# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python: 
import os

# Build the packing binary garbage.
scpack = SM.Program(builder, 'scpack')
if scpack.compiler.cc.behavior == 'msvc':
  scpack.compiler.linkflags.remove('/SUBSYSTEM:WINDOWS')
  scpack.compiler.linkflags.append('/SUBSYSTEM:CONSOLE')
  scpack.compiler.cxxflags.remove('/TP')
scpack.sources = ['scpack.c']
scpack = builder.Add(scpack)

# Generate pack files.
packed_files = ['sc5', 'sc7']
packed_includes = []
for packed_file in packed_files:
  # The absolute path to sc5-in.scp etc.
  in_path = os.path.join(builder.currentSourcePath, '{0}-in.scp'.format(packed_file))

  # The output file relative to the output folder, i.e. sourcepawn/compiler/sc5.scp.
  out_path = os.path.join(builder.buildFolder, '{0}.scp'.format(packed_file))

  # The absolute path to the build folder, i.e. /Users/.../sourcepawn/compiler.
  build_folder = os.path.join(builder.buildPath, builder.buildFolder)

  # scpack runs in ./sourcepawn/compiler/scpack/ so we build relative paths
  # from there.
  scpack_argv = [
    os.path.join(builder.buildPath, scpack.binary.path),
    os.path.relpath(in_path, build_folder),
    os.path.relpath(os.path.join(builder.buildPath, out_path), build_folder),
  ]

  _, (entry,) = builder.AddCommand(
    inputs = [scpack.binary, in_path],
    argv = scpack_argv,
    outputs = ['{0}.scp'.format(packed_file)],
  )
  packed_includes += [entry]

binary = SM.Program(builder, 'spcomp')
compiler = binary.compiler
compiler.includes += [
  os.path.join(builder.sourcePath, 'public'),
  os.path.join(builder.sourcePath, 'public', 'sourcepawn'),
  os.path.join(builder.sourcePath, 'sourcepawn', 'compiler'),
  os.path.join(builder.buildPath, 'includes'),
  os.path.join(builder.buildPath, builder.buildFolder),
]
compiler.sourcedeps += packed_includes
 
if compiler.cc.behavior == 'gcc':
  compiler.cflags += ['-std=c99', '-Wno-format']
  if builder.target_platform == 'linux':
    compiler.postlink += ['-lgcc', '-lm']
elif compiler.cc.behavior == 'msvc':
  compiler.linkflags.remove('/SUBSYSTEM:WINDOWS')
  compiler.linkflags.append('/SUBSYSTEM:CONSOLE')
  compiler.cxxflags.remove('/TP')
 
if builder.target_platform == 'linux':
  compiler.defines += [
    'LINUX',
    'HAVE_STDINT_H',
    'AMX_ANSIONLY',
    'ENABLE_BINRELOC',
    '_GNU_SOURCE'
  ]
elif builder.target_platform == 'mac':
  compiler.defines += [
    'DARWIN',
    'HAVE_STDINT_H',
    'AMX_ANSIONLY',
    'ENABLE_BINRELOC',
    'HAVE_SAFESTR'
  ]
 
binary.sources += [
  'libpawnc.c',
  'lstring.c',
  'memfile.c',
  'pawncc.c',
  'sc1.c',
  'sc2.c',
  'sc3.c',
  'sc4.c',
  'sc5.c',
  'sc6.c',
  'sc7.c',
  'scexpand.c',
  'sci18n.c',
  'sclist.c',
  'scmemfil.c',
  'scstate.c',
  'sctracker.c',
  'scvars.c',
  'sp_file.c',
  'zlib/adler32.c',
  'zlib/compress.c',
  'zlib/crc32.c',
  'zlib/deflate.c',
  'zlib/gzio.c',
  'zlib/infback.c',
  'zlib/inffast.c',
  'zlib/inflate.c',
  'zlib/inftrees.c',
  'zlib/trees.c',
  'zlib/uncompr.c',
  'zlib/zutil.c',
  'sp_symhash.c'
]
if builder.target_platform != 'windows':
  binary.sources.append('binreloc.c')
 
SM.spcomp = builder.Add(binary)