"Games" { "#default" { "Offsets" { "EndTouch" { "windows" "103" "linux" "104" "mac" "104" } "FireBullets" { "windows" "117" "linux" "118" "mac" "118" } "GetMaxHealth" { "windows" "121" "linux" "122" "mac" "122" } "GroundEntChanged" { "windows" "176" "linux" "177" "mac" "177" } "OnTakeDamage" { "windows" "67" "linux" "68" "mac" "68" } "PreThink" { "windows" "364" "linux" "365" "mac" "365" } "PostThink" { "windows" "365" "linux" "366" "mac" "366" } "Reload" { "windows" "308" "linux" "314" "mac" "314" } "SetTransmit" { "windows" "22" "linux" "23" "mac" "23" } "ShouldCollide" { "windows" "17" "linux" "18" "mac" "18" } "Spawn" { "windows" "24" "linux" "25" "mac" "25" } "StartTouch" { "windows" "101" "linux" "102" "mac" "102" } "Think" { "windows" "51" "linux" "52" "mac" "52" } "Touch" { "windows" "102" "linux" "103" "mac" "103" } "TraceAttack" { "windows" "65" "linux" "66" "mac" "66" } "Use" { "windows" "100" "linux" "101" "mac" "101" } "VPhysicsUpdate" { "windows" "154" "linux" "155" "mac" "155" } "Weapon_CanSwitchTo" { "windows" "285" "linux" "286" "mac" "286" } "Weapon_CanUse" { "windows" "279" "linux" "280" "mac" "280" } "Weapon_Drop" { "windows" "282" "linux" "283" "mac" "283" } "Weapon_Equip" { "windows" "280" "linux" "281" "mac" "281" } "Weapon_Switch" { "windows" "283" "linux" "284" "mac" "284" } } } "#default" { "Offsets" { "EntityListeners" { "linux" "196644" "mac" "196644" } } "Addresses" { "EntityListenersPtr" { "windows" { "signature" "EntityListenersFinder" "read" "18" } } } "Signatures" { // Find call to AddListenerEntity in CPhysSaveRestoreBlockHandler::PreRestore (virtual) "EntityListenersFinder" { "library" "server" "windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x33\xC0\x56\x85\xC9\x7E\x32\x8B" } } } }