/**
 * vim: set ts=4 :
 * =============================================================================
 * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
 * =============================================================================
 *
 * This file is part of the SourceMod/SourcePawn SDK.
 *
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU General Public License, version 3.0, as published by the
 * Free Software Foundation.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * As a special exception, AlliedModders LLC gives you permission to link the
 * code of this program (as well as its derivative works) to "Half-Life 2," the
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 * by the Valve Corporation.  You must obey the GNU General Public License in
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
 * this exception to all derivative works.  AlliedModders LLC defines further
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 * or <http://www.sourcemod.net/license.php>.
 *
 * Version: $Id$
 */

#if defined _files_included
 #endinput
#endif
#define _files_included

/* @global All paths in SourceMod natives are relative to the mod folder unless otherwise noted. */

/**
 * File inode types.
 */
enum FileType
{
	FileType_Unknown = 0,	/* Unknown file type (device/socket) */
	FileType_Directory = 1,	/* File is a directory */
	FileType_File = 2,		/* File is a file */
};

#define PLATFORM_MAX_PATH		256		/**< Maximum path length. */

#define SEEK_SET 0						/**< Seek from start. */
#define SEEK_CUR 1						/**< Seek from current position. */
#define SEEK_END 2						/**< Seek from end position. */

/**
 * Path types.
 */
enum PathType
{
	Path_SM,		/**< SourceMod root folder */	
};

/**
 * Builds a path relative to the SourceMod folder.
 *
 * @param type			Type of path to build as the base.
 * @param buffer		Buffer to store the path.
 * @param maxlength		Maximum length of buffer.
 * @param fmt			Format string.
 * @param ...			Format arguments.
 * @return				Number of bytes written to buffer (not including null terminator).
 */
native BuildPath(PathType:type, String:buffer[], maxlength, const String:fmt[], any:...);

/**
 * Opens a directory/folder for contents enumeration.
 * @note Directories are closed with CloseHandle().
 * @note Directories Handles can be cloned.
 *
 * @param path			Path to open.
 * @return				A Handle to the directory, INVALID_HANDLE on open error.
 */
native Handle:OpenDirectory(const String:path[]);

/**
 * Reads the current directory entry as a local filename, then moves to the next file.
 * @note Contents of buffers are undefined when returning false.
 * @note Both the '.' and '..' automatic directory entries will be retrieved for Windows and Linux.
 * 
 * @param dir			Handle to a directory.
 * @param buffer		String buffer to hold directory name.
 * @param maxlength		Maximum size of string buffer.
 * @param type			Optional variable to store the file type.
 * @return				True on success, false if there are no more files to read.
 * @error				Invalid or corrupt Handle. 
 */
native bool:ReadDirEntry(Handle:dir, String:buffer[], maxlength, &FileType:type=FileType_Unknown);

/**
 * Opens a file.
 * @note Files are closed with CloseHandle().
 * @note File Handles can be cloned.
 *
 * @param file			File to open.
 * @param mode			Open mode.
 * @return				A Handle to the file, INVALID_HANDLE on open error.
 */
native Handle:OpenFile(const String:file[], const String:mode[]);

/**
 * Deletes a file.
 *
 * @param path			Path of the file to delete.
 * @return				True on success, false otherwise.
 */
native bool:DeleteFile(const String:path[]);

/**
 * Reads a line from a text file.
 *
 * @param hndl			Handle to the file.
 * @param buffer		String buffer to hold the line.
 * @param maxlength		Maximum size of string buffer.	
 * @return				True on success, false otherwise.
 */
native bool:ReadFileLine(Handle:hndl, String:buffer[], maxlength);

/**
 * Tests if the end of file has been reached.
 *
 * @param file			Handle to the file.
 * @return				True if end of file has been reached, false otherwise.
 */
native bool:IsEndOfFile(Handle:file);

/**
 * Sets the file position indicator.
 *
 * @param file			Handle to the file.
 * @param position		Position relative to what is specified in whence.
 * @param whence		Look at the SEEK_* definitions.
 * @return				True on success, false otherwise.
 */
native bool:FileSeek(Handle:file, position, whence);

/**
 * Get current position in the file.
 *
 * @param file			Handle to the file.
 * @return				Value for the file position indicator.
 */
native FilePosition(Handle:file);

/**
 * Checks if a file exists.
 *
 * @param path			Path to the file.
 * @return				True if the file exists, false otherwise.
 */
native bool:FileExists(const String:path[]);

/**
 * Renames a file.
 *
 * @param newpath		New path to the file.
 * @param oldpath		Path to the existing file.
 * @return				True on success, false otherwise.
 */
native bool:RenameFile(const String:newpath[], const String:oldpath[]);

/**
 * Checks if a directory exists.
 *
 * @param path			Path to the directory.
 * @return				True if the directory exists, false otherwise.
 */
native bool:DirExists(const String:path[]);

/**
 * Get the file size in bytes.
 *
 * @param path			Path to the file.
 * @return				File size in bytes, -1 if file not found.
 */
native FileSize(const String:path[]);

/**
 * Flushes a file's buffered output; any buffered output
 * is immediately written to the file.
 *
 * @param file			Handle to the file.
 * @return				True on success, false on failure.
 */
native FlushFile(Handle:file);

/**
 * Removes a directory.
 * @note On most Operating Systems you cannot remove a directory which has files inside it.
 *
 * @param path			Path to the directory.
 * @return				True on success, false otherwise.
 */
native bool:RemoveDir(const String:path[]);

/**
 * Writes a line of text in a file.
 * @note This native will append the newline character.
 *
 * @param hndl			Handle to the file.
 * @param format		Formatting rules.
 * @param ...			Variable number of format parameters.
 * @return				True on success, false otherwise.
 */
native bool:WriteFileLine(Handle:hndl, const String:format[], any:...);