/**
 * vim: set ts=4 :
 * =============================================================================
 * SourceMod Map Management Plugin
 * Provides all map related functionality, including map changing, map voting,
 * and nextmap.
 *
 * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
 * =============================================================================
 *
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU General Public License, version 3.0, as published by the
 * Free Software Foundation.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program.  If not, see .
 *
 * As a special exception, AlliedModders LLC gives you permission to link the
 * code of this program (as well as its derivative works) to "Half-Life 2," the
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
 * by the Valve Corporation.  You must obey the GNU General Public License in
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
 * this exception to all derivative works.  AlliedModders LLC defines further
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
 * or .
 *
 * Version: $Id$
 */
#pragma semicolon 1
#include 
#undef REQUIRE_PLUGIN
#include 
public Plugin:myinfo =
{
	name = "Map Manager",
	author = "AlliedModders LLC",
	description = "Map Management",
	version = SOURCEMOD_VERSION,
	url = "http://www.sourcemod.net/"
};
#include "mapmanager/globals.sp"
#include "mapmanager/commands.sp"
#include "mapmanager/events.sp"
#include "mapmanager/functions.sp"
#include "mapmanager/functions_menu.sp"
#include "mapmanager/menus.sp"
#include "mapmanager/timers.sp"
#include "mapmanager/votes.sp"
public OnPluginStart()
{	
	LoadTranslations("mapmanager.phrases");
	// Prepare nextmap functionality.	
	g_VGUIMenu = GetUserMessageId("VGUIMenu");
	if (g_VGUIMenu == INVALID_MESSAGE_ID)
	{
		LogError("FATAL: Cannot find VGUIMenu user message id. MapManager crippled.");
		g_NextMapEnabled = false;
	}
	HookUserMessage(g_VGUIMenu, UserMsg_VGUIMenu);
	// Create all of the arrays, sized for a 64 character string.
	new arraySize = ByteCountToCells(64);
	g_MapCycle = CreateArray(arraySize);
	g_MapList = CreateArray(arraySize);
	g_MapHistory = CreateArray(arraySize);
	g_NextVoteMaps = CreateArray(arraySize);
	g_SelectedMaps = CreateArray(arraySize);
	g_NominatedMaps = CreateArray(arraySize);
	
	g_TeamScores = CreateArray(2);
	// Hook say
	RegConsoleCmd("say", Command_Say);
	RegConsoleCmd("say_team", Command_Say);	
	// Register all commands.
	RegAdminCmd("sm_map", Command_Map, ADMFLAG_CHANGEMAP, "sm_map