/** * vim: set ts=4 : * ============================================================================= * SourceMod Basefuncommands Plugin * Provides beacon functionality * * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ new Handle:g_BeaconTimers[MAXPLAYERS+1] = {INVALID_HANDLE, ...}; new g_BeaconRoundEndHooked = false; new g_BeamSprite; new g_HaloSprite; new redColor[4] = {255, 75, 75, 255}; new greenColor[4] = {75, 255, 75, 255}; new blueColor[4] = {75, 75, 255, 255}; SetupBeacon() { if (!g_BeaconRoundEndHooked) { HookEvent("round_end", Event_BeaconRoundEnd, EventHookMode_PostNoCopy); g_BeaconRoundEndHooked = true; } if (g_cstrike) { PrecacheSound("ambient/tones/elev1.wav", true); } g_BeamSprite = PrecacheModel("materials/sprites/laser.vmt"); g_HaloSprite = PrecacheModel("materials/sprites/halo01.vmt"); } CreateBeacon(client) { g_BeaconTimers[client] = CreateTimer(2.0, Timer_Beacon, client, TIMER_REPEAT); } KillBeacon(client) { KillTimer(g_BeaconTimers[client]); g_BeaconTimers[client] = INVALID_HANDLE; } KillAllBeacons() { new maxclients = GetMaxClients(); for (new i = 1; i <= maxclients; i++) { if (g_BeaconTimers[i] != INVALID_HANDLE) { KillBeacon(i); } } } PerformBeacon(client, target) { if (g_BeaconTimers[target] == INVALID_HANDLE) { CreateBeacon(target); LogAction(client, target, "\"%L\" set a beacon on \"%L\"", client, target); } else { KillBeacon(target); LogAction(client, target, "\"%L\" removed a beacon on \"%L\"", client, target); } } public Action:Timer_Beacon(Handle:timer, any:client) { if (!IsClientInGame(client) || !IsPlayerAlive(client)) { if (g_BeaconTimers[client] == timer) { KillBeacon(client); } return Plugin_Handled; } new team = GetClientTeam(client); new Float:vec[3]; GetClientAbsOrigin(client, vec); vec[2] += 5; if (team == 2) { TE_SetupBeamRingPoint(vec, 20.0, 400.0, g_BeamSprite, g_HaloSprite, 0, 0, 1.0, 3.0, 0.0, redColor, 50, 0); } else if (team == 3) { TE_SetupBeamRingPoint(vec, 20.0, 400.0, g_BeamSprite, g_HaloSprite, 0, 0, 1.0, 3.0, 0.0, blueColor, 50, 0); } else { TE_SetupBeamRingPoint(vec, 20.0, 400.0, g_BeamSprite, g_HaloSprite, 0, 0, 1.0, 3.0, 0.0, greenColor, 50, 0); } TE_SendToAll(); // Create a double ring, if we are the repeating timer. if (g_BeaconTimers[client] == timer) { CreateTimer(0.2, Timer_Beacon, client); GetClientEyePosition(client, vec); if (g_cstrike) { EmitAmbientSound("ambient/tones/elev1.wav", vec, client, SNDLEVEL_RAIDSIREN); } } return Plugin_Handled; } public Action:Event_BeaconRoundEnd(Handle:event,const String:name[],bool:dontBroadcast) { KillAllBeacons(); return Plugin_Handled; } DisplayBeaconMenu(client) { new Handle:menu = CreateMenu(MenuHandler_Beacon); decl String:title[100]; Format(title, sizeof(title), "%T:", "Beacon player", client); SetMenuTitle(menu, title); SetMenuExitBackButton(menu, true); AddTargetsToMenu(menu, client, true, true); DisplayMenu(menu, client, MENU_TIME_FOREVER); } public AdminMenu_Beacon(Handle:topmenu, TopMenuAction:action, TopMenuObject:object_id, param, String:buffer[], maxlength) { if (action == TopMenuAction_DisplayOption) { Format(buffer, maxlength, "%T", "Beacon player", param); } else if (action == TopMenuAction_SelectOption) { DisplayBeaconMenu(param); } } public MenuHandler_Beacon(Handle:menu, MenuAction:action, param1, param2) { if (action == MenuAction_End) { CloseHandle(menu); } else if (action == MenuAction_Cancel) { if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE) { DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory); } } else if (action == MenuAction_Select) { decl String:info[32]; new userid, target; GetMenuItem(menu, param2, info, sizeof(info)); userid = StringToInt(info); if ((target = GetClientOfUserId(userid)) == 0) { PrintToChat(param1, "[SM] %t", "Player no longer available"); } else if (!CanUserTarget(param1, target)) { PrintToChat(param1, "[SM] %t", "Unable to target"); } else { new String:name[32]; GetClientName(target, name, sizeof(name)); PerformBeacon(param1, target); ShowActivity2(param1, "[SM] ", "%t", "Toggled beacon on target", "_s", name); } /* Re-draw the menu if they're still valid */ if (IsClientInGame(param1) && !IsClientInKickQueue(param1)) { DisplayBeaconMenu(param1); } } } public Action:Command_Beacon(client, args) { if (args < 1) { ReplyToCommand(client, "[SM] Usage: sm_beacon <#userid|name>"); return Plugin_Handled; } decl String:arg[65]; GetCmdArg(1, arg, sizeof(arg)); decl String:target_name[MAX_TARGET_LENGTH]; decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml; if ((target_count = ProcessTargetString( arg, client, target_list, MAXPLAYERS, COMMAND_FILTER_ALIVE, target_name, sizeof(target_name), tn_is_ml)) <= 0) { ReplyToTargetError(client, target_count); return Plugin_Handled; } for (new i = 0; i < target_count; i++) { PerformBeacon(client, target_list[i]); } if (tn_is_ml) { ShowActivity2(client, "[SM] ", "%t", "Toggled beacon on target", target_name); } else { ShowActivity2(client, "[SM] ", "%t", "Toggled beacon on target", "_s", target_name); } return Plugin_Handled; }