"Games"
{
	"#default"
	{
		"Keys"
		{
			"GiveNamedItem"			"_ZN11CBasePlayer13GiveNamedItemEPKci"
			"RemovePlayerItem"		"_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon"
			"Weapon_GetSlot"		"_ZNK20CBaseCombatCharacter14Weapon_GetSlotEi"
			"Ignite"			"_ZN14CBaseAnimating6IgniteEfbfb"
			"Extinguish" 			"_ZN14CBaseAnimating10ExtinguishEv"
			"Teleport"			"_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_"
			"CommitSuicide"			"_ZN11CBasePlayer13CommitSuicideEv"
			"GetVelocity"			"_ZN11CBaseEntity11GetVelocityEP6VectorS1_"
			"EyeAngles"			"_ZN11CBasePlayer9EyeAnglesEv"
			"DispatchKeyValue"		"_ZN11CBaseEntity8KeyValueEPKcS1_"
			"DispatchKeyValueFloat"		"_ZN11CBaseEntity8KeyValueEPKcf"
			"DispatchKeyValueVector"	"_ZN11CBaseEntity8KeyValueEPKcRK6Vector"
			"SetEntityModel"		"_ZN11CBaseEntity8SetModelEPKc"
			"AcceptInput"			"_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti"
			"WeaponEquip"			"_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
			"Activate"			"_ZN11CBaseEntity8ActivateEv"
			"PlayerRunCmd"			"_ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper"
		}
	}

	"#default"
	{
		"#supported"
		{
			"game"	"tf"
		}

		"Keys"
		{
			"vtsym"		"_ZTV9CTFPlayer"
			"CommitSuicide"	"_ZN9CTFPlayer13CommitSuicideEbb"
			"ForceRespawn"	"_ZN9CTFPlayer12ForceRespawnEv"
		}
	}

	"#default"
	{
		"#supported"
		{
			"game" "left4dead"
			"game" "left4dead2"
		}
		

		"Keys"
		{
			"vtsym" "_ZTV13CTerrorPlayer"
			"CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEbb"
		}
	}
}