/** * vim: set ts=4 : * ================================================================ * SourceMod * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved. * ================================================================ * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License, * version 3.0, as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to * link the code of this program (as well as its derivative works) to * "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any * Game MODs that run on software by the Valve Corporation. You must * obey the GNU General Public License in all respects for all other * code used. Additionally, AlliedModders LLC grants this exception * to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version * JULY-31-2007), or . * * Version: $Id$ */ #ifndef _INCLUDE_SOURCEMOD_CLOGGER_H_ #define _INCLUDE_SOURCEMOD_CLOGGER_H_ #include #include "sm_globals.h" using namespace SourceHook; enum LogType { LogType_Normal, LogType_Error }; enum LoggingMode { LoggingMode_Daily, LoggingMode_PerMap, LoggingMode_Game }; class Logger : public SMGlobalClass { public: Logger() : m_Mode(LoggingMode_Daily), m_ErrMapStart(false), m_Active(false), m_DelayedStart(false), m_DailyPrintHdr(false), m_InitialState(true) { } public: //SMGlobalClass ConfigResult OnSourceModConfigChanged(const char *key, const char *value, ConfigSource source, char *error, size_t maxlength); void OnSourceModStartup(bool late); void OnSourceModAllShutdown(); void OnSourceModLevelChange(const char *mapName); public: void InitLogger(LoggingMode mode); void CloseLogger(); void EnableLogging(); void DisableLogging(); void LogMessage(const char *msg, ...); void LogError(const char *msg, ...); void LogFatal(const char *msg, ...); void MapChange(const char *mapname); const char *GetLogFileName(LogType type) const; LoggingMode GetLoggingMode() const; private: void _CloseFile(); void _NewMapFile(); void _PrintToGameLog(const char *fmt, va_list ap); private: String m_NrmFileName; String m_ErrFileName; String m_CurMapName; LoggingMode m_Mode; int m_CurDay; bool m_ErrMapStart; bool m_Active; bool m_DelayedStart; bool m_DailyPrintHdr; bool m_InitialState; }; extern Logger g_Logger; #endif // _INCLUDE_SOURCEMOD_CLOGGER_H_