/** * vim: set ts=4 sw=4 tw=99 noet : * ============================================================================= * SourceMod * Copyright (C) 2004-2014 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include #include #include #include #include #include #include #include #include #include "common_logic.h" #include "Logger.h" #include #include "handle_helpers.h" #if defined PLATFORM_WINDOWS #include #define FPERM_U_READ 0x0100 /* User can read. */ #define FPERM_U_WRITE 0x0080 /* User can write. */ #define FPERM_U_EXEC 0x0040 /* User can exec. */ #define FPERM_G_READ 0x0020 /* Group can read. */ #define FPERM_G_WRITE 0x0010 /* Group can write. */ #define FPERM_G_EXEC 0x0008 /* Group can exec. */ #define FPERM_O_READ 0x0004 /* Anyone can read. */ #define FPERM_O_WRITE 0x0002 /* Anyone can write. */ #define FPERM_O_EXEC 0x0001 /* Anyone can exec. */ #endif HandleType_t g_FileType; HandleType_t g_DirType; HandleType_t g_ValveDirType; IChangeableForward *g_pLogHook = NULL; class ValveFile; class SystemFile; class FileObject { public: virtual ~FileObject() {} virtual size_t Read(void *pOut, int size) = 0; virtual char *ReadLine(char *pOut, int size) = 0; virtual size_t Write(const void *pData, int size) = 0; virtual bool Seek(int pos, int seek_type) = 0; virtual int Tell() = 0; virtual bool Flush() = 0; virtual bool HasError() = 0; virtual bool EndOfFile() = 0; virtual void Close() = 0; virtual ValveFile *AsValveFile() { return NULL; } virtual SystemFile *AsSystemFile() { return NULL; } }; class ValveFile : public FileObject { public: ValveFile(FileHandle_t handle) : handle_(handle) {} ~ValveFile() { Close(); } static ValveFile *Open(const char *filename, const char *mode, const char *pathID) { FileHandle_t handle = smcore.filesystem->Open(filename, mode, pathID); if (!handle) return NULL; return new ValveFile(handle); } static bool Delete(const char *filename, const char *pathID) { if (!smcore.filesystem->FileExists(filename, pathID)) return false; smcore.filesystem->RemoveFile(filename, pathID); if (smcore.filesystem->FileExists(filename, pathID)) return false; return true; } size_t Read(void *pOut, int size) KE_OVERRIDE { return (size_t)smcore.filesystem->Read(pOut, size, handle_); } char *ReadLine(char *pOut, int size) KE_OVERRIDE { return smcore.filesystem->ReadLine(pOut, size, handle_); } size_t Write(const void *pData, int size) KE_OVERRIDE { return (size_t)smcore.filesystem->Write(pData, size, handle_); } bool Seek(int pos, int seek_type) KE_OVERRIDE { smcore.filesystem->Seek(handle_, pos, seek_type); return !HasError(); } int Tell() KE_OVERRIDE { return smcore.filesystem->Tell(handle_); } bool HasError() KE_OVERRIDE { return !handle_ || !smcore.filesystem->IsOk(handle_); } bool Flush() KE_OVERRIDE { smcore.filesystem->Flush(handle_); return true; } bool EndOfFile() KE_OVERRIDE { return smcore.filesystem->EndOfFile(handle_); } void Close() KE_OVERRIDE { if (!handle_) return; smcore.filesystem->Close(handle_); handle_ = NULL; } virtual ValveFile *AsValveFile() { return this; } FileHandle_t handle() const { return handle_; } private: FileHandle_t handle_; }; class SystemFile : public FileObject { public: SystemFile(FILE *fp) : fp_(fp) {} ~SystemFile() { Close(); } static SystemFile *Open(const char *path, const char *mode) { FILE *fp = fopen(path, mode); if (!fp) return NULL; return new SystemFile(fp); } static bool Delete(const char *path) { return unlink(path) == 0; } size_t Read(void *pOut, int size) KE_OVERRIDE { return fread(pOut, 1, size, fp_); } char *ReadLine(char *pOut, int size) KE_OVERRIDE { return fgets(pOut, size, fp_); } size_t Write(const void *pData, int size) KE_OVERRIDE { return fwrite(pData, 1, size, fp_); } bool Seek(int pos, int seek_type) KE_OVERRIDE { return fseek(fp_, pos, seek_type) == 0; } int Tell() KE_OVERRIDE { return ftell(fp_); } bool HasError() KE_OVERRIDE { return ferror(fp_) != 0; } bool Flush() KE_OVERRIDE { return fflush(fp_) == 0; } bool EndOfFile() KE_OVERRIDE { return feof(fp_) != 0; } void Close() KE_OVERRIDE { if (!fp_) return; fclose(fp_); fp_ = nullptr; } virtual SystemFile *AsSystemFile() { return this; } FILE *fp() const { return fp_; } private: FILE *fp_; }; struct ValveDirectory { FileFindHandle_t hndl = -1; char szFirstPath[PLATFORM_MAX_PATH]; bool bHandledFirstPath; }; class FileNatives : public SMGlobalClass, public IHandleTypeDispatch, public IPluginsListener { public: FileNatives() { } virtual void OnSourceModAllInitialized() { g_FileType = handlesys->CreateType("File", this, 0, NULL, NULL, g_pCoreIdent, NULL); g_DirType = handlesys->CreateType("Directory", this, 0, NULL, NULL, g_pCoreIdent, NULL); g_ValveDirType = handlesys->CreateType("ValveDirectory", this, 0, NULL, NULL, g_pCoreIdent, NULL); g_pLogHook = forwardsys->CreateForwardEx(NULL, ET_Hook, 1, NULL, Param_String); pluginsys->AddPluginsListener(this); } virtual void OnSourceModShutdown() { pluginsys->RemovePluginsListener(this); forwardsys->ReleaseForward(g_pLogHook); handlesys->RemoveType(g_DirType, g_pCoreIdent); handlesys->RemoveType(g_FileType, g_pCoreIdent); handlesys->RemoveType(g_ValveDirType, g_pCoreIdent); g_DirType = 0; g_FileType = 0; g_ValveDirType = 0; } virtual void OnHandleDestroy(HandleType_t type, void *object) { if (type == g_FileType) { FileObject *file = (FileObject *)object; delete file; } else if (type == g_DirType) { IDirectory *pDir = (IDirectory *)object; libsys->CloseDirectory(pDir); } else if (type == g_ValveDirType) { ValveDirectory *valveDir = (ValveDirectory *)object; smcore.filesystem->FindClose(valveDir->hndl); delete valveDir; } } virtual void AddLogHook(IPluginFunction *pFunc) { g_pLogHook->AddFunction(pFunc); } virtual void RemoveLogHook(IPluginFunction *pFunc) { g_pLogHook->RemoveFunction(pFunc); } virtual bool LogPrint(const char *msg) { cell_t result = 0; g_pLogHook->PushString(msg); g_pLogHook->Execute(&result); return result >= Pl_Handled; } } s_FileNatives; bool OnLogPrint(const char *msg) { return s_FileNatives.LogPrint(msg); } static cell_t sm_OpenDirectory(IPluginContext *pContext, const cell_t *params) { char *path; int err; if ((err=pContext->LocalToString(params[1], &path)) != SP_ERROR_NONE) { pContext->ThrowNativeErrorEx(err, NULL); return 0; } if (!path[0]) { return pContext->ThrowNativeError("Invalid file path"); } Handle_t handle = 0; if (params[0] >= 2 && params[2]) { size_t len = strlen(path); char wildcardedPath[PLATFORM_MAX_PATH]; snprintf(wildcardedPath, sizeof(wildcardedPath), "%s%s*", path, (path[len-1] != '/' && path[len-1] != '\\') ? "/" : ""); char *pathID; if ((err=pContext->LocalToStringNULL(params[3], &pathID)) != SP_ERROR_NONE) { pContext->ThrowNativeErrorEx(err, NULL); return 0; } ValveDirectory *valveDir = new ValveDirectory; const char *pFirst = smcore.filesystem->FindFirstEx(wildcardedPath, pathID, &valveDir->hndl); if (!pFirst) { delete valveDir; return 0; } else { valveDir->bHandledFirstPath = false; strncpy(valveDir->szFirstPath, pFirst, sizeof(valveDir->szFirstPath)); } handle = handlesys->CreateHandle(g_ValveDirType, valveDir, pContext->GetIdentity(), g_pCoreIdent, NULL); } else { char realpath[PLATFORM_MAX_PATH]; g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", path); IDirectory *pDir = libsys->OpenDirectory(realpath); if (!pDir) { return 0; } handle = handlesys->CreateHandle(g_DirType, pDir, pContext->GetIdentity(), g_pCoreIdent, NULL); } return handle; } static cell_t sm_ReadDirEntry(IPluginContext *pContext, const cell_t *params) { Handle_t hndl = static_cast(params[1]); void *pTempDir; HandleError herr; HandleSecurity sec; int err; sec.pOwner = NULL; sec.pIdentity = g_pCoreIdent; if ((herr=handlesys->ReadHandle(hndl, g_DirType, &sec, &pTempDir)) == HandleError_None) { IDirectory *pDir = (IDirectory *)pTempDir; if (!pDir->MoreFiles()) { return 0; } cell_t *filetype; if ((err=pContext->LocalToPhysAddr(params[4], &filetype)) != SP_ERROR_NONE) { pContext->ThrowNativeErrorEx(err, NULL); return 0; } if (pDir->IsEntryDirectory()) { *filetype = 1; } else if (pDir->IsEntryFile()) { *filetype = 2; } else { *filetype = 0; } const char *path = pDir->GetEntryName(); if ((err=pContext->StringToLocalUTF8(params[2], params[3], path, NULL)) != SP_ERROR_NONE) { return pContext->ThrowNativeErrorEx(err, NULL); } pDir->NextEntry(); } else if ((herr=handlesys->ReadHandle(hndl, g_ValveDirType, &sec, &pTempDir)) == HandleError_None) { ValveDirectory *valveDir = (ValveDirectory *)pTempDir; const char *pEntry = NULL; if (!valveDir->bHandledFirstPath) { if (valveDir->szFirstPath[0]) { pEntry = valveDir->szFirstPath; } } else { pEntry = smcore.filesystem->FindNext(valveDir->hndl); } valveDir->bHandledFirstPath = true; // No more entries if (!pEntry) { return 0; } if ((err=pContext->StringToLocalUTF8(params[2], params[3], pEntry, NULL)) != SP_ERROR_NONE) { return pContext->ThrowNativeErrorEx(err, NULL); } cell_t *filetype; if ((err=pContext->LocalToPhysAddr(params[4], &filetype)) != SP_ERROR_NONE) { pContext->ThrowNativeErrorEx(err, NULL); return 0; } if (smcore.filesystem->FindIsDirectory(valveDir->hndl)) { *filetype = 1; } else { *filetype = 2; } } else { return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr); } return 1; } static cell_t sm_OpenFile(IPluginContext *pContext, const cell_t *params) { char *name, *mode; pContext->LocalToString(params[1], &name); pContext->LocalToString(params[2], &mode); FileObject *file = NULL; if (params[0] <= 2 || !params[3]) { char realpath[PLATFORM_MAX_PATH]; g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name); file = SystemFile::Open(realpath, mode); } else { char *pathID; pContext->LocalToStringNULL(params[4], &pathID); file = ValveFile::Open(name, mode, pathID); } if (!file) return 0; Handle_t handle = handlesys->CreateHandle(g_FileType, file, pContext->GetIdentity(), g_pCoreIdent, NULL); if (!handle) { delete file; return 0; } return handle; } static cell_t sm_DeleteFile(IPluginContext *pContext, const cell_t *params) { char *name; pContext->LocalToString(params[1], &name); if (params[0] < 2 || !params[2]) { char realpath[PLATFORM_MAX_PATH]; g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name); return SystemFile::Delete(realpath); } else { char *pathID; pContext->LocalToStringNULL(params[3], &pathID); return ValveFile::Delete(name, pathID); } } static cell_t sm_ReadFileLine(IPluginContext *pContext, const cell_t *params) { char *buf; pContext->LocalToString(params[2], &buf); OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; return file->ReadLine(buf, params[3]) == NULL ? 0 : 1; } static cell_t sm_IsEndOfFile(IPluginContext *pContext, const cell_t *params) { OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; return file->EndOfFile() ? 1 : 0; } static cell_t sm_FileSeek(IPluginContext *pContext, const cell_t *params) { OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; return file->Seek(params[2], params[3]); } static cell_t sm_FilePosition(IPluginContext *pContext, const cell_t *params) { OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; return file->Tell(); } static cell_t sm_FileExists(IPluginContext *pContext, const cell_t *params) { char *name; pContext->LocalToString(params[1], &name); if (params[0] >= 2 && params[2] == 1) { char *pathID = NULL; if (params[0] >= 3) pContext->LocalToStringNULL(params[3], &pathID); return smcore.filesystem->FileExists(name, pathID) ? 1 : 0; } char realpath[PLATFORM_MAX_PATH]; g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name); #ifdef PLATFORM_WINDOWS struct _stat s; if (_stat(realpath, &s) != 0) { return 0; } if (s.st_mode & S_IFREG) { return 1; } return 0; #elif defined PLATFORM_POSIX struct stat s; if (stat(realpath, &s) != 0) { return 0; } if (S_ISREG(s.st_mode)) { return 1; } return 0; #endif } static cell_t sm_RenameFile(IPluginContext *pContext, const cell_t *params) { char *newpath, *oldpath; pContext->LocalToString(params[1], &newpath); pContext->LocalToString(params[2], &oldpath); if (params[0] >= 3 && params[3] == 1) { char *pathID; pContext->LocalToStringNULL(params[4], &pathID); smcore.filesystem->RenameFile(oldpath, newpath, pathID); return 1; } char new_realpath[PLATFORM_MAX_PATH]; g_pSM->BuildPath(Path_Game, new_realpath, sizeof(new_realpath), "%s", newpath); char old_realpath[PLATFORM_MAX_PATH]; g_pSM->BuildPath(Path_Game, old_realpath, sizeof(old_realpath), "%s", oldpath); #ifdef PLATFORM_WINDOWS return (MoveFileA(old_realpath, new_realpath)) ? 1 : 0; #elif defined PLATFORM_POSIX return (rename(old_realpath, new_realpath)) ? 0 : 1; #endif } static cell_t sm_DirExists(IPluginContext *pContext, const cell_t *params) { char *name; pContext->LocalToString(params[1], &name); if (!name[0]) { return pContext->ThrowNativeError("Invalid path. An empty path string is not valid, use "." to refer to the current working directory."); } if (params[0] >= 2 && params[2] == 1) { char *pathID; pContext->LocalToStringNULL(params[3], &pathID); return smcore.filesystem->IsDirectory(name, pathID) ? 1 : 0; } char realpath[PLATFORM_MAX_PATH]; g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name); #ifdef PLATFORM_WINDOWS struct _stat s; if (_stat(realpath, &s) != 0) { return 0; } if (s.st_mode & S_IFDIR) { return 1; } return 0; #elif defined PLATFORM_POSIX struct stat s; if (stat(realpath, &s) != 0) { return 0; } if (S_ISDIR(s.st_mode)) { return 1; } return 0; #endif } static cell_t sm_FileSize(IPluginContext *pContext, const cell_t *params) { char *name; pContext->LocalToString(params[1], &name); if (params[0] >= 2 && params[2] == 1) { char *pathID = NULL; if (params[0] >= 3) pContext->LocalToStringNULL(params[3], &pathID); if (!smcore.filesystem->FileExists(name, pathID)) return -1; return smcore.filesystem->Size(name, pathID); } char realpath[PLATFORM_MAX_PATH]; g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name); #ifdef PLATFORM_WINDOWS struct _stat s; if (_stat(realpath, &s) != 0) return -1; if (s.st_mode & S_IFREG) return static_cast(s.st_size); return -1; #elif defined PLATFORM_POSIX struct stat s; if (stat(realpath, &s) != 0) return -1; if (S_ISREG(s.st_mode)) return static_cast(s.st_size); return -1; #endif } static cell_t sm_SetFilePermissions(IPluginContext *pContext, const cell_t *params) { char *name; char realpath[PLATFORM_MAX_PATH]; pContext->LocalToString(params[1], &name); g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name); #if defined PLATFORM_WINDOWS int mask = 0; if (params[2] & FPERM_U_WRITE || params[2] & FPERM_G_WRITE || params[2] & FPERM_O_WRITE) { mask |= _S_IWRITE; } if (params[2] & FPERM_U_READ || params[2] & FPERM_G_READ || params[2] & FPERM_O_READ || params[2] & FPERM_U_EXEC || params[2] & FPERM_G_EXEC || params[2] & FPERM_O_EXEC) { mask |= _S_IREAD; } return _chmod(realpath, mask) == 0; #else return chmod(realpath, params[2]) == 0; #endif } static cell_t sm_CreateDirectory(IPluginContext *pContext, const cell_t *params) { char *name; pContext->LocalToString(params[1], &name); if (params[0] >= 3 && params[3] == 1) { char *pathID; pContext->LocalToStringNULL(params[4], &pathID); if (smcore.filesystem->IsDirectory(name, pathID)) return 0; smcore.filesystem->CreateDirHierarchy(name, pathID); if (smcore.filesystem->IsDirectory(name, pathID)) return 1; return 0; } char realpath[PLATFORM_MAX_PATH]; g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name); #if defined PLATFORM_WINDOWS return mkdir(realpath) == 0; #else return mkdir(realpath, params[2]) == 0; #endif } static cell_t sm_RemoveDir(IPluginContext *pContext, const cell_t *params) { char *name; pContext->LocalToString(params[1], &name); char realpath[PLATFORM_MAX_PATH]; g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name); return (rmdir(realpath)) ? 0 : 1; } static cell_t sm_WriteFileLine(IPluginContext *pContext, const cell_t *params) { char *fmt; pContext->LocalToString(params[2], &fmt); OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; int arg = 3; char buffer[2048]; { DetectExceptions eh(pContext); smcore.atcprintf(buffer, sizeof(buffer), fmt, pContext, params, &arg); if (eh.HasException()) return 0; } if (SystemFile *sysfile = file->AsSystemFile()) { fprintf(sysfile->fp(), "%s\n", buffer); } else if (ValveFile *vfile = file->AsValveFile()) { smcore.filesystem->FPrint(vfile->handle(), buffer); smcore.filesystem->FPrint(vfile->handle(), "\n"); } else { assert(false); } return 1; } static cell_t sm_FlushFile(IPluginContext *pContext, const cell_t *params) { OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; return file->Flush() ? 1 : 0; } static cell_t sm_BuildPath(IPluginContext *pContext, const cell_t *params) { char path[PLATFORM_MAX_PATH], *fmt, *buffer; int arg = 5; pContext->LocalToString(params[2], &buffer); pContext->LocalToString(params[4], &fmt); { DetectExceptions eh(pContext); smcore.atcprintf(path, sizeof(path), fmt, pContext, params, &arg); if (eh.HasException()) return 0; } return g_pSM->BuildPath(Path_SM_Rel, buffer, params[3], "%s", path); } static cell_t sm_LogToGame(IPluginContext *pContext, const cell_t *params) { g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE); size_t len; char buffer[1024]; { DetectExceptions eh(pContext); len = g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 1); if (eh.HasException()) return 0; } if (len >= sizeof(buffer)-2) { buffer[1022] = '\n'; buffer[1023] = '\0'; } else { buffer[len++] = '\n'; buffer[len] = '\0'; } smcore.LogToGame(buffer); return 1; } static cell_t sm_LogMessage(IPluginContext *pContext, const cell_t *params) { g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE); char buffer[1024]; { DetectExceptions eh(pContext); g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 1); if (eh.HasException()) return 0; } IPlugin *pPlugin = pluginsys->FindPluginByContext(pContext->GetContext()); g_Logger.LogMessage("[%s] %s", pPlugin->GetFilename(), buffer); return 1; } static cell_t sm_LogError(IPluginContext *pContext, const cell_t *params) { g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE); char buffer[1024]; { DetectExceptions eh(pContext); g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 1); if (eh.HasException()) return 0; } IPlugin *pPlugin = pluginsys->FindPluginByContext(pContext->GetContext()); g_Logger.LogError("[%s] %s", pPlugin->GetFilename(), buffer); return 1; } static cell_t sm_GetFileTime(IPluginContext *pContext, const cell_t *params) { char *name; int err; if ((err=pContext->LocalToString(params[1], &name)) != SP_ERROR_NONE) { pContext->ThrowNativeErrorEx(err, NULL); return 0; } time_t time_val; char realpath[PLATFORM_MAX_PATH]; g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name); if (!libsys->FileTime(realpath, (FileTimeType)params[2], &time_val)) { return -1; } return (cell_t)time_val; } static cell_t sm_LogToOpenFile(IPluginContext *pContext, const cell_t *params) { OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; SystemFile *sysfile = file->AsSystemFile(); if (!sysfile) return pContext->ThrowNativeError("Cannot log to files in the Valve file system"); char buffer[2048]; g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE); { DetectExceptions eh(pContext); g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2); if (eh.HasException()) return 0; } IPlugin *pPlugin = pluginsys->FindPluginByContext(pContext->GetContext()); g_Logger.LogToOpenFile(sysfile->fp(), "[%s] %s", pPlugin->GetFilename(), buffer); return 1; } static cell_t sm_LogToOpenFileEx(IPluginContext *pContext, const cell_t *params) { OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; SystemFile *sysfile = file->AsSystemFile(); if (!sysfile) return pContext->ThrowNativeError("Cannot log to files in the Valve file system"); char buffer[2048]; g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE); { DetectExceptions eh(pContext); g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2); if (eh.HasException()) return 0; } g_Logger.LogToOpenFile(sysfile->fp(), "%s", buffer); return 1; } static cell_t sm_ReadFile(IPluginContext *pContext, const cell_t *params) { OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; cell_t *data; pContext->LocalToPhysAddr(params[2], &data); size_t read = 0; switch (params[4]) { case 4: read = file->Read(data, sizeof(cell_t) * params[3]); break; case 2: for (cell_t i = 0; i < params[3]; i++) { uint16_t val; if (file->Read(&val, sizeof(val)) != sizeof(val)) break; read += sizeof(val); *data++ = val; } break; case 1: for (cell_t i = 0; i < params[3]; i++) { uint8_t val; if (file->Read(&val, sizeof(val)) != sizeof(val)) break; read += sizeof(val); *data++ = val; } break; default: return pContext->ThrowNativeError("Invalid size specifier (%d is not 1, 2, or 4)", params[4]); } if ((read != size_t(params[3] * params[4])) && file->HasError()) return -1; return read / params[4]; } static cell_t sm_ReadFileString(IPluginContext *pContext, const cell_t *params) { OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; char *buffer; pContext->LocalToString(params[2], &buffer); cell_t num_read = 0; if (params[4] != -1) { if (size_t(params[4]) > size_t(params[3])) { return pContext->ThrowNativeError("read_count (%u) is greater than buffer size (%u)", params[4], params[3]); } num_read = (cell_t)file->Read(buffer, params[4]); if (num_read != params[4] && file->HasError()) return -1; return num_read; } char val; while (1) { if (params[3] == 0 || num_read >= params[3] - 1) break; if (file->Read(&val, sizeof(val)) != 1) { if (file->HasError()) return -1; break; } if (val == '\0') break; if (params[3] > 0 && num_read < params[3] - 1) buffer[num_read++] = val; } if (params[3] > 0) buffer[num_read] = '\0'; return num_read; } static cell_t sm_WriteFile(IPluginContext *pContext, const cell_t *params) { OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; cell_t *data; pContext->LocalToPhysAddr(params[2], &data); switch (params[4]) { case 4: if (file->Write(data, sizeof(cell_t) * params[3]) != sizeof(cell_t) * size_t(params[3])) return 0; break; case 2: for (cell_t i = 0; i < params[3]; i++) { int16_t v = data[i]; if (file->Write(&v, sizeof(v)) != sizeof(v)) return 0; } break; case 1: for (cell_t i = 0; i < params[3]; i++) { int8_t v = data[i]; if (file->Write(&v, sizeof(v)) != sizeof(v)) return 0; } break; default: return pContext->ThrowNativeError("Invalid size specifier (%d is not 1, 2, or 4)", params[4]); } return 1; } static cell_t sm_WriteFileString(IPluginContext *pContext, const cell_t *params) { OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; char *buffer; pContext->LocalToString(params[2], &buffer); size_t len = strlen(buffer); if (params[3]) len++; return file->Write(buffer, len) >= len ? 1 : 0; } static cell_t sm_AddGameLogHook(IPluginContext *pContext, const cell_t *params) { IPluginFunction *pFunction; if ((pFunction=pContext->GetFunctionById(params[1])) == NULL) { return pContext->ThrowNativeError("Function id %x is invalid", params[1]); } s_FileNatives.AddLogHook(pFunction); return 1; } static cell_t sm_RemoveGameLogHook(IPluginContext *pContext, const cell_t *params) { IPluginFunction *pFunction; if ((pFunction=pContext->GetFunctionById(params[1])) == NULL) { return pContext->ThrowNativeError("Function id %x is invalid", params[1]); } s_FileNatives.RemoveLogHook(pFunction); return 1; } template static cell_t File_ReadTyped(IPluginContext *pContext, const cell_t *params) { OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; cell_t *data; pContext->LocalToPhysAddr(params[2], &data); T value; if (file->Read(&value, sizeof(value)) != sizeof(value)) return 0; *data = value; return 1; } template static cell_t File_WriteTyped(IPluginContext *pContext, const cell_t *params) { OpenHandle file(pContext, params[1], g_FileType); if (!file.Ok()) return 0; T value = (T)params[2]; return !!(file->Write(&value, sizeof(value)) == sizeof(value)); } REGISTER_NATIVES(filesystem) { {"OpenDirectory", sm_OpenDirectory}, {"ReadDirEntry", sm_ReadDirEntry}, {"OpenFile", sm_OpenFile}, {"DeleteFile", sm_DeleteFile}, {"ReadFileLine", sm_ReadFileLine}, {"IsEndOfFile", sm_IsEndOfFile}, {"FileSeek", sm_FileSeek}, {"FilePosition", sm_FilePosition}, {"FileExists", sm_FileExists}, {"RenameFile", sm_RenameFile}, {"DirExists", sm_DirExists}, {"FileSize", sm_FileSize}, {"RemoveDir", sm_RemoveDir}, {"WriteFileLine", sm_WriteFileLine}, {"BuildPath", sm_BuildPath}, {"LogToGame", sm_LogToGame}, {"LogMessage", sm_LogMessage}, {"LogError", sm_LogError}, {"FlushFile", sm_FlushFile}, {"GetFileTime", sm_GetFileTime}, {"LogToOpenFile", sm_LogToOpenFile}, {"LogToOpenFileEx", sm_LogToOpenFileEx}, {"ReadFile", sm_ReadFile}, {"ReadFileString", sm_ReadFileString}, {"WriteFile", sm_WriteFile}, {"WriteFileString", sm_WriteFileString}, {"AddGameLogHook", sm_AddGameLogHook}, {"RemoveGameLogHook", sm_RemoveGameLogHook}, {"CreateDirectory", sm_CreateDirectory}, {"SetFilePermissions", sm_SetFilePermissions}, {"File.ReadLine", sm_ReadFileLine}, {"File.Read", sm_ReadFile}, {"File.ReadString", sm_ReadFileString}, {"File.Write", sm_WriteFile}, {"File.WriteString", sm_WriteFileString}, {"File.WriteLine", sm_WriteFileLine}, {"File.EndOfFile", sm_IsEndOfFile}, {"File.Seek", sm_FileSeek}, {"File.Position.get", sm_FilePosition}, {"File.ReadInt8", File_ReadTyped}, {"File.ReadUint8", File_ReadTyped}, {"File.ReadInt16", File_ReadTyped}, {"File.ReadUint16", File_ReadTyped}, {"File.ReadInt32", File_ReadTyped}, {"File.WriteInt8", File_WriteTyped}, {"File.WriteInt16", File_WriteTyped}, {"File.WriteInt32", File_WriteTyped}, // Transitional syntax support. {"DirectoryListing.GetNext", sm_ReadDirEntry}, {NULL, NULL}, };