/** * vim: set ts=4 : * ============================================================================= * SourceMod SDKTools Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #include "extension.h" #include "variant-t.h" #include ICallWrapper *g_pAcceptInput = NULL; #define ENTINDEX_TO_CBASEENTITY(ref, buffer) \ buffer = gamehelpers->ReferenceToEntity(ref); \ if (!buffer) \ { \ return pContext->ThrowNativeError("Entity %d (%d) is not a CBaseEntity", gamehelpers->ReferenceToIndex(ref), ref); \ } static cell_t AcceptEntityInput(IPluginContext *pContext, const cell_t *params) { if (!g_pAcceptInput) { int offset; if (!g_pGameConf->GetOffset("AcceptInput", &offset)) { return pContext->ThrowNativeError("\"AcceptEntityInput\" not supported by this mod"); } PassInfo pass[6]; pass[0].type = PassType_Basic; pass[0].flags = PASSFLAG_BYVAL; pass[0].size = sizeof(const char *); pass[1].type = pass[2].type = PassType_Basic; pass[1].flags = pass[2].flags = PASSFLAG_BYVAL; pass[1].size = pass[2].size = sizeof(CBaseEntity *); pass[3].type = PassType_Object; pass[3].flags = PASSFLAG_BYVAL|PASSFLAG_OCTOR|PASSFLAG_ODTOR|PASSFLAG_OASSIGNOP; pass[3].size = SIZEOF_VARIANT_T; pass[4].type = PassType_Basic; pass[4].flags = PASSFLAG_BYVAL; pass[4].size = sizeof(int); pass[5].type = PassType_Basic; pass[5].flags = PASSFLAG_BYVAL; pass[5].size = sizeof(bool); if (!(g_pAcceptInput=g_pBinTools->CreateVCall(offset, 0, 0, &pass[5], pass, 5))) { pContext->ThrowNativeError("\"AcceptEntityInput\" wrapper failed to initialized"); } } CBaseEntity *pActivator, *pCaller, *pDest; char *inputname; unsigned char vstk[sizeof(void *) + sizeof(const char *) + sizeof(CBaseEntity *)*2 + SIZEOF_VARIANT_T + sizeof(int)]; unsigned char *vptr = vstk; ENTINDEX_TO_CBASEENTITY(params[1], pDest); pContext->LocalToString(params[2], &inputname); if (params[3] == -1) { pActivator = NULL; } else { ENTINDEX_TO_CBASEENTITY(params[3], pActivator); } if (params[4] == -1) { pCaller = NULL; } else { ENTINDEX_TO_CBASEENTITY(params[4], pCaller); } *(void **)vptr = pDest; vptr += sizeof(void *); *(const char **)vptr = inputname; vptr += sizeof(const char *); *(CBaseEntity **)vptr = pActivator; vptr += sizeof(CBaseEntity *); *(CBaseEntity **)vptr = pCaller; vptr += sizeof(CBaseEntity *); memcpy(vptr, g_Variant_t, SIZEOF_VARIANT_T); vptr += SIZEOF_VARIANT_T; *(int *)vptr = params[5]; bool ret; g_pAcceptInput->Execute(vstk, &ret); _init_variant_t(); return (ret) ? 1 : 0; } sp_nativeinfo_t g_EntInputNatives[] = { {"AcceptEntityInput", AcceptEntityInput}, {NULL, NULL}, };