/** * vim: set ts=4 : * ============================================================================= * SourceMod * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #ifndef _INCLUDE_SOURCEMOD_MENUVOTING_H_ #define _INCLUDE_SOURCEMOD_MENUVOTING_H_ #include #include #include #include "sm_globals.h" #include using namespace SourceHook; using namespace SourceMod; class VoteMenuHandler : public IMenuHandler, public SMGlobalClass, public IClientListener, public ITimedEvent { public: //SMGlobalClass void OnSourceModAllInitialized(); void OnSourceModShutdown(); void OnSourceModLevelChange(const char *mapName); public: //IClientListener void OnClientDisconnected(int client); public: //IMenuHandler unsigned int GetMenuAPIVersion2(); void OnMenuStart(IBaseMenu *menu); void OnMenuDisplay(IBaseMenu *menu, int client, IMenuPanel *display); void OnMenuSelect(IBaseMenu *menu, int client, unsigned int item); void OnMenuSelect2(IBaseMenu *menu, int client, unsigned int item, unsigned int item_on_page); void OnMenuCancel(IBaseMenu *menu, int client, MenuCancelReason reason); void OnMenuEnd(IBaseMenu *menu, MenuEndReason reason); void OnMenuDrawItem(IBaseMenu *menu, int client, unsigned int item, unsigned int &style); unsigned int OnMenuDisplayItem(IBaseMenu *menu, int client, IMenuPanel *panel, unsigned int item, const ItemDrawInfo &dr); public: //ITimedEvent ResultType OnTimer(ITimer *pTimer, void *pData); void OnTimerEnd(ITimer *pTimer, void *pData); public: bool StartVote(IBaseMenu *menu, unsigned int num_clients, int clients[], unsigned int max_time, unsigned int flags=0); bool IsVoteInProgress(); void CancelVoting(); IBaseMenu *GetCurrentMenu(); bool IsCancelling(); unsigned int GetRemainingVoteDelay(); bool IsClientInVotePool(int client); bool GetClientVoteChoice(int client, unsigned int *pItem); bool RedrawToClient(int client, bool revote); private: void Reset(IMenuHandler *mh); void DecrementPlayerCount(); void EndVoting(); void InternalReset(); bool InitializeVoting(IBaseMenu *menu, IMenuHandler *handler, unsigned int time, unsigned int flags); void StartVoting(); void DrawHintProgress(); void BuildVoteLeaders(); private: IMenuHandler *m_pHandler; unsigned int m_Clients; unsigned int m_TotalClients; unsigned int m_Items; CVector m_Votes; IBaseMenu *m_pCurMenu; bool m_bStarted; bool m_bCancelled; unsigned int m_NumVotes; unsigned int m_VoteTime; unsigned int m_VoteFlags; float m_fStartTime; unsigned int m_nMenuTime; int m_ClientVotes[256+1]; bool m_Revoting[256+1]; char m_leaderList[1024]; ITimer *m_displayTimer; }; #endif //_INCLUDE_SOURCEMOD_MENUVOTING_H_