/** * vim: set ts=4 : * ============================================================================= * SourceMod SDKTools Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #ifndef _INCLUDE_SOURCEMOD_VALVE_CALLER_H_ #define _INCLUDE_SOURCEMOD_VALVE_CALLER_H_ #include #include #include "vdecoder.h" using namespace SourceMod; /** * @brief Info necessary to call a Valve function */ struct ValveCall { ICallWrapper *call; /**< From IBinTools */ ValveCallType type; /**< Call type */ ValvePassInfo *vparams; /**< Valve parameter info */ ValvePassInfo *retinfo; /**< Return buffer info */ ValvePassInfo *thisinfo; /**< Thiscall info */ size_t stackSize; /**< Stack size */ size_t stackEnd; /**< End of the bintools stack */ unsigned char *retbuf; /**< Return buffer */ SourceHook::CStack stk; /**< Parameter stack */ unsigned char *stk_get(); void stk_put(unsigned char *ptr); ValveCall(); ~ValveCall(); }; ValveCall *CreateValveVCall(unsigned int vtableIdx, ValveCallType vcalltype, const ValvePassInfo *retInfo, const ValvePassInfo *params, unsigned int numParams); ValveCall *CreateValveCall(void *addr, ValveCallType vcalltype, const ValvePassInfo *retInfo, const ValvePassInfo *params, unsigned int numParams); #endif //_INCLUDE_SOURCEMOD_VALVE_CALLER_H_