0'
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&& !textparsers->IsWhitespace(inptr)
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&& *inptr != '"'
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&& cmd_len < sizeof(cmd_buf) - 1)
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{
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cmd_buf[cmd_len++] = *inptr++;
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}
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cmd_buf[cmd_len] = '\0';
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if (cmd_len == 0)
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{
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return false;
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}
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/* See if we have this registered */
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bool prepended = false;
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if (!g_ConCmds.LookForSourceModCommand(cmd_buf))
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{
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/* Check if we had an "sm_" prefix */
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if (strncmp(cmd_buf, "sm_", 3) == 0)
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{
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return false;
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}
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/* Now, prepend. Don't worry about the buffers. This will
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* work because the sizes are limited from earlier.
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*/
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char new_buf[80];
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strcpy(new_buf, "sm_");
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ke::SafeStrcpy(&new_buf[3], sizeof(new_buf)-3, cmd_buf);
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/* Recheck */
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if (!g_ConCmds.LookForSourceModCommand(new_buf))
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{
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return false;
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}
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prepended = true;
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}
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/* See if we need to do extra string manipulation */
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if (prepended)
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{
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size_t len;
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/* Check if we need to prepend sm_ */
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if (prepended)
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{
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len = ke::SafeSprintf(m_ToExecute, sizeof(m_ToExecute), "sm_%s", args);
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} else {
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len = ke::SafeStrcpy(m_ToExecute, sizeof(m_ToExecute), args);
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}
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} else {
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ke::SafeStrcpy(m_ToExecute, sizeof(m_ToExecute), args);
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}
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return true;
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}
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cell_t ChatTriggers::CallOnClientSayCommand(int client)
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{
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cell_t res = Pl_Continue;
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if (m_pOnClientSayCmd->GetFunctionCount() != 0)
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{
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m_pOnClientSayCmd->PushCell(client);
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m_pOnClientSayCmd->PushString(m_Arg0Backup);
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m_pOnClientSayCmd->PushString(m_ArgSBackup);
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m_pOnClientSayCmd->Execute(&res);
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}
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m_bPluginIgnored = (res >= Pl_Stop);
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return res;
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}
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unsigned int ChatTriggers::SetReplyTo(unsigned int reply)
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{
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unsigned int old = m_ReplyTo;
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m_ReplyTo = reply;
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return old;
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}
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unsigned int ChatTriggers::GetReplyTo()
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{
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return m_ReplyTo;
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}
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bool ChatTriggers::IsChatTrigger()
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{
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return m_bIsChatTrigger;
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}
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bool ChatTriggers::ClientIsFlooding(int client)
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{
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bool is_flooding = false;
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if (m_pShouldFloodBlock->GetFunctionCount() != 0)
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{
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cell_t res = 0;
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m_pShouldFloodBlock->PushCell(client);
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m_pShouldFloodBlock->Execute(&res);
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if (res != 0)
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{
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is_flooding = true;
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}
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}
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if (m_pDidFloodBlock->GetFunctionCount() != 0)
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{
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m_pDidFloodBlock->PushCell(client);
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m_pDidFloodBlock->PushCell(is_flooding ? 1 : 0);
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m_pDidFloodBlock->Execute(NULL);
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}
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return is_flooding;
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}
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bool ChatTriggers::WasFloodedMessage()
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{
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return m_bWasFloodedMessage;
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}
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