/** * Do not edit this file. Any changes will be overwritten by the gamedata * updater or by upgrading your SourceMod install. * * To override data in this file, create a subdirectory named "custom" and * place your own gamedata file(s) inside of it. Such files will be parsed * after SM's own. * * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) */ "Games" { /* Pirates, Vikings and Knights II */ /* CBaseEntityOutput::FireOutput */ "pvkii" { "Signatures" { "FireOutput" { "library" "server" "windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x53\x8B\xC1\xC7\x2A\x2A\x2A\x2A\x2A\x00\x56\x57\x89" "linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\x2A\x2A\x2A\x2A\x8B\x55\x08\x8B\x75\x14\x8B\x5A\x14\x85\xDB\x0F\x84" "mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" } } } "pvkii" { "Offsets" { /* CBasePlayer */ "GiveNamedItem" { "windows" "406" "linux" "407" "mac" "407" } "RemovePlayerItem" { "windows" "275" "linux" "276" "mac" "276" } "Weapon_GetSlot" { "windows" "273" "linux" "274" "mac" "274" } "Ignite" { "windows" "214" "linux" "215" "mac" "215" } "Extinguish" { "windows" "218" "linux" "219" "mac" "219" } "Teleport" { "windows" "111" "linux" "112" "mac" "112" } "CommitSuicide" { "windows" "444" "linux" "445" "mac" "445" } "GetVelocity" { "windows" "143" "linux" "144" "mac" "144" } "EyeAngles" { "windows" "134" "linux" "135" "mac" "135" } "AcceptInput" { "windows" "39" "linux" "40" "mac" "40" } "SetEntityModel" { "windows" "27" "linux" "28" "mac" "28" } "WeaponEquip" { "windows" "266" "linux" "267" "mac" "267" } "Activate" { "windows" "36" "linux" "37" "mac" "37" } "PlayerRunCmd" { "windows" "424" "linux" "425" "mac" "425" } "GiveAmmo" { "windows" "257" "linux" "258" "mac" "258" } } "Keys" { "GameRulesProxy" "CPVK2GameRulesProxy" "GameRulesDataTable" "pvk2_gamerules_data" } } }