/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* Fortress Forever */ "FortressForever" { "Offsets" { "GiveNamedItem" { "windows" "338" "linux" "339" } "RemovePlayerItem" { "windows" "236" "linux" "237" } "Weapon_GetSlot" { "windows" "234" "linux" "235" } "Ignite" { "windows" "198" "linux" "199" } "Extinguish" { "windows" "199" "linux" "200" } "Teleport" { "windows" "104" "linux" "105" } "CommitSuicide" { "windows" "366" "linux" "367" } "GetVelocity" { "windows" "136" "linux" "137" } "EyeAngles" { "windows" "128" "linux" "129" } "AcceptInput" { "windows" "39" "linux" "40" } "DispatchKeyValue" { "windows" "35" "linux" "34" } "DispatchKeyValueFloat" { "windows" "34" "linux" "35" } "DispatchKeyValueVector" { "windows" "33" "linux" "36" } "SetEntityModel" { "windows" "27" "linux" "28" } "WeaponEquip" { "windows" "227" "linux" "228" } "Activate" { "windows" "36" "linux" "37" } "FireOutputBackup" { "windows" "6" "linux" "6" } } "Signatures" { "CreateGameRulesObject" { "library" "server" "windows" "8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x09\x8B\x01\x8B\x50\x2C\x6A\x01" } "FindEntityByClassname" { "library" "server" "windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x19\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x04\x00\x01\x00\x85\xFF\x74\x39\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x03" } "DispatchSpawn" { "library" "server" "windows" "\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x60\x8B\xCB" } "CreateEntityByName" { "library" "server" "windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2" } "FireOutput" { "library" "server" "windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x2A\x2A\x85\xF6\x57" "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" } } } }