"Games" { "#default" { "Keys" { "GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKci" "RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon" "Weapon_GetSlot" "_ZNK20CBaseCombatCharacter14Weapon_GetSlotEi" "Ignite" "_ZN14CBaseAnimating6IgniteEfbfb" "Extinguish" "_ZN14CBaseAnimating10ExtinguishEv" "Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_" "CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEv" "GetVelocity" "_ZN11CBaseEntity11GetVelocityEP6VectorS1_" "EyeAngles" "_ZN11CBasePlayer9EyeAnglesEv" "DispatchKeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_" "DispatchKeyValueFloat" "_ZN11CBaseEntity8KeyValueEPKcf" "DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKcRK6Vector" "SetEntityModel" "_ZN11CBaseEntity8SetModelEPKc" "AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti" "WeaponEquip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon" "Activate" "_ZN11CBaseEntity8ActivateEv" "PlayerRunCmd" "_ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper" } } "#default" { "#supported" { "game" "tf" } "Keys" { "vtsym" "_ZTV9CTFPlayer" "CommitSuicide" "_ZN9CTFPlayer13CommitSuicideEbb" "ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv" } } "#default" { "#supported" { "game" "left4dead" "game" "left4dead2" } "Keys" { "vtsym" "_ZTV13CTerrorPlayer" "CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEbb" } } }