/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* Team Fortress 2 */ "tf" { "Offsets" { "GiveNamedItem" { "windows" "408" "linux" "409" "mac" "409" } "RemovePlayerItem" { "windows" "277" "linux" "278" "mac" "278" } "Weapon_GetSlot" { "windows" "275" "linux" "276" "mac" "276" } "Ignite" { "windows" "216" "linux" "217" "mac" "217" } "Extinguish" { "windows" "220" "linux" "221" "mac" "221" } "Teleport" { "windows" "111" "linux" "112" "mac" "112" } "CommitSuicide" { "windows" "449" "linux" "449" "mac" "449" } "GetVelocity" { "windows" "143" "linux" "144" "mac" "144" } "EyeAngles" { "windows" "134" "linux" "135" "mac" "135" } "SetEntityModel" { "windows" "24" "linux" "25" "mac" "25" } "AcceptInput" { "windows" "36" "linux" "37" "mac" "37" } "WeaponEquip" { "windows" "268" "linux" "269" "mac" "269" } "Activate" { "windows" "33" "linux" "34" "mac" "34" } "PlayerRunCmd" { "windows" "426" "linux" "427" "mac" "427" } "GiveAmmo" { "windows" "259" "linux" "260" "mac" "260" } } "Keys" { "GameRulesProxy" "CTFGameRulesProxy" "GameRulesDataTable" "tf_gamerules_data" } } /* CBaseEntityOutput::FireOutput */ "#default" { "Signatures" { "FireOutput" { "library" "server" "windows" "\x55\x8B\xEC\x81\xEC\x24\x01\x00\x00\x53\x8B\xC1" "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" "mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" } "SetCollisionGroup" { "library" "server" "windows" "\x55\x8B\xEC\x53\x8B\x5D\x08\x56\x57\x8B\xF9\x39\x9F\xF0\x01\x00\x00" "linux" "@_ZN11CBaseEntity17SetCollisionGroupEi" } } } }