/** * vim: set ts=4 : * ============================================================================= * SourceMod Dynamic Hooks Extension * Copyright (C) 2012-2021 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #ifndef _INCLUDE_SIGNATURES_H_ #define _INCLUDE_SIGNATURES_H_ #include "extension.h" #include "util.h" #include #include #include struct ArgumentInfo { ArgumentInfo() : name() { } ArgumentInfo(std::string name, ParamInfo info) : name(name), info(info) { } std::string name; ParamInfo info; }; class SignatureWrapper { public: std::string signature; std::string address; std::string offset; std::vector args; CallingConvention callConv; HookType hookType; ReturnType retType; ThisPointerType thisType; }; class SignatureGameConfig : public ITextListener_SMC { public: SignatureWrapper *GetFunctionSignature(const char *function); public: //ITextListener_SMC SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name); SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value); SMCResult ReadSMC_LeavingSection(const SMCStates *states); void ReadSMC_ParseStart(); private: ReturnType GetReturnTypeFromString(const char *str); HookParamType GetHookParamTypeFromString(const char *str); Register_t GetCustomRegisterFromString(const char *str); private: StringHashMap signatures_; }; extern SignatureGameConfig *g_pSignatures; #endif