/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* Counter-Strike: Source */ "cstrike" { "Keys" { "SlapSoundCount" "3" "SlapSound1" "player/damage1.wav" "SlapSound2" "player/damage2.wav" "SlapSound3" "player/damage3.wav" "GameRulesProxy" "CCSGameRulesProxy" } "Offsets" { "GiveNamedItem" { "windows" "400" "linux" "401" "mac" "401" } "RemovePlayerItem" { "windows" "269" "linux" "270" "mac" "270" } "Weapon_GetSlot" { "windows" "267" "linux" "268" "mac" "268" } "Ignite" { "windows" "208" "linux" "209" "mac" "209" } "Extinguish" { "windows" "212" "linux" "213" "mac" "213" } "Teleport" { "windows" "108" "linux" "109" "mac" "109" } "CommitSuicide" { "windows" "439" "linux" "439" "mac" "439" } "GetVelocity" { "windows" "140" "linux" "141" "mac" "141" } "EyeAngles" { "windows" "131" "linux" "132" "mac" "132" } "AcceptInput" { "windows" "36" "linux" "37" "mac" "37" } "SetEntityModel" { "windows" "24" "linux" "25" "mac" "25" } "WeaponEquip" { "windows" "260" "linux" "261" "mac" "261" } "Activate" { "windows" "33" "linux" "34" "mac" "34" } "PlayerRunCmd" { "windows" "418" "linux" "419" "mac" "419" } } } }