"Games" { /* CSpromod 1.04 */ "cspromod" { "Offsets" { "GiveNamedItem" { "windows" "330" "linux" "331" } "RemovePlayerItem" { "windows" "226" "linux" "227" } "Weapon_GetSlot" { "windows" "224" "linux" "225" } "Ignite" { "windows" "188" "linux" "189" } "Extinguish" { "windows" "189" "linux" "190" } "Teleport" { "windows" "98" "linux" "99" } "CommitSuicide" { "windows" "358" "linux" "359" } "GetVelocity" { "windows" "126" "linux" "127" } "EyeAngles" { "windows" "118" "linux" "119" } "AcceptInput" { "windows" "35" "linux" "36" } "DispatchKeyValue" { "windows" "31" "linux" "30" } "DispatchKeyValueFloat" { "windows" "30" "linux" "31" } "DispatchKeyValueVector" { "windows" "29" "linux" "32" } "SetEntityModel" { "windows" "25" "linux" "26" } "WeaponEquip" { "windows" "217" "linux" "218" } "Activate" { "windows" "32" "linux" "33" } "PlayerRunCmd" { "windows" "348" "linux" "349" } "FireOutputBackup" { "windows" "6" "linux" "6" } "g_pGameRules" { "windows" "2" } } "Signatures" { "FireOutput" { "library" "server" "windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x85\xF6" "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" } "DispatchSpawn" { "library" "server" "linux" "@_Z13DispatchSpawnP11CBaseEntity" "windows" "\x53\x55\x56\x8B\x74\x2A\x2A\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x2A\x2A\x8B\xCB\xFF" } "CreateEntityByName" { "library" "server" "linux" "@_Z18CreateEntityByNamePKci" "windows" "\x56\x8B\x74\x2A\x2A\x83\xFE\xFF\x57\x8B\x7C\x2A\x2A\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x2A\x2A\x56\xFF\xD2" } "FindEntityByClassname" { "library" "server" "windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x2A\x85\xC9\x57\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x2A\x2A\x2A\x83\xC0\x2A\xC1\xE0\x2A\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x5C\x2A\x2A\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x2A\x8D\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x11\x39" "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc" } "CreateGameRulesObject" { "library" "server" "windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2" } "g_pGameRules" { "library" "server" "linux" "@g_pGameRules" } } } }