141 lines
4.7 KiB
C++
141 lines
4.7 KiB
C++
// vim: set ts=4 sw=4 tw=99 noet:
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// =============================================================================
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// SourceMod
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// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
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// =============================================================================
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//
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// This program is free software; you can redistribute it and/or modify it under
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// the terms of the GNU General Public License, version 3.0, as published by the
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// Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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// details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// As a special exception, AlliedModders LLC gives you permission to link the
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// code of this program (as well as its derivative works) to "Half-Life 2," the
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// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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// by the Valve Corporation. You must obey the GNU General Public License in
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// all respects for all other code used. Additionally, AlliedModders LLC grants
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// this exception to all derivative works. AlliedModders LLC defines further
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// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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// or <http://www.sourcemod.net/license.php>.
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#ifndef _INCLUDE_SOURCEMOD_CORE_PROVIDER_API_H_
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#define _INCLUDE_SOURCEMOD_CORE_PROVIDER_API_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <IAdminSystem.h>
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#include <amtl/am-function.h>
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namespace SourcePawn {
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class ISourcePawnEngine;
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class ISourcePawnEngine2;
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} // namespace SourcePawn
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// SDK types.
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#if defined(SM_LOGIC)
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class ConCommandBase {};
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class ConVar : public ConCommandBase {};
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#else
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class ConCommandBase;
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class ConVar;
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#endif
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class KeyValues;
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struct ServerGlobals
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{
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const double *universalTime;
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float *interval_per_tick;
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float *frametime;
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};
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namespace SourceMod {
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class ISourceMod;
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class IVEngineServerBridge;
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class IFileSystemBridge;
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class ITimerSystem;
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class IPlayerManager;
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class IGameHelpers;
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class IMenuManager;
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struct DatabaseInfo;
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class IPlayerInfoBridge;
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class ICommandArgs;
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typedef ke::Lambda<bool(int client, const ICommandArgs*)> CommandFunc;
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class CoreProvider
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{
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public:
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/* Objects */
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ISourceMod *sm;
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IVEngineServerBridge *engine;
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IFileSystemBridge *filesystem;
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IPlayerInfoBridge *playerInfo;
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ITimerSystem *timersys;
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IPlayerManager *playerhelpers;
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IGameHelpers *gamehelpers;
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IMenuManager *menus;
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SourcePawn::ISourcePawnEngine **spe1;
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SourcePawn::ISourcePawnEngine2 **spe2;
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const char *gamesuffix;
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/* Data */
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ServerGlobals *serverGlobals;
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void * serverFactory;
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void * engineFactory;
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void * matchmakingDSFactory;
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SMGlobalClass * listeners;
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// ConVar functions.
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virtual ConVar *FindConVar(const char *name) = 0;
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virtual const char *GetCvarString(ConVar *cvar) = 0;
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virtual bool GetCvarBool(ConVar* cvar) = 0;
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// Command functions.
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virtual void DefineCommand(const char *cmd, const char *help, const CommandFunc &callback) = 0;
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// Game description functions.
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virtual bool GetGameName(char *buffer, size_t maxlength) = 0;
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virtual const char *GetGameDescription() = 0;
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virtual const char *GetSourceEngineName() = 0;
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virtual bool SymbolsAreHidden() = 0;
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// Game state and helper functions.
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virtual bool IsMapLoading() = 0;
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virtual bool IsMapRunning() = 0;
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virtual int MaxClients() = 0;
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virtual bool DescribePlayer(int index, const char **namep, const char **authp, int *useridp) = 0;
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virtual void LogToGame(const char *message) = 0;
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virtual void ConPrint(const char *message) = 0;
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virtual void ConsolePrint(const char *fmt, ...) = 0;
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virtual void ConsolePrintVa(const char *fmt, va_list ap) = 0;
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// Game engine helper functions.
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virtual bool IsClientConVarQueryingSupported() = 0;
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virtual int QueryClientConVar(int client, const char *cvar) = 0;
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// Metamod:Source functions.
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virtual int LoadMMSPlugin(const char *file, bool *ok, char *error, size_t maxlength) = 0;
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virtual void UnloadMMSPlugin(int id) = 0;
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const char * (*GetCoreConfigValue)(const char*);
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void (*DoGlobalPluginLoads)();
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bool (*AreConfigsExecuted)();
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void (*ExecuteConfigs)(IPluginContext *ctx);
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void (*GetDBInfoFromKeyValues)(KeyValues *, DatabaseInfo *);
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int (*GetActivityFlags)();
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int (*GetImmunityMode)();
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void (*UpdateAdminCmdFlags)(const char *cmd, OverrideType type, FlagBits bits, bool remove);
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bool (*LookForCommandAdminFlags)(const char *cmd, FlagBits *pFlags);
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int (*GetGlobalTarget)();
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};
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} // namespace SourceMod
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#endif // _INCLUDE_SOURCEMOD_CORE_PROVIDER_API_H_
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