/** * vim: set ts=4 : * ============================================================================= * SourceMod Sample Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include "StructManager.h" #include "extension.h" StructManager g_StructManager; void StructManager::AddStruct( const char *name, StructInfo *str ) { structs.insert(name, str); structsList.push_back(str); } StructManager::~StructManager() { SourceHook::List::iterator iter; iter = structsList.begin(); while (iter != structsList.end()) { delete (MemberInfo *)*iter; iter = structsList.erase(iter); } structs.clear(); } Handle_t StructManager::CreateStructHandle( const char *type, void *str ) { StructInfo **pInfo = structs.retrieve(type); if (pInfo == NULL) { return BAD_HANDLE; } StructHandle *pHandle = new StructHandle; pHandle->canDelete = false; pHandle->data = str; pHandle->info = *pInfo; return handlesys->CreateHandle(g_StructHandle, pHandle, NULL, myself->GetIdentity(), NULL); }