251cced1f8
Various minor things done to project files Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way) Updated regex project file and makefile --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
50 lines
1.5 KiB
INI
50 lines
1.5 KiB
INI
/**
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* There is no reason to edit this file. Core uses this to map each named
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* access type to a given ASCII character. The names are all pre-defined.
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*/
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Levels
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{
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/**
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* These are the default role flag mappings.
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* You can assign new letters for custom purposes, however you should
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* not change the default names, as SourceMod hardcodes these.
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*/
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Flags
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{
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"reservation" "a" //Reserved slots
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"generic" "b" //Generic admin, required for admins
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"kick" "c" //Kick other players
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"ban" "d" //Banning other players
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"unban" "e" //Removing bans
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"slay" "f" //Slaying other players
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"changemap" "g" //Changing the map
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"cvars" "h" //Changing cvars
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"config" "i" //Changing configs
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"chat" "j" //Special chat privileges
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"vote" "k" //Voting
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"password" "l" //Password the server
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"rcon" "m" //Remote console
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"cheats" "n" //Change sv_cheats and related commands
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/**
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* Custom flags can be used by plugins, but they can also be used to
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* for you to expand on the previous groups, using Overrides.
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*/
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"custom1" "o"
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"custom2" "p"
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"custom3" "q"
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"custom4" "r"
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"custom5" "s"
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"custom6" "t"
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/**
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* Root is a magic access flag that grants all permissions.
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* This should only be given to trusted administrators.
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* Root users can target anyone regardless of immunity,
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* however, they themselves are not automatically immune.
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*/
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"root" "z"
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}
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}
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