/** * vim: set ts=4 : * ============================================================================= * SourceMod SDKTools Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #ifndef _INCLUDE_SDKTOOLS_VHELPERS_H_ #define _INCLUDE_SDKTOOLS_VHELPERS_H_ #include #include #include using namespace SourceMod; struct CallHelper { CallHelper() : call(NULL), supported(false), setup(false) { } void Shutdown() { if (call) { call->Destroy(); call = NULL; supported = false; } } ICallWrapper *call; bool supported; bool setup; }; void Teleport(CBaseEntity *pEntity, Vector *origin, QAngle *ang, Vector *velocity); bool IsTeleportSupported(); void GetVelocity(CBaseEntity *pEntity, Vector *velocity, AngularImpulse *angvelocity); bool IsGetVelocitySupported(); bool GetEyeAngles(CBaseEntity *pEntity, QAngle *pAngles); bool IsEyeAnglesSupported(); int GetClientAimTarget(edict_t *pEdict, bool only_players); bool GetPlayerInfo(int client, player_info_t *info); void ShutdownHelpers(); bool FindNestedDataTable(SendTable *pTable, const char *name); #endif //_INCLUDE_SDKTOOLS_VHELPERS_H_