/** * vim: set ts=4 : * ============================================================================= * SourceMod * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #ifndef _INCLUDE_SOURCEMOD_INTERFACE_BINARYUTILS_H_ #define _INCLUDE_SOURCEMOD_INTERFACE_BINARYUTILS_H_ #include #define SMINTERFACE_MEMORYUTILS_NAME "IMemoryUtils" #define SMINTERFACE_MEMORYUTILS_VERSION 1 /** * @file IMemoryUtils.h * @brief Interface for finding patterns in memory. */ namespace SourceMod { class IMemoryUtils : public SMInterface { public: const char *GetInterfaceName() { return SMINTERFACE_MEMORYUTILS_NAME; } unsigned int GetInterfaceVersion() { return SMINTERFACE_MEMORYUTILS_VERSION; } public: /** * @brief Searches for a pattern of bytes within the memory of a dynamic library. * * @param libPtr Pointer to any chunk of memory that resides in the dynamic library. * @param pattern Pattern of bytes to search for. 0x2A can be used as a wildcard. * @param len Size of the pattern in bytes. * @return Pointer to pattern found in memory, NULL if not found. */ virtual void *FindPattern(const void *libPtr, const char *pattern, size_t len) =0; }; } #endif // _INCLUDE_SOURCEMOD_INTERFACE_MEMORYUTILS_H_