# (C)2004-2008 SourceMod Development Team # Makefile written by David "BAILOPAN" Anderson SMSDK = ../.. SRCDS_BASE = ~/srcds HL2SDK_ORIG = ../../../hl2sdk HL2SDK_OB = ../../../hl2sdk-ob HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve HL2SDK_L4D = ../../../hl2sdk-l4d HL2SDK_L4D2 = ../../../hl2sdk-l4d2 MMSOURCE17 = ../../../mmsource-central ##################################### ### EDIT BELOW FOR OTHER PROJECTS ### ##################################### PROJECT = sdktools #Uncomment for Metamod: Source enabled extension USEMETA = true OBJECTS = sdk/smsdk_ext.cpp extension.cpp vdecoder.cpp vcallbuilder.cpp vcaller.cpp \ vnatives.cpp vsound.cpp tenatives.cpp trnatives.cpp tempents.cpp vstringtable.cpp \ vhelpers.cpp vglobals.cpp voice.cpp inputnatives.cpp teamnatives.cpp output.cpp \ outputnatives.cpp hooks.cpp gamerulesnatives.cpp CDetour/detours.cpp asm/asm.c \ clientnatives.cpp ############################################## ### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ### ############################################## C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3 C_GCC4_FLAGS = -fvisibility=hidden CPP_GCC4_FLAGS = -fvisibility-inlines-hidden CPP = gcc override ENGSET = false ifeq "$(ENGINE)" "original" HL2SDK = $(HL2SDK_ORIG) HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/linux_sdk CFLAGS += -DSOURCE_ENGINE=1 METAMOD = $(MMSOURCE17)/core-legacy INCLUDE += -I$(HL2SDK)/public/dlls -I$(HL2SDK)/game_shared SRCDS = $(SRCDS_BASE) GAMEFIX = 1.ep1 override ENGSET = true endif ifeq "$(ENGINE)" "orangebox" HL2SDK = $(HL2SDK_OB) HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/lib/linux CFLAGS += -DSOURCE_ENGINE=3 METAMOD = $(MMSOURCE17)/core INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework SRCDS = $(SRCDS_BASE)/orangebox GAMEFIX = 2.ep2 override ENGSET = true endif ifeq "$(ENGINE)" "orangeboxvalve" HL2SDK = $(HL2SDK_OB_VALVE) HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/lib/linux CFLAGS += -DSOURCE_ENGINE=4 METAMOD = $(MMSOURCE17)/core INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework SRCDS = $(SRCDS_BASE)/orangebox GAMEFIX = 2.ep2v override ENGSET = true endif ifeq "$(ENGINE)" "left4dead" HL2SDK = $(HL2SDK_L4D) HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/lib/linux CFLAGS += -DSOURCE_ENGINE=5 METAMOD = $(MMSOURCE17)/core INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework SRCDS = $(SRCDS_BASE)/l4d GAMEFIX = 2.l4d override ENGSET = true endif ifeq "$(ENGINE)" "left4dead2" HL2SDK = $(HL2SDK_L4D2) HL2PUB = $(HL2SDK)/public HL2LIB = $(HL2SDK)/lib/linux CFLAGS += -DSOURCE_ENGINE=6 METAMOD = $(MMSOURCE17)/core INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework SRCDS = $(SRCDS_BASE)/left4dead2 GAMEFIX = 2.l4d2 override ENGSET = true endif ifeq ($(ENGINE),$(filter $(ENGINE), left4dead2 orangeboxvalve)) LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a libvstdlib.so libtier0.so else LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so tier0_i486.so endif LINK += $(LINK_HL2) INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/tier0 \ -I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \ -I$(SMSDK)/public/sourcepawn CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6 LINK += -m32 -ldl -lm CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \ -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror -Wno-switch \ -Wno-unused -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32 CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti -fno-threadsafe-statics ################################################ ### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ### ################################################ ifeq "$(DEBUG)" "true" BIN_DIR = Debug CFLAGS += $(C_DEBUG_FLAGS) else BIN_DIR = Release CFLAGS += $(C_OPT_FLAGS) endif ifeq "$(USEMETA)" "true" BIN_DIR := $(BIN_DIR).$(ENGINE) endif OS := $(shell uname -s) ifeq "$(OS)" "Darwin" LINK += -dynamiclib BINARY = $(PROJECT).ext.$(GAMEFIX).dylib else LINK += -static-libgcc -shared BINARY = $(PROJECT).ext.$(GAMEFIX).so endif GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1) ifeq "$(GCC_VERSION)" "4" CFLAGS += $(C_GCC4_FLAGS) CPPFLAGS += $(CPP_GCC4_FLAGS) endif OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o) $(BIN_DIR)/%.o: %.cpp $(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $< all: check mkdir -p $(BIN_DIR)/sdk mkdir -p $(BIN_DIR)/CDetour mkdir -p $(BIN_DIR)/asm ifeq ($(ENGINE),$(filter $(ENGINE), left4dead2 orangeboxvalve)) ln -sf $(SRCDS)/bin/libvstdlib.so libvstdlib.so; ln -sf $(SRCDS)/bin/libtier0.so libtier0.so; else ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so; ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so; endif $(MAKE) -f Makefile extension check: if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \ echo "You must supply ENGINE=left4dead or ENGINE=orangebox or ENGINE=original"; \ exit 1; \ fi extension: check $(OBJ_LINUX) $(CPP) $(INCLUDE) $(OBJ_LINUX) $(LINK) -o $(BIN_DIR)/$(BINARY) debug: $(MAKE) -f Makefile all DEBUG=true default: all clean: check rm -rf $(BIN_DIR)/*.o rm -rf $(BIN_DIR)/sdk/*.o rm -rf $(BIN_DIR)/CDetour/*.o rm -rf $(BIN_DIR)/asm/*.o rm -rf $(BIN_DIR)/$(BINARY)