"Games" { /* Empires Mod 2.31a */ "empires" { "Offsets" { "EndTouch" { "windows" "95" "linux" "96" } "FireBullets" { "windows" "107" "linux" "108" } "OnTakeDamage" { "windows" "60" "linux" "61" } "PreThink" { "windows" "294" "linux" "295" } "PostThink" { "windows" "295" "linux" "296" } "SetTransmit" { "windows" "19" "linux" "20" } "ShouldCollide" { "windows" "15" "linux" "16" } "Spawn" { "windows" "21" "linux" "22" } "StartTouch" { "windows" "93" "linux" "94" } "Think" { "windows" "45" "linux" "46" } "Touch" { "windows" "94" "linux" "95" } "TraceAttack" { "windows" "58" "linux" "69" } "UpdateOnRemove" { "windows" "100" "linux" "101" } "Use" { "windows" "92" "linux" "93" } "VPhysicsUpdate" { "windows" "150" "linux" "151" } "Weapon_CanSwitchTo" { "windows" "240" "linux" "241" } "Weapon_CanUse" { "windows" "234" "linux" "235" } "Weapon_Drop" { "windows" "237" "linux" "238" } "Weapon_Equip" { "windows" "235" "linux" "236" } "Weapon_Switch" { "windows" "238" "linux" "239" } "GroundEntChanged" { "windows" "170" "linux" "171" } } "Signatures" { "IEntityFactoryDictionary" { "library" "server" "windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x2A\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3" "linux" "@_Z23EntityFactoryDictionaryv" } } } }