/** * vim: set ts=4 : * ================================================================ * SourceMod SQLite Extension * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. * ================================================================ * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License, * version 3.0, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to * link the code of this program (as well as its derivative works) to * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any * Game MODs that run on software by the Valve Corporation. You must * obey the GNU General Public License in all respects for all other * code used. Additionally, AlliedModders LLC grants this exception * to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version * JULY-31-2007), or . * * Version: $Id$ */ #ifndef _INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_ #define _INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_ class BaseMemTable { public: BaseMemTable(unsigned int init_size); ~BaseMemTable(); public: /** * Allocates 'size' bytes of memory. * Optionally outputs the address through 'addr'. * Returns an index >= 0 on success, < 0 on failure. */ int CreateMem(unsigned int size, void **addr); /** * Given an index into the memory table, returns its address. * Returns NULL if invalid. */ void *GetAddress(int index); /** * Scraps the memory table. For caching purposes, the memory * is not freed, however subsequent calls to CreateMem() will * begin at the first index again. */ void Reset(); private: unsigned char *membase; unsigned int size; unsigned int tail; }; class BaseStringTable { public: BaseStringTable(unsigned int init_size); ~BaseStringTable(); public: /** * Adds a string to the string table and returns its index. */ int AddString(const char *string); /** * Given an index into the string table, returns the associated string. */ inline const char *GetString(int str) { return (const char *)m_table.GetAddress(str); } /** * Scraps the string table. For caching purposes, the memory * is not freed, however subsequent calls to AddString() will * begin at the first index again. */ void Reset(); /** * Returns the parent BaseMemTable that this string table uses. */ inline BaseMemTable *GetMemTable() { return &m_table; } private: BaseMemTable m_table; }; #endif //_INCLUDE_SOURCEMOD_CORE_STRINGTABLE_H_