/** * vim: set ts=4 : * =============================================================== * SourceMod SDK Tools Extension * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. * =============================================================== * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Version: $Id$ */ #include "extension.h" #include "vcallbuilder.h" #include "vnatives.h" /** * @file extension.cpp * @brief Implements SDK Tools extension code. */ SDKTools g_SdkTools; /**< Global singleton for extension's main interface */ IServerGameEnts *gameents = NULL; IBinTools *g_pBinTools = NULL; IGameConfig *g_pGameConf = NULL; HandleType_t g_CallHandle = 0; SMEXT_LINK(&g_SdkTools); extern sp_nativeinfo_t g_CallNatives[]; bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late) { sharesys->AddDependency(myself, "bintools.ext", true, true); sharesys->AddNatives(myself, g_CallNatives); sharesys->AddNatives(myself, g_Natives); if (!gameconfs->LoadGameConfigFile("sdktools.games", &g_pGameConf, error, maxlength)) { return false; } g_CallHandle = handlesys->CreateType("ValveCall", this, 0, NULL, NULL, myself->GetIdentity(), NULL); return true; } void SDKTools::OnHandleDestroy(HandleType_t type, void *object) { if (type == g_CallHandle) { ValveCall *v = (ValveCall *)object; delete v; } } void SDKTools::SDK_OnUnload() { List::iterator iter; for (iter = g_RegCalls.begin(); iter != g_RegCalls.end(); iter++) { delete (*iter); } g_RegCalls.clear(); gameconfs->CloseGameConfigFile(g_pGameConf); } bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late) { GET_V_IFACE_CURRENT(serverFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS); return true; } void SDKTools::SDK_OnAllLoaded() { SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools); } bool SDKTools::QueryRunning(char *error, size_t maxlength) { SM_CHECK_IFACE(BINTOOLS, g_pBinTools); return true; } bool SDKTools::QueryInterfaceDrop(SMInterface *pInterface) { if (pInterface == g_pBinTools) { return false; } return IExtensionInterface::QueryInterfaceDrop(pInterface); } void SDKTools::NotifyInterfaceDrop(SMInterface *pInterface) { List::iterator iter; for (iter = g_RegCalls.begin(); iter != g_RegCalls.end(); iter++) { delete (*iter); } g_RegCalls.clear(); }