/** * vim: set ts=4 : * ================================================================ * SourceMod * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. * ================================================================ * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License, * version 3.0, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to * link the code of this program (as well as its derivative works) to * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any * Game MODs that run on software by the Valve Corporation. You must * obey the GNU General Public License in all respects for all other * code used. Additionally, AlliedModders LLC grants this exception * to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version * JULY-31-2007), or . * * Version: $Id$ */ #ifndef _INCLUDE_SOURCEMOD_ADT_FACTORY_H_ #define _INCLUDE_SOURCEMOD_ADT_FACTORY_H_ #include #define SMINTERFACE_ADTFACTORY_NAME "IADTFactory" #define SMINTERFACE_ADTFACTORY_VERSION 2 /** * @file IADTFactory.h * @brief Creates abstract data types. */ namespace SourceMod { /** * @brief A "Trie" data type. */ class IBasicTrie { public: /** * @brief Inserts a key/value pair. * * @param key Key string (null terminated). * @param value Value pointer (may be anything). * @return True on success, false if key already exists. */ virtual bool Insert(const char *key, void *value) =0; /** * @brief Retrieves the value of a key. * * @param key Key string (null terminated). * @param value Optional pointer to store value pointer. * @return True on success, false if key was not found. */ virtual bool Retrieve(const char *key, void **value) =0; /** * @brief Deletes a key. * * @param key Key string (null terminated). * @return True on success, false if key was not found. */ virtual bool Delete(const char *key) =0; /** * @brief Flushes the entire trie of all keys. */ virtual void Clear() =0; /** * @brief Destroys the IBasicTrie object and frees all associated * memory. */ virtual void Destroy() =0; /** * @brief Inserts a key/value pair, replacing an old inserted * value if it already exists. * * @param key Key string (null terminated). * @param value Value pointer (may be anything). * @return True on success, false on failure. */ virtual bool Replace(const char *key, void *value) =0; }; class IADTFactory : public SMInterface { public: /** * @brief Creates a basic Trie object. * * @return A new IBasicTrie object which must be destroyed * via IBasicTrie::Destroy(). */ virtual IBasicTrie *CreateBasicTrie() =0; }; } #endif //_INCLUDE_SOURCEMOD_ADT_FACTORY_H_