/** * vim: set ts=4 : * ============================================================================= * SourceMod Team Fortress 2 Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include "extension.h" #include "util.h" #include "time.h" #include "RegNatives.h" #include #include // native TF2_MakeBleed(client, attacker, Float:duration) cell_t TF2_MakeBleed(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // CTFPlayerShared::MakeBleed(CTFPlayer*, CTFWeaponBase*, float, int=4, bool=false) if(!pWrapper) { REGISTER_NATIVE_ADDR("MakeBleed", PassInfo pass[6]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(CBaseEntity *); \ pass[0].type = PassType_Basic; \ pass[1].flags = PASSFLAG_BYVAL; \ pass[1].size = sizeof(CBaseEntity *); \ pass[1].type = PassType_Basic; \ pass[2].flags = PASSFLAG_BYVAL; \ pass[2].size = sizeof(float); \ pass[2].type = PassType_Float; \ pass[3].flags = PASSFLAG_BYVAL; \ pass[3].size = sizeof(int); \ pass[3].type = PassType_Basic; \ pass[4].flags = PASSFLAG_BYVAL; \ pass[4].size = sizeof(bool); \ pass[4].type = PassType_Basic; \ pass[5].flags = PASSFLAG_BYVAL; \ pass[5].size = sizeof(int); \ pass[5].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 6)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } CBaseEntity *pAttacker; if (!(pAttacker = UTIL_GetCBaseEntity(params[2], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[2]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); ArgBuffer // Custom Damage type (bleeding) vstk(obj, pAttacker, NULL, sp_ctof(params[3]), 4, false, 34); pWrapper->Execute(vstk, nullptr); return 1; } // native TF2_Burn(client, target, duration) cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // CTFPlayerShared::Burn(CTFPlayer*, CTFWeaponBase*, float=-1.0) if (!pWrapper) { REGISTER_NATIVE_ADDR("Burn", PassInfo pass[3]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(CBaseEntity *); \ pass[0].type = PassType_Basic; \ pass[1].flags = PASSFLAG_BYVAL; \ pass[1].size = sizeof(CBaseEntity *); \ pass[1].type = PassType_Basic; \ pass[2].flags = PASSFLAG_BYVAL; \ pass[2].size = sizeof(float); \ pass[2].type = PassType_Float; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 3)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } CBaseEntity *pTarget; if (!(pTarget = UTIL_GetCBaseEntity(params[2], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[2]); } float fDuration = 10.0; // Compatibility fix for the newly-added duration if (params[0] >= 3) { fDuration = sp_ctof(params[3]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); ArgBuffer //duration vstk(obj, pTarget, nullptr, fDuration); pWrapper->Execute(vstk, nullptr); return 1; } // native TF2_Invuln(client, bool:enabled) cell_t TF2_Invuln(IPluginContext *pContext, const cell_t *params) { return pContext->ThrowNativeError("TF2_SetPlayerInvuln is no longer available"); } cell_t TF2_Disguise(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; //CTFPlayerShared::Disguise(int, int, CTFPlayer *, bool=true) if (!pWrapper) { REGISTER_NATIVE_ADDR("Disguise", PassInfo pass[4]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(int); \ pass[0].type = PassType_Basic; \ pass[1].flags = PASSFLAG_BYVAL; \ pass[1].size = sizeof(int); \ pass[1].type = PassType_Basic; \ pass[2].flags = PASSFLAG_BYVAL; \ pass[2].size = sizeof(CBaseEntity *); \ pass[2].type = PassType_Basic; \ pass[3].flags = PASSFLAG_BYVAL; \ pass[3].size = sizeof(bool); \ pass[3].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); CBaseEntity *pTarget = NULL; // Compatibility fix for the newly-added target parameter if (params[0] >= 4 && params[4] > 0 && !(pTarget = UTIL_GetCBaseEntity(params[4], true))) { return pContext->ThrowNativeError("Target client index %d is not valid", params[4]); } ArgBuffer vstk(obj, params[2], params[3], pTarget, true); pWrapper->Execute(vstk, nullptr); return 1; } cell_t TF2_RemoveDisguise(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; //CTFPlayerShared::RemoveDisguise() if (!pWrapper) { REGISTER_NATIVE_ADDR("RemoveDisguise", pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); ArgBuffer vstk(obj); pWrapper->Execute(vstk, nullptr); return 1; } cell_t TF2_AddCondition(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // CTFPlayerShared::AddCond(int, float, CBaseEntity *) if (!pWrapper) { REGISTER_NATIVE_ADDR("AddCondition", PassInfo pass[3]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(int); \ pass[0].type = PassType_Basic; \ pass[1].flags = PASSFLAG_BYVAL; \ pass[1].size = sizeof(float); \ pass[1].type = PassType_Float; \ pass[2].flags = PASSFLAG_BYVAL; \ pass[2].size = sizeof(CBaseEntity *); \ pass[2].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 3)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } CBaseEntity *pInflictor = NULL; // Compatibility fix for the new inflictor parameter; TF2 seems to only use player entities in it if (params[0] >= 4 && params[4] > 0 && !(pInflictor = UTIL_GetCBaseEntity(params[4], true))) { return pContext->ThrowNativeError("Inflictor index %d is not valid", params[4]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); ArgBuffer vstk(obj, params[2], sp_ctof(params[3]), pInflictor); pWrapper->Execute(vstk, nullptr); return 1; } cell_t TF2_RemoveCondition(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // CTFPlayerShared::RemoveCond(int, bool) if (!pWrapper) { REGISTER_NATIVE_ADDR("RemoveCondition", PassInfo pass[2]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(int); \ pass[0].type = PassType_Basic; \ pass[1].flags = PASSFLAG_BYVAL; \ pass[1].size = sizeof(bool); \ pass[1].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); ArgBuffer vstk(obj, params[2], true); pWrapper->Execute(vstk, nullptr); return 1; } cell_t TF2_StunPlayer(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // CTFPlayerShared::StunPlayer(float, float, int, CTFPlayer *) if (!pWrapper) { REGISTER_NATIVE_ADDR("StunPlayer", PassInfo pass[4]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(float); \ pass[0].type = PassType_Float; \ pass[1].flags = PASSFLAG_BYVAL; \ pass[1].size = sizeof(float); \ pass[1].type = PassType_Float; \ pass[2].flags = PASSFLAG_BYVAL; \ pass[2].size = sizeof(int); \ pass[2].type = PassType_Basic; \ pass[3].flags = PASSFLAG_BYVAL; \ pass[3].size = sizeof(CBaseEntity *); \ pass[3].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } bool bByPlayer = (params[5] != 0); CBaseEntity *pAttacker = NULL; if (bByPlayer && !(pAttacker = UTIL_GetCBaseEntity(params[5], true))) { return pContext->ThrowNativeError("Attacker index %d is not valid", params[5]); } void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset); ArgBuffer vstk(obj, sp_ctof(params[2]), sp_ctof(params[3]), params[4], pAttacker); pWrapper->Execute(vstk, nullptr); return 1; } cell_t TF2_SetPowerplayEnabled(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // CTFPlayer::SetPowerPlayEnabled(bool) if (!pWrapper) { REGISTER_NATIVE_ADDR("SetPowerplayEnabled", PassInfo pass[1]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(bool); \ pass[0].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } ArgBuffer vstk(pEntity, params[2] != 0); pWrapper->Execute(vstk, nullptr); return 1; } cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; //CTFPlayer::ForceRespawn() if (!pWrapper) { int offset; if (!g_pGameConf->GetOffset("ForceRespawn", &offset)) { return pContext->ThrowNativeError("Failed to locate function"); } pWrapper = g_pBinTools->CreateVCall(offset, 0, 0, NULL, NULL, 0); g_RegNatives.Register(pWrapper); } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } ArgBuffer vstk(pEntity); pWrapper->Execute(vstk, nullptr); return 1; } cell_t TF2_Regenerate(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; //CTFPlayer::Regenerate( bool=true ) if (!pWrapper) { REGISTER_NATIVE_ADDR("Regenerate", PassInfo pass[1]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(bool); \ pass[0].type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1)) } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } ArgBuffer vstk(pEntity, true); pWrapper->Execute(vstk, nullptr); return 1; } cell_t TF2_GetResourceEntity(IPluginContext *pContext, const cell_t *params) { return g_resourceEntity; } cell_t TF2_GetClass(IPluginContext *pContext, const cell_t *params) { char *str; pContext->LocalToString(params[1], &str); return (cell_t)ClassnameToType(str); } // native TF2_IsPlayerInDuel(client) cell_t TF2_IsPlayerInDuel(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; // DuelMiniGame_IsPlayerInDuel(CTFPlayer *) if (!pWrapper) { REGISTER_NATIVE_ADDR("IsPlayerInDuel", PassInfo pass[1]; \ pass[0].flags = PASSFLAG_BYVAL; \ pass[0].size = sizeof(CBaseEntity *); \ pass[0].type = PassType_Basic; \ PassInfo ret; \ ret.flags = PASSFLAG_BYVAL; \ ret.size = sizeof(bool); \ ret.type = PassType_Basic; \ pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &ret, pass, 1)) } CBaseEntity *pPlayer; if (!(pPlayer = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } ArgBuffer vstk(pPlayer); bool retValue; pWrapper->Execute(vstk, &retValue); return (retValue) ? 1 : 0; } // native bool:TF2_IsHolidayActive(TFHoliday:holiday); cell_t TF2_IsHolidayActive(IPluginContext *pContext, const cell_t *params) { void *pGameRules; if (!g_pSDKTools || !(pGameRules = g_pSDKTools->GetGameRules())) { return pContext->ThrowNativeError("Failed to find GameRules"); } static ICallWrapper *pWrapper = NULL; // CTFGameRules::IsHolidayActive(int) if (!pWrapper) { int offset; if (!g_pGameConf->GetOffset("IsHolidayActive", &offset)) { return pContext->ThrowNativeError("Failed to locate function"); } PassInfo pass[1]; pass[0].flags = PASSFLAG_BYVAL; pass[0].size = sizeof(int); pass[0].type = PassType_Basic; PassInfo ret; ret.flags = PASSFLAG_BYVAL; ret.size = sizeof(bool); ret.type = PassType_Basic; pWrapper = g_pBinTools->CreateVCall(offset, 0, 0, &ret, pass, 1); g_RegNatives.Register(pWrapper); } ArgBuffer vstk(pGameRules, params[1]); bool retValue; pWrapper->Execute(vstk, &retValue); return (retValue) ? 1 : 0; } cell_t TF2_RemoveWearable(IPluginContext *pContext, const cell_t *params) { static ICallWrapper *pWrapper = NULL; //CBasePlayer::RemoveWearable(CEconWearable *) if (!pWrapper) { int offset; if (!g_pGameConf->GetOffset("RemoveWearable", &offset)) { return pContext->ThrowNativeError("Failed to locate function"); } PassInfo pass[1]; pass[0].flags = PASSFLAG_BYVAL; pass[0].size = sizeof(CBaseEntity *); pass[0].type = PassType_Basic; pWrapper = g_pBinTools->CreateVCall(offset, 0, 0, NULL, pass, 1); g_RegNatives.Register(pWrapper); } CBaseEntity *pEntity; if (!(pEntity = UTIL_GetCBaseEntity(params[1], true))) { return pContext->ThrowNativeError("Client index %d is not valid", params[1]); } CBaseEntity *pWearable; if (!(pWearable = UTIL_GetCBaseEntity(params[2], false))) { return pContext->ThrowNativeError("Wearable index %d is not valid", params[2]); } ArgBuffer vstk(pEntity, pWearable); pWrapper->Execute(vstk, nullptr); return 1; } sp_nativeinfo_t g_TFNatives[] = { {"TF2_IgnitePlayer", TF2_Burn}, {"TF2_SetPlayerInvuln", TF2_Invuln}, {"TF2_RespawnPlayer", TF2_Respawn}, {"TF2_DisguisePlayer", TF2_Disguise}, {"TF2_RemovePlayerDisguise", TF2_RemoveDisguise}, {"TF2_GetResourceEntity", TF2_GetResourceEntity}, {"TF2_GetClass", TF2_GetClass}, {"TF2_RegeneratePlayer", TF2_Regenerate}, {"TF2_AddCondition", TF2_AddCondition}, {"TF2_RemoveCondition", TF2_RemoveCondition}, {"TF2_SetPlayerPowerPlay", TF2_SetPowerplayEnabled}, {"TF2_StunPlayer", TF2_StunPlayer}, {"TF2_MakeBleed", TF2_MakeBleed}, {"TF2_IsPlayerInDuel", TF2_IsPlayerInDuel}, {"TF2_IsHolidayActive", TF2_IsHolidayActive}, {"TF2_RemoveWearable", TF2_RemoveWearable}, {NULL, NULL} };