/** * vim: set ts=4 : * ============================================================================= * SourceMod Basic Fun Commands Plugin * Implements basic punishment commands. * * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ #pragma semicolon 1 #include #include public Plugin:myinfo = { name = "Basic Fun Commands", author = "AlliedModders LLC", description = "Basic Fun Commands", version = SOURCEMOD_VERSION, url = "http://www.sourcemod.net/" }; public OnPluginStart() { LoadTranslations("common.phrases"); RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]"); RegAdminCmd("sm_slap", Command_Slap, ADMFLAG_SLAY, "sm_slap <#userid|name> [damage]"); RegAdminCmd("sm_slay", Command_Slay, ADMFLAG_SLAY, "sm_slay <#userid|name>"); RegAdminCmd("sm_play", Command_Play, ADMFLAG_GENERIC, "sm_play <#userid|name> "); } public Action:Command_Play(client, args) { if (args < 2) { ReplyToCommand(client, "[SM] Usage: sm_play <#userid|name> "); } new String:Arguments[PLATFORM_MAX_PATH + 65]; GetCmdArgString(Arguments, sizeof(Arguments)); decl String:Arg[65]; new len = BreakString(Arguments, Arg, sizeof(Arg)); new target = FindTarget(client, Arg); if (target == -1) { return Plugin_Handled; } /* Make sure it does not go out of bound by doing "sm_play user "*/ if (len == -1) { ReplyToCommand(client, "[SM] Usage: sm_play <#userid|name> "); return Plugin_Handled; } /* Incase they put quotes and white spaces after the quotes */ if (Arguments[len] == '"') { len++; new FileLen = TrimString(Arguments[len]) + len; if (Arguments[FileLen - 1] == '"') { Arguments[FileLen - 1] = '\0'; } } GetClientName(target, Arg, sizeof(Arg)); ShowActivity(client, "%t", "Played Sound", Arg); LogAction(client, target, "\"%L\" played sound on \"%L\" (file \"%s\")", client, target, Arguments[len]); ClientCommand(target, "playgamesound \"%s\"", Arguments[len]); return Plugin_Handled; } public Action:Command_Burn(client, args) { if (args < 1) { ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]"); return Plugin_Handled; } decl String:arg[65]; GetCmdArg(1, arg, sizeof(arg)); new target = FindTarget(client, arg); if (target == -1) { return Plugin_Handled; } GetClientName(target, arg, sizeof(arg)); if (!IsPlayerAlive(target)) { ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", arg); return Plugin_Handled; } new Float:seconds = 20.0; if (args > 1) { decl String:time[20]; GetCmdArg(2, time, sizeof(time)); if (StringToFloatEx(time, seconds) == 0) { ReplyToCommand(client, "[SM] %t", "Invalid Amount"); return Plugin_Handled; } } ShowActivity(client, "%t", "Ignited player", arg); LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds); IgniteEntity(target, seconds); return Plugin_Handled; } public Action:Command_Slap(client, args) { if (args < 1) { ReplyToCommand(client, "[SM] Usage: sm_slap <#userid|name> [damage]"); return Plugin_Handled; } decl String:arg[65]; GetCmdArg(1, arg, sizeof(arg)); new target = FindTarget(client, arg); if (target == -1) { return Plugin_Handled; } GetClientName(target, arg, sizeof(arg)); if (!IsPlayerAlive(target)) { ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", arg); return Plugin_Handled; } new damage = 0; if (args > 1) { decl String:arg2[20]; GetCmdArg(2, arg2, sizeof(arg2)); if (StringToIntEx(arg2, damage) == 0) { ReplyToCommand(client, "[SM] %t", "Invalid Amount"); return Plugin_Handled; } } ShowActivity(client, "%t", "Slapped player", arg); LogAction(client, target, "\"%L\" slapped \"%L\" (damage \"%d\")", client, target, damage); SlapPlayer(target, damage, true); return Plugin_Handled; } public Action:Command_Slay(client, args) { if (args < 1) { ReplyToCommand(client, "[SM] Usage: sm_slay <#userid|name>"); return Plugin_Handled; } decl String:arg[65]; GetCmdArg(1, arg, sizeof(arg)); new target = FindTarget(client, arg); if (target == -1) { return Plugin_Handled; } GetClientName(target, arg, sizeof(arg)); if (!IsPlayerAlive(target)) { ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", arg); return Plugin_Handled; } ShowActivity(client, "%t", "Slayed player", arg); LogAction(client, target, "\"%L\" slayed \"%L\"", client, target); ForcePlayerSuicide(target); return Plugin_Handled; }