PerformSlap(client, target, damage) { new String:name[32]; GetClientName(target, name, sizeof(name)); if (!IsPlayerAlive(target)) { ReplyToCommand(client, "[SM] %t", "Cannot be performed on dead", name); return; } ShowActivity(client, "%t", "Slapped player", name); LogAction(client, target, "\"%L\" slapped \"%L\" (damage \"%d\")", client, target, damage); SlapPlayer(target, damage, true); } DisplaySlapDamageMenu(client) { new Handle:menu = CreateMenu(MenuHandler_SlapDamage); decl String:title[100]; Format(title, sizeof(title), "%T:", "Slap damage", client); SetMenuTitle(menu, title); SetMenuExitBackButton(menu, true); AddMenuItem(menu, "0", "0"); AddMenuItem(menu, "1", "1"); AddMenuItem(menu, "5", "5"); AddMenuItem(menu, "10", "10"); AddMenuItem(menu, "20", "20"); AddMenuItem(menu, "50", "50"); AddMenuItem(menu, "99", "99"); DisplayMenu(menu, client, MENU_TIME_FOREVER); } DisplaySlapTargetMenu(client) { new Handle:menu = CreateMenu(MenuHandler_Slap); decl String:title[100]; Format(title, sizeof(title), "%T:", "Slap player", client); SetMenuTitle(menu, title); SetMenuExitBackButton(menu, true); AddTargetsToMenu(menu, client, false); DisplayMenu(menu, client, MENU_TIME_FOREVER); } public AdminMenu_Slap(Handle:topmenu, TopMenuAction:action, TopMenuObject:object_id, param, String:buffer[], maxlength) { if (action == TopMenuAction_DisplayOption) { Format(buffer, maxlength, "%T", "Slap player", param); } else if (action == TopMenuAction_SelectOption) { DisplaySlapDamageMenu(param); } } public MenuHandler_SlapDamage(Handle:menu, MenuAction:action, param1, param2) { if (action == MenuAction_End) { CloseHandle(menu); } else if (action == MenuAction_Cancel) { if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE) { DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory); } } else if (action == MenuAction_Select) { decl String:info[32]; GetMenuItem(menu, param2, info, sizeof(info)); g_SlapDamage[param1] = StringToInt(info); DisplaySlapTargetMenu(param1); } } public MenuHandler_Slap(Handle:menu, MenuAction:action, param1, param2) { if (action == MenuAction_End) { CloseHandle(menu); } else if (action == MenuAction_Cancel) { if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE) { DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory); } } else if (action == MenuAction_Select) { decl String:info[32]; new userid, target; GetMenuItem(menu, param2, info, sizeof(info)); userid = StringToInt(info); if ((target = GetClientOfUserId(userid)) == 0) { PrintToChat(param1, "[SM] %t", "Player no longer available"); } else if (!CanUserTarget(param1, target)) { PrintToChat(param1, "[SM] %t", "Unable to target"); } else { PerformSlap(param1, target, g_SlapDamage[param1]); } /* Re-draw the menu if they're still valid */ if (IsClientInGame(param1) && !IsClientInKickQueue(param1)) { DisplaySlapTargetMenu(param1); } } } public Action:Command_Slap(client, args) { if (args < 1) { ReplyToCommand(client, "[SM] Usage: sm_slap <#userid|name> [damage]"); return Plugin_Handled; } decl String:arg[65]; GetCmdArg(1, arg, sizeof(arg)); new target = FindTarget(client, arg); if (target == -1) { return Plugin_Handled; } new damage = 0; if (args > 1) { decl String:arg2[20]; GetCmdArg(2, arg2, sizeof(arg2)); if (StringToIntEx(arg2, damage) == 0) { ReplyToCommand(client, "[SM] %t", "Invalid Amount"); return Plugin_Handled; } } PerformSlap(client, target, damage); return Plugin_Handled; }