# vim: set ts=2 sw=2 tw=99 noet ft=python: 
import os

sdk = SM.sdkInfo['ep1']
compiler = SM.DefaultHL2Compiler('extensions/cstrike', 'ep1')

name = 'game.cstrike.ext.' + sdk['ext']
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, 'ep1')
binary.AddSourceFiles('extensions/cstrike', [
	'extension.cpp',
	'natives.cpp',
	'RegNatives.cpp',
	'timeleft.cpp',
	'sdk/smsdk_ext.cpp'
	])
SM.PostSetupHL2Job(extension, binary, 'ep1')
SM.AutoVersion('extensions/cstrike', binary)
binary.SendToJob()