/** * vim: set ts=4 : * ============================================================================= * SourceMod Team Fortress 2 Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include "extension.h" #include "util.h" #include "time.h" #include "RegNatives.h" // native TF2_MakeBleed(client, attacker, Float:duration) cell_t TF2_MakeBleed(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // CTFPlayerShared::MakeBleed(CTFPlayer*, CTFWeaponBase*, float, int=4) if(!pWrapper) { REGISTER_NATIVE_ADDR("MakeBleed", PassInfo pass[4]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(CBaseEntity *); \ pass[0].type = PassType_Basic; \ pass[1].flags = PASSFLAG_BYVAL; \ pass[1].size = sizeof(CBaseEntity *); \ pass[1].type = PassType_Basic; \ pass[2].flags = PASSFLAG_BYVAL; \ pass[2].size = sizeof(float); \ pass[2].type = PassType_Basic; \ pass[3].flags = PASSFLAG_BYVAL; \ pass[3].size = sizeof(int); \ pass[3].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } CBaseEntity *pAttacker; if (!(pAttacker = UTIL_GetCBaseEntity(params[2], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[2]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); unsigned char vstk[sizeof(void *) + 2*sizeof(CBaseEntity *) + sizeof(float)]; unsigned char *vptr = vstk; *(void **)vptr = obj; vptr += sizeof(void *); *(CBaseEntity **)vptr = pAttacker; vptr += sizeof(CBaseEntity *); *(CBaseEntity **)vptr = NULL; vptr += sizeof(CBaseEntity *); *(float *)vptr = sp_ctof(params[3]); vptr += sizeof(float); *(int *)vptr = 4; pWrapper->Execute(vstk, NULL); return 1; } // native TF2_Burn(client, target) cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // CTFPlayerShared::Burn(CTFPlayer*, CTFWeaponBase*) if (!pWrapper) { REGISTER_NATIVE_ADDR("Burn", PassInfo pass[2]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(CBaseEntity *); \ pass[0].type = PassType_Basic; \ pass[1].flags = PASSFLAG_BYVAL; \ pass[1].size = sizeof(CBaseEntity *); \ pass[1].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } CBaseEntity *pTarget; if (!(pTarget = UTIL_GetCBaseEntity(params[2], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[2]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); unsigned char vstk[sizeof(void *) + 2*sizeof(CBaseEntity *)]; unsigned char *vptr = vstk; *(void **)vptr = obj; vptr += sizeof(void *); *(CBaseEntity **)vptr = pTarget; vptr += sizeof(CBaseEntity *); *(CBaseEntity **)vptr = NULL; pWrapper->Execute(vstk, NULL); return 1; } // native TF2_Invuln(client, bool:enabled) cell_t TF2_Invuln(IPluginContext *pContext, const cell_t *params) { return pContext->ThrowNativeError("TF2_SetPlayerInvuln is no longer available"); } cell_t TF2_Disguise(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; //CTFPlayerShared::Disguise(int, int, CTFPlayer *) if (!pWrapper) { REGISTER_NATIVE_ADDR("Disguise", PassInfo pass[4]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(int); \ pass[0].type = PassType_Basic; \ pass[1].flags = PASSFLAG_BYVAL; \ pass[1].size = sizeof(int); \ pass[1].type = PassType_Basic; \ pass[2].flags = PASSFLAG_BYVAL; \ pass[2].size = sizeof(CBaseEntity *); \ pass[2].type = PassType_Basic; \ pass[3].flags = PASSFLAG_BYVAL; \ pass[3].size = sizeof(bool); \ pass[3].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); CBaseEntity *pTarget = NULL; // Compatibility fix for the newly-added target parameter if (params[0] >= 4 && params[4] > 0 && !(pTarget = UTIL_GetCBaseEntity(params[4], true))) { return pContext->ThrowNativeError("Target client index %d is not valid", params[4]); } unsigned char vstk[sizeof(void *) + 2*sizeof(int) + sizeof(bool)]; unsigned char *vptr = vstk; *(void **)vptr = obj; vptr += sizeof(void *); *(int *)vptr = params[2]; vptr += sizeof(int); *(int *)vptr = params[3]; vptr += sizeof(int); *(CBaseEntity **)vptr = pTarget; vptr += sizeof(CBaseEntity *); *(bool *)vptr = true; pWrapper->Execute(vstk, NULL); return 1; } cell_t TF2_RemoveDisguise(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; //CTFPlayerShared::RemoveDisguise() if (!pWrapper) { REGISTER_NATIVE_ADDR("RemoveDisguise", pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); unsigned char vstk[sizeof(void *)]; unsigned char *vptr = vstk; *(void **)vptr = obj; pWrapper->Execute(vstk, NULL); return 1; } cell_t TF2_AddCondition(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // CTFPlayerShared::AddCond(int, float) if (!pWrapper) { REGISTER_NATIVE_ADDR("AddCondition", PassInfo pass[3]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(int); \ pass[0].type = PassType_Basic; \ pass[1].flags = PASSFLAG_BYVAL; \ pass[1].size = sizeof(float); \ pass[1].type = PassType_Basic; \ pass[2].flags = PASSFLAG_BYVAL; \ pass[2].size = sizeof(CBaseEntity *); \ pass[2].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 3)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); unsigned char vstk[sizeof(void *) + sizeof(int) + sizeof(float) + sizeof(CBaseEntity *)]; unsigned char *vptr = vstk; *(void **)vptr = obj; vptr += sizeof(void *); *(int *)vptr = params[2]; vptr += sizeof(int); *(float *)vptr = *(float *)¶ms[3]; vptr += sizeof(float); *(CBaseEntity **)vptr = NULL; pWrapper->Execute(vstk, NULL); return 1; } cell_t TF2_RemoveCondition(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // CTFPlayerShared::RemoveCond(int, bool) if (!pWrapper) { REGISTER_NATIVE_ADDR("RemoveCondition", PassInfo pass[2]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(int); \ pass[0].type = PassType_Basic; \ pass[1].flags = PASSFLAG_BYVAL; \ pass[1].size = sizeof(bool); \ pass[1].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); unsigned char vstk[sizeof(void *) + sizeof(int) + sizeof(bool)]; unsigned char *vptr = vstk; *(void **)vptr = obj; vptr += sizeof(void *); *(int *)vptr = params[2]; vptr += sizeof(int); *(bool *)vptr = true; pWrapper->Execute(vstk, NULL); return 1; } cell_t TF2_StunPlayer(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // CTFPlayerShared::StunPlayer(float, float, int, CTFPlayer *) if (!pWrapper) { REGISTER_NATIVE_ADDR("StunPlayer", PassInfo pass[4]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(float); \ pass[0].type = PassType_Basic; \ pass[1].flags = PASSFLAG_BYVAL; \ pass[1].size = sizeof(float); \ pass[1].type = PassType_Basic; \ pass[2].flags = PASSFLAG_BYVAL; \ pass[2].size = sizeof(int); \ pass[2].type = PassType_Basic; \ pass[3].flags = PASSFLAG_BYVAL; \ pass[3].size = sizeof(CBaseEntity *); \ pass[3].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } bool bByPlayer = (params[5] != 0); CBaseEntity *pAttacker = NULL; if (bByPlayer && !(pAttacker = UTIL_GetCBaseEntity(params[5], true))) { return pContext->ThrowNativeError("Attacker index %d is not valid", params[5]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); unsigned char vstk[sizeof(void *) + 2*sizeof(float) + sizeof(int) + sizeof(CBaseEntity *)]; unsigned char *vptr = vstk; *(void **)vptr = obj; vptr += sizeof(void *); *(float *)vptr = sp_ctof(params[2]); vptr += sizeof(float); *(float *)vptr = sp_ctof(params[3]); vptr += sizeof(float); *(int *)vptr = params[4]; vptr += sizeof(int); *(CBaseEntity **)vptr = pAttacker; pWrapper->Execute(vstk, NULL); return 1; } cell_t TF2_SetPowerplayEnabled(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // CTFPlayer::SetPowerPlayEnabled(bool) if (!pWrapper) { REGISTER_NATIVE_ADDR("SetPowerplayEnabled", PassInfo pass[1]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(bool); \ pass[0].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } bool bEnablePP = false; if (params[2] != 0) { bEnablePP = true; } unsigned char vstk[sizeof(void *) + sizeof(bool)]; unsigned char *vptr = vstk; *(void **)vptr = (void *)pEntity; vptr += sizeof(void *); *(bool *)vptr = bEnablePP; pWrapper->Execute(vstk, NULL); return 1; } cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; //CTFPlayer::ForceRespawn() if (!pWrapper) { int offset; if (!g_pGameConf->GetOffset("ForceRespawn", &offset)) { return pContext->ThrowNativeError("Failed to locate function"); } pWrapper = g_pBinTools->CreateVCall(offset, 0, 0, NULL, NULL, 0); g_RegNatives.Register(pWrapper); } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } unsigned char vstk[sizeof(void *)]; unsigned char *vptr = vstk; *(void **)vptr = (void *)pEntity; pWrapper->Execute(vstk, NULL); return 1; } cell_t TF2_Regenerate(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; //CTFPlayer::Regenerate( bool=true ) if (!pWrapper) { REGISTER_NATIVE_ADDR("Regenerate", PassInfo pass[1]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(bool); \ pass[0].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } unsigned char vstk[sizeof(void *) + sizeof(bool)]; unsigned char *vptr = vstk; *(void **)vptr = (void *)pEntity; vptr += sizeof(void *); *(bool *)vptr = true; pWrapper->Execute(vstk, NULL); return 1; } cell_t TF2_GetResourceEntity(IPluginContext *pContext, const cell_t *params) { return g_resourceEntity; } cell_t TF2_GetClass(IPluginContext *pContext, const cell_t *params) { char *str; pContext->LocalToString(params[1], &str); return (cell_t)ClassnameToType(str); } // native TF2_IsPlayerInDuel(client) cell_t TF2_IsPlayerInDuel(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // DuelMiniGame_IsPlayerInDuel(CTFPlayer *) if (!pWrapper) { REGISTER_NATIVE_ADDR("IsPlayerInDuel", PassInfo pass[1]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(CBaseEntity *); \ pass[0].type = PassType_Basic; \ PassInfo ret; \ ret.flags = PASSFLAG_BYVAL; \ ret.size = sizeof(bool); \ ret.type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &ret, pass, 1)) } CBaseEntity *pPlayer; if (!(pPlayer = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } unsigned char vstk[sizeof(CBaseEntity *)]; unsigned char *vptr = vstk; *(CBaseEntity **)vptr = pPlayer; bool retValue; pWrapper->Execute(vstk, &retValue); return (retValue) ? 1 : 0; } sp_nativeinfo_t g_TFNatives[] = { {"TF2_IgnitePlayer", TF2_Burn}, {"TF2_SetPlayerInvuln", TF2_Invuln}, {"TF2_RespawnPlayer", TF2_Respawn}, {"TF2_DisguisePlayer", TF2_Disguise}, {"TF2_RemovePlayerDisguise", TF2_RemoveDisguise}, {"TF2_GetResourceEntity", TF2_GetResourceEntity}, {"TF2_GetClass", TF2_GetClass}, {"TF2_RegeneratePlayer", TF2_Regenerate}, {"TF2_AddCondition", TF2_AddCondition}, {"TF2_RemoveCondition", TF2_RemoveCondition}, {"TF2_SetPlayerPowerPlay", TF2_SetPowerplayEnabled}, {"TF2_StunPlayer", TF2_StunPlayer}, {"TF2_MakeBleed", TF2_MakeBleed}, {"TF2_IsPlayerInDuel", TF2_IsPlayerInDuel}, {NULL, NULL} };